por Bill Tiepelman
An Epic Chess Match
Openings & Omens
The hall was quiet enough to hear dust thinking. Candles guttered in iron sconces, licking shadows up the stone like black cats climbing drapes. On one side of the carved table sat a weathered wizard in red embroidered robes, the scarlet stitched with constellations that only appear when the moon is feeling dramatic. Opposite him perched a purple-scaled dragon whose wings arched like cathedral glass—amethyst membranes, bronze-veined struts, and the faint scent of thunder. Between them: sixty-four squares of destiny. No fireballs. No staff twirling. Tonight, as the bards would later murmur with questionable rhythm, it was wizard chess vs dragon chess, mind vs myth, silence vs heartbeat.
“You know they named an opening after me,” the dragon said, baring a grin of jeweled razors. “The Dragon in the Sicilian. Very flattering. Very accurate. Lots of… heat.”
“I prefer the quiet lines,” the wizard said, voice mild as deep water. He adjusted his beard like a general furling a banner and set a pawn forward with two fingers, as if delivering a sermon to a very small congregation. The pawn trembled, lit from within, and left a faint trail of red sparks. The enchantments stirred—tonight’s match had terms. If the wizard lost, the city’s Wards of Welcome—spells that turned hostile armies into confused tourists—would collapse for a year and a day. If the dragon lost, he would release the Hoard of Remembering, a vault of stolen memories that made heroes forget where they left their courage and poets misplace their nouns.
The dragon pinched his d-pawn delicately, a surgeon handling a dangerous truth. “Open center, open skies,” he purred, advancing it to meet the challenge. As it landed, the board breathed frost. Behind the pieces, tiny storms formed—clouds the size of thimbles haunted by thunders the size of commas. This was epic fantasy realism, but with rules. Every move translated into a phenomenon in the margins of reality; blunders broke things; brilliancies repaired them and sometimes left them better than they began.
On the third move, the wizard’s knight leapt—literally—clearing the board in an arc of crimson embroidery, landing with a satisfying tock on f3. A little red fox of light scampered along the file and curled around the knight’s base. “Companion,” the wizard murmured, as if speaking to an old dog who knew the secret name of thunder.
The dragon responded with a bishop that slithered along the diagonal like a thought you were trying to ignore. “You smell like libraries,” he said. “And old tea. And victory speeches rehearsed in bathrooms.”
“Projection,” the wizard said, eyes twinkling. He nudged a pawn, castling the future behind the idea of safety. The carved king slid two squares and the rook leapt over like a polite acrobat. Every piece in this enchanted chess game wore its own personality: the rooks resembled lion-faced bastions; the bishops were double-edged prayers; the queen looked suspiciously like someone you’d fall in love with while making a terrible decision.
They traded in the language of tempo and threat. Pawns evaporated into moths of smoke. A captured knight blossomed into a wooden rose that immediately caught fire and refused to be impressed about it. The strategic fantasy art of the board drew them tighter and tighter. The wizard’s robe hem whispered across the flagstones like falling leaves; the dragon’s wings rustled in microbeats that set the candle flames nodding along, a tiny audience at a very exclusive concert.
“Why do you hide your tail?” the wizard asked casually, eyes on the squares, as if discussing rain with a storm. The dragon’s coils shifted, revealing exactly nothing.
“Old wager,” the dragon said. “Lost it to a poet who threatened to rhyme ‘amethyst’ with ‘can’t resist.’ I removed the temptation.” He moved a knight with ridiculous grace. Check. Not dangerous—more like an eyebrow raised across a crowded room.
The wizard parried, a soft move with sharp teeth. Their conversation braided humor with hunger; both of them enjoyed the taste of pressure. The dragon’s pupils narrowed, then widened, like an ocean deciding whether to be calm or interesting. “You’re playing the man, not the board,” he said.
“I’m playing the century,” the wizard replied. “You dragons think in ages; wizards think in edits.” He advanced a pawn that wasn’t quite a trap until you looked at it for the third time—then it was the only thing you could see. A mystical duel hummed under the table; the lion face on the pedestal squinted and seemed to consider a career change.
