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Acorn Express Airways

by Bill Tiepelman

Acorn Express Airways

Boarding & Questionable Safety Briefing Sprig Thistlewick, professional optimist and part-time mushroom taxidermist, had finally decided to launch his airline. Not a metaphorical airline. A literal one. His plan was simple: slap a hat on, grab a squirrel, and call it an enterprise. No paperwork, no infrastructure, just raw courage and a complete misunderstanding of physics. Now, to be fair, most gnomes lacked Sprig’s flair for disastrous entrepreneurship. The last time he tried to “modernize” gnome society, he had invented self-heating trousers. Unfortunately, they had worked too well, turning every family dinner into a small bonfire. The squirrels still referred to it as “the Winter of Screams.” And yet here he was, standing in the middle of a mossy runway—a fallen log painted with suspicious white stripes—preparing to launch his greatest venture yet: Acorn Express Airways, offering daily flights to “wherever the squirrel feels like going.” Helix, his squirrel pilot, had not signed a contract. In fact, Helix hadn’t even signed up. He was recruited at acorn-point (which is like gunpoint, but more adorable), bribed with promises of unlimited hazelnuts and a health insurance plan Sprig had scribbled on a leaf. The terms read: “If you die, you don’t have to pay premiums.” Helix considered this generous. The passengers—well, passenger—was also Sprig himself. “Every great airline begins with one brave traveler,” he announced, saluting the trees. “And also, technically, one brave mammal who doesn’t know what’s happening.” Mushrooms leaned out of the underbrush to watch. A pair of hedgehogs sold popcorn. Somewhere, a frog was taking bets. The entire forest knew this flight was a disaster waiting to happen, and they’d canceled their evening plans to spectate. Sprig climbed aboard Helix with all the dignity of a drunk librarian mounting a roller skate. His boots flopped, his beard snagged, his hat got caught on a twig and flung backward like a parachute that gave up halfway through deployment. “Preflight checklist!” he bellowed, gripping Helix’s fur like he was about to wrestle a particularly hairy pillow. “Tail: flamboyant. Whiskers: symmetrical. Nuts: accounted for.” Helix gave him a look. That look squirrels give when they’re not sure whether you’re about to feed them or ruin their entire bloodline. Sprig translated it generously as, “Permission granted.” With a solemn nod, he reached into his pocket and pulled out a rolled-up fern leaf. He cleared his throat and recited the safety briefing he’d written at 3 a.m. while delirious on dandelion wine: “In the unlikely event of a water landing, please scream loudly and hope a duck feels charitable.” “Acorns may drop from overhead compartments. These are for eating, not flotation.” “Please keep your arms and dignity inside the ride at all times.” “If you are seated next to an emergency exit, congratulations, you are also the emergency exit.” Helix twitched his whiskers and launched. Straight up. No runway, no build-up, just boom—vertical takeoff like a caffeinated rocket. Sprig’s scream ricocheted through the branches, equal parts thrill and bowel-loosening terror. Below, the fox ground crew waved fern fronds in professional arcs, guiding their ascent with the exaggerated confidence of someone who had absolutely no idea what air traffic control was. A badger in a neon vest blew a whistle. No one asked why. Through the canopy they burst, slicing through golden beams of morning light. Birds scattered. Leaves tore free. One owl muttered, “Unbelievable,” and went back to sleep. Sprig’s hat flapped behind him like a flag of questionable sovereignty. “Altitude: dramatic!” he shouted. “Dignity: postponed!” The forest below stretched into a dizzying swirl of fantasy woodland art, whimsical forest scene, and enchanted nature waiting to be marketed on Etsy. They whipped past a hawk who gave them the side-eye usually reserved for people who clap when the plane lands. A pair of sparrows debated filing a noise complaint. Helix ignored them all, laser-focused on the thrill of speed and the occasional possibility of spontaneous combustion. Then Sprig saw it: hanging impossibly in midair was a floating brass door, polished to a glow, stamped with an ornate sign: Gate A-Corn. Suspended by nothing, radiating authority, humming with magic, the doorway shimmered with the promise of destinations unknown. Sprig pointed dramatically. “There! First stop on the Acorn Express! Aim true, Helix, and mind the turbulence of existential dread!” Helix tightened his grip on physics, ignored several laws of aerodynamics, and arrowed straight toward the door. The air around them trembled, and Sprig’s grin stretched into the kind of manic expression only found on cult leaders and people who’ve had six espressos on an empty stomach. The adventure had begun, and neither gravity, reason, nor common sense was invited along for the ride.   The Turbulence of Utter Nonsense The brass door grew larger, looming like a bureaucratic nightmare in the middle of open sky. Helix, panting with the ferocity of a squirrel who’d once bitten into a chili pepper by mistake, powered forward. Sprig tightened his grip, shouting into the wind like a prophet who’d just discovered caffeine. “Gate A-Corn, our destiny!” he cried. “Or possibly our obituary headline!” The door creaked open midair. Not swung, not slid—creaked, as though it had hinges in the clouds themselves. From within, light spilled: golden, shimmering, and suspiciously judgmental. A sign above flickered in runes that translated, unhelpfully, to: “Now Boarding Group All.” Sprig adjusted his hat, which had migrated halfway down his back, and yelled at Helix, “This is it! Remember your training!” Helix, who had received no training beyond the words “don’t die,” chirped in squirrel profanity and barreled through. They shot into a void of impossible architecture. Corridors twisted like licorice sticks designed by an angry mathematician. Floors melted into ceilings, which politely excused themselves and became walls. A tannoy voice announced, “Welcome to Acorn Express Airways. Please abandon logic in the overhead compartment.” Sprig saluted. “Already did!” They weren’t alone. Passengers—other gnomes, pixies, at least one surprisingly well-dressed frog—floated in midair, clutching boarding passes made of bark. A centipede in a waistcoat offered complimentary peanuts (which were actually acorns, but the branding department insisted on calling them peanuts). “Can I get you a beverage, sir?” the centipede asked in a customer-service tone that implied violence. Sprig grinned. “Do you have dandelion wine?” “We have water that has looked at wine.” “Close enough.” Helix landed with a clumsy skid on what appeared to be carpeting woven from moss and gossip. A flight attendant—a raven in a bowtie—flapped forward, glaring. “Sir, your mount must be placed in an overhead compartment or under the seat in front of you.” Sprig snorted. “Do you see a seat in front of me?” The raven checked. The seats were currently in rebellion, galloping off toward the emergency exit while singing sea shanties. “Point taken,” the raven said, and handed him a complimentary sick bag labeled ‘Soul Leakage Only’. The tannoy boomed again: “This is your captain speaking. Captain Probability. Our cruising altitude will be approximately yes, and our estimated arrival time is don’t ask. Please enjoy your flight, and remember: if you feel turbulence, it’s probably emotional.” And turbulence there was. The corridor-airplane hybrid jolted violently, tossing passengers like dice in a cosmic gambling hall. A pixie lost her hat, which immediately filed for divorce. A goblin’s lunch turned into a live chicken mid-bite. Helix dug his claws into the moss carpet while Sprig flailed with the elegance of a man fighting off bees at a funeral. “Brace positions!” the tannoy announced. “Or just improvise. Honestly, no one cares.” The turbulence escalated into full chaos. Luggage compartments began spewing secrets: a suitcase burst open, releasing 47 unpaid parking tickets and a raccoon with diplomatic immunity. Another compartment exploded in confetti and existential dread. Sprig clung to Helix, shouting over the din, “THIS IS EXACTLY WHAT I EXPECTED!” which, frankly, made it worse. The gnome’s laughter blended with screams, creating a symphony of woodland absurdity that might’ve impressed Wagner if Wagner had been drunk and concussed. Then came the in-flight entertainment. A giant screen unfolded from thin air, flickering on to reveal a propaganda film: “Why Flying Squirrel Airlines Are the Future.” The narrator’s voice boomed with ominous cheer: “Tired of walking? Of course you are! Introducing high-speed, fur-lined, moderately rabid travel. Our pilots are trained in climbing trees and ignoring consequences. Book now, and you’ll receive a free hat you didn’t want.” Helix stared at the screen, tail twitching furiously. Sprig patted his neck. “Don’t take it personally, lad. You’re the pioneer. The Wright Brother. The… Wright Brother’s pet squirrel.” Helix squeaked indignantly, clearly offended at being demoted to sidekick status in his own narrative. But before Sprig could placate him with a bribe of candied pinecones, the tannoy blared once more: “Attention passengers: we are now entering the Anomalous Weather Zone. Please ensure your limbs are securely attached, and for the love of moss, don’t make eye contact with the sky.” The plane shook like a blender filled with bad decisions. Out the windows (which appeared and disappeared depending on mood), the sky warped into colors usually reserved for lava lamps and regrettable tattoos. Raindrops