The middle game hit like a drumline in a cathedral. Tactics exploded—pins, forks, discovered attacks—as if the rules had been waiting to be invited to a better party. The dragon sacrificed a bishop, and for a heartbeat the sconce flames blew horizontal, whispering whoa. The wizard accepted with a frown that would have made a thundercloud apologize. “Calculated,” he said.
“Obviously,” the dragon replied, but a sliver of doubt slid between his scales. He tried a rook lift; the rook flexed, grew a balcony, and considered charging rent. The wizard’s queen pirouetted down a file, a flash of red silk, a rumor of perfume that smelled like cinnamon and impossible decisions at midnight. Epic chess artwork indeed—every square a stage light, every move a line read with devastating timing.
Minutes stretched into an hour; an hour stretched into a legend doing yoga. Beyond the hall, the city slept under protective sigils like stitched gold thread across velvet. A wrong move would snag the fabric. The wizard rubbed a thumb across the table’s edge where the woodcarver had hidden a tiny face—their own face—open-mouthed in astonishment. He placed his knight on e5 with the tenderness of a last letter. “Anchored,” he said.
“Immobilized,” the dragon countered, but his voice had softened. He enjoyed this—more than his hoards, more than the noise of accolades, more than the theatrical satisfaction of singeing a hero’s eyebrows. Here, with enchanted strategy humming and the wizard’s robe kinking in meaningful creases, he could pretend the world was a riddle that liked being solved.
The board clarified like a confession. A skeleton of tactics appeared beneath the position: if the dragon pushed his g-pawn, a hurricane of possibilities would open; if the wizard drifted his queen to h5, the city would hear bells that no one had commissioned. The pressure compounded until breathing felt like a move you might regret.
“You’re smiling,” the dragon said.
“I can afford to,” the wizard replied. “You’re about to choose between greed and glory.”
The dragon’s claw hovered over the black king. It was a strange intention—no one grabs the monarch this early unless they plan to do something eccentric or devastatingly beautiful. He lifted it—the candles went silent, which is a complicated thing for a flame to do—and set it down with a click that rolled through the hall like a prophecy remembering its lines.
“Long’s the road that winds through pride,” the dragon murmured, a proverb from a species that measures afternoons in millennia. His wings tightened against his back; the bronze veins hummed. “Check.”
The wizard did not look at the king. He looked at the dragon’s eyes. He saw a future branching like frost on glass: one path full of smoke and sirens, one path lined with red silk and relieved laughter. He smiled a second time—the quiet, unsettling smile of someone who knows where the trapdoor is because he installed it during renovations.
He reached for a piece that no storyteller would expect and nudged it one square, not quite tender, not quite cruel. The board brightened. Outside, the wards breathed. Somewhere a poet lost and then found the right word for purple.
“Your move,” the wizard whispered, and in the dragon’s throat a small storm rolled over, waking.
The Middle Game Inferno
The dragon’s talons lingered above the board, claws twitching like tuning forks that had been struck by thunder itself. His pupils narrowed to predatory slits, and then—slowly, as if the move carried the weight of a funeral procession—he advanced a rook. The square groaned beneath it. A vibration shot through the chamber, rattling loose mortar dust from the ceiling. The rook transformed into a miniature fortress bristling with ballistae, all aimed at the wizard’s fragile flank.
“Now it begins,” the dragon said, voice like velvet lined with razors. A grin cracked across his scaled snout. “Your position smells… edible.”
The wizard raised one wiry eyebrow and stroked his beard. “You’ve mistaken vulnerability for bait. Happens to rookies… and reptiles.” He tapped a pawn forward. It marched obediently, then blossomed into a tiny crimson phoenix that shrieked once, scattering sparks like angry applause. The hall darkened for a heartbeat, and then light rebounded, harsher and more eager, as though the walls themselves had realized they were watching history.
The middle game burned like a heart-pounding symphony. Every capture detonated into consequence: pawns dissolved into clouds of bitter smoke; bishops screamed in Latin as they crumbled into ash; a knight exploded into a shower of silver coins that clattered across the table before evaporating into mist. Each outcome tugged at reality. Outside, the wards protecting the city flickered like candles in a storm. Windows rattled. Dogs woke. Babies dreamed of dragons they had never met.
The dragon leaned close, breath hot enough to make the wizard’s beard quiver. “One false step, old man, and I’ll feast on your pawns like salted peanuts.”
“You mistake me for cautious,” the wizard replied, pushing his queen into danger with the swagger of a gambler who bet rent money and won kingdoms. She landed with a pirouette, robe of carved obsidian flowing, eyes flashing red as a heartbeat. Check.
The dragon’s scales rippled violet to indigo as he squinted at the position. “Brave. Or stupid. The difference is often decided in hindsight.” He snarled and hurled a bishop forward, snapping up a pawn with such ferocity that the board cracked down its diagonal like a lightning scar. The candles flared sideways, roaring like a football crowd.
The wizard countered without hesitation, a rook slamming into place. The fortress unfurled, growing towers so tall that their shadows fell across the dragon’s wings. The wizard’s eyes gleamed. “You’ve built yourself a cage.”
The dragon chuckled darkly. “You’ve mistaken architecture for prison.” His tail—well, the ghost of it, the absent space where it used to be—flicked with remembered menace. “Let me show you how dragons break walls.”
The board convulsed as his queen, a beast of violet flame crowned in stormlight, swept across the diagonal. The sound was less a move and more an avalanche being persuaded to dance. The wizard’s rook screamed as it shattered, its towers imploding in on themselves with the tragic dignity of a city-state betrayed by poor urban planning.
Pieces dwindled. The hall grew hotter, air thick with ozone and narrative tension. The wizard’s robe clung damply to his back; sweat gleamed on his brow, but his eyes never left the board. The dragon’s breathing deepened, cavernous, each exhale fogging the wizard’s spectacles. It was a battle of attrition now, neither willing to yield, both certain the other would blink first.
“You feel that?” the wizard asked, voice quiet but sharp. “The wards outside are listening. They know the stakes. They want me to win.”
“They want drama,” the dragon countered. “Win or lose, they’ll sing of me. Who sings of you, wizard, when you’re gone? Librarians?” He grinned savagely and advanced a pawn to promotion. It reached the back rank, transforming into a queen crowned with flame. “Now I have two.”
The wizard exhaled slowly, as if blowing dust off a secret. He shifted a knight. The small wooden horse galloped with an audible neigh, landing on f7. The moment it struck, the world outside went silent. No wind, no creak of wood, no barking dogs. The silence of something terrifyingly clever about to happen.
The dragon’s smug grin faltered. His tailbone twitched where the missing tail should have been. “That… is inconvenient.”
The wizard’s lips curled into a smile sharp as shattered glass. “Oh no, my scaly friend. That’s checkmate, five moves deep. You just haven’t realized it yet.”
For the first time, the dragon’s pupils dilated in fear. Not terror—dragons didn’t know that word—but the raw, stomach-souring suspicion that he had been outplayed.
The torches leaned inward, straining to watch. The air quivered with epic suspense. The dragon’s claws scraped the wood. The wizard’s hands hovered over the board like a conductor about to drop a symphony into crescendo.
And then, the wizard moved. One piece. One quiet, almost boring move that flipped the entire position upside down like a tavern table after a bad hand of cards.
The dragon roared, shaking the chamber to its foundations. But inside his chest, beneath all the bravado and flame, he already knew: the endgame was coming, and it did not belong to him.
The Endgame Reckoning
The dragon’s roar cracked the hall like thunder smashing a cathedral bell. Dust rained down from rafters carved centuries earlier by monks who never imagined their woodworking would one day witness such a spectacle. The chessboard quivered, its squares glowing red and violet, as if fire and lightning had agreed on shared custody. And still, the wizard sat perfectly still, red robes draped like a sermon waiting to be delivered, eyes glinting with the kind of joy usually reserved for well-aged wine and a particularly devastating punchline.
“You cornered yourself,” the wizard said softly. “Your queen’s too greedy, your pawns too ambitious, your rook too sentimental.” He nudged a knight forward. A shimmer of scarlet lightning exploded across the diagonal. Check.
The dragon growled low, a sound like mountains grinding teeth. His claws twitched, his mind ran calculations. Twenty variations, forty, a hundred. Each ended the same: with his king caged, hunted, and slain by logic sharper than any sword. “Impossible,” he hissed. “I am ancient. I’ve outlived empires. I’ve gambled souls and bartered suns.”
“Perhaps,” the wizard murmured, moving his rook like a man adjusting a bookmark. “But I’ve been bored for five hundred years. And boredom breeds very dangerous hobbies.”
The board contracted, the air sucking inward as though reality itself held its breath. The dragon flailed, sweeping his queen across the board in desperation. But her movements rang hollow now, every threat answered before it was spoken. The wizard’s pieces advanced with the inevitability of taxes and bad poetry. A pawn promoted into a second queen—twin scarlet sisters whispering in unison. The first queen slid down the h-file, smirking like a lover who knew your secrets. Check.
The dragon exhaled flame, searing the air, but the wards around the hall pulsed with calm defiance. Outside, the city felt the tension break like a fever; children stirred, lovers kissed, warriors rolled over in their bunks and muttered the names of strategies they didn’t understand. The world leaned toward the board, waiting.
The wizard moved again, not fast, not slow—simply inevitable. A rook to d8. The final nail hammered with clinical precision. Checkmate.
For a long moment, silence reigned. Then the dragon sagged, his wings drooping like wet banners, his jaw slack in disbelief. He stared at the black king pinned inescapably, no move left, no trick remaining. His pride cracked louder than stone, the mighty arrogance of centuries bleeding out like a leaky wineskin.
“You tricked me with… patience,” he said bitterly.
“No,” the wizard corrected gently, leaning back in his chair. “I tricked you with humor. You underestimated how funny it is to be clever at the right moment.”
The dragon chuckled then, a deep, broken laugh that scattered sparks across the ruined board. “Damn you, old man. You’ve won. The Hoard of Remembering is yours. Heroes will find their courage again. Poets their words. Even ex-wives their wedding rings.”
“Good,” the wizard said, standing and brushing dust from his robes. “Because I’ve misplaced my pipe for thirty years.” His queen winked at him from the board, then dissolved into embers.
The dragon sighed, his arrogance gone but dignity intact. He bowed his horned head. “Another match, someday?”
The wizard smirked, tugging his hood over his brow. “Only if you bring snacks. I’m partial to roasted chestnuts.” With a swirl of red silk, he turned and walked into the shadows, already plotting openings for games yet to be played.
Behind him, the dragon sat staring at the board long after the wizard was gone. Then he laughed again—slow, rumbling, resigned. “Checkmate,” he whispered to himself, as if practicing humility for the very first time.
And the city above, safe once more, dreamed of a wizard and a dragon locked forever in a game that was less about winning than about never letting the world grow dull.
Product Integration
Carry the legend of An Epic Chess Match into your own world with beautifully crafted products that celebrate the wizard’s patience and the dragon’s fiery pride. Each item captures the hyper-realistic detail and epic fantasy atmosphere of the artwork, letting you bring the magic of strategy and myth into your daily life.
Imagine this scene gracing your walls as a Framed Print or Canvas Print, commanding attention in any room. Or send a touch of magical wit with a Greeting Card—a perfect way to share the story with someone who loves fantasy and humor.
For a playful challenge, test your own wits with a Jigsaw Puzzle version of the artwork, where each piece feels like a move in the wizard’s cunning plan. And if you’d rather carry the duel with you, the Tote Bag lets you sling this epic clash of minds over your shoulder wherever adventure calls.
Whether you hang it, gift it, build it, or carry it, An Epic Chess Match is more than artwork—it’s a story you can live with every day.