fell upward. Thunder clapped in Morse code, spelling out rude words. A lightning bolt high-fived another lightning bolt, then turned to wink at Sprig. “Friendly lot,” he muttered, before being slapped across the face by a passing cumulonimbus. The gnome realized this was no ordinary turbulence. This was orchestrated chaos. He sniffed the air. Yes—mischief. Sabotage. Possibly sabotage fueled by mushrooms, but sabotage nonetheless. Somewhere in this nightmare-aircraft, someone wanted them grounded. Literally. Sprig stood, wobbling like a marionette drunk on vinegar. “Helix!” he shouted over the madness. “Plot a course to the cockpit! Someone’s playing games with our lives, and it’s not even us this time!” Helix squeaked in agreement, lunged forward, and tore down the twisting corridor-airplane hybrid like a streak of vengeful fur. Gnomes, frogs, pixies, and at least one confused insurance salesman scattered out of the way. The journey to the cockpit was perilous. They dodged a stampede of seats still singing sea shanties, leapt over a snack cart staffed by an angry beetle demanding exact change, and sprinted through a cabin section where gravity had simply quit its job and gone home. Sprig clung on with the grim determination of a man who knew that heroism and idiocy were separated only by who wrote the history books. His beard streamed behind him like an untrustworthy flag. His heart pounded. The tannoy whispered seductively, “Please don’t die. It’s tacky.” Finally, at the end of a corridor that looped back on itself three times before giving up, they saw it: the cockpit door. Polished brass. Massive. Glowing faintly with the promise of answers. Sprig jabbed a finger toward it. “There, Helix! Destiny! Or perhaps indigestion!” The squirrel squealed, launched himself into a final sprint, and leapt for the handle. And that’s when the door began to laugh.   Cockpit of Chaos & the Final Boarding Call The cockpit door did not just laugh. It guffawed, a deep, rattling belly-laugh that shook the very air around it, as though someone had installed an entire comedy club into its hinges. Sprig froze mid-leap, dangling from Helix’s back like an accessory no one ordered. “Doors don’t laugh,” he muttered. “That’s page one of ‘How to Identify Things That Are Doors.’” Helix squeaked nervously, his tail puffing up like a feather duster in a thunderstorm. The brass rippled, and the handle twisted into a sneering smile. “You’ve come this far,” the door said, voice dripping with smugness. “But no gnome, squirrel, or tragically overdressed woodland creature has ever passed through me. I am the Cockpit Door, Guardian of Captain Probability, Keeper of the Flight Manifest, Judge of Carry-On Liquids!” Sprig puffed up his chest. “Listen here, you smug slab of hinges, I’ve faced trousers that spontaneously combusted and survived the aftertaste of mushroom brandy. I am not afraid of a talking door.” Helix, meanwhile, was quietly gnawing on the corner of the carpeting in stress. The door chuckled again. “To enter, you must answer my riddles three!” Sprig groaned. “Of course. Always three. Never two, never four, always three. Fine. Give me your worst, you squeaky furniture.” Riddle One: “What flies without wings, roars without a throat, and terrifies squirrels at picnics?” Sprig squinted. “That’s easy. Wind. Or my Aunt Maple after three cups of pine needle tea. But mostly wind.” The door shuddered. “Correct. Though your Aunt Maple is terrifying.” Riddle Two: “What is heavier than guilt, faster than gossip, and more unpredictable than your tax returns?” “Obviously time,” Sprig replied. “Or possibly Helix after eating fermented berries. But I’ll stick with time.” The door rattled angrily. “Correct again. But your tax returns remain suspicious.” Riddle Three: “What is both destination and journey, filled with laughter and terror, and only possible when logic takes a day off?” Sprig grinned, his eyes sparkling with manic triumph. “Flight. Specifically, Acorn Express Airways.” The door howled, cracked, and finally swung open with theatrical reluctance. “Ugh. Fine. Go on then. But don’t say I didn’t warn you when the captain gets weird.”     Inside, the cockpit defied comprehension. Buttons grew like mushrooms across every surface. Levers hung from the ceiling, dripping with condensation. The control panel was clearly designed by someone who had once seen an accordion and thought, “Yes, but angrier.” At the center sat Captain Probability, a massive owl wearing aviator goggles and a captain’s hat two sizes too small. His feathers gleamed like spilled ink. His eyes were orbs of mathematics gone rogue. “Ah,” Captain Probability hooted, voice a strange mix of dignified scholar and used-car salesman. “Welcome to my office. You’ve braved turbulence, riddles, and seating arrangements that defy Geneva Conventions. But why are you here? To fly? To question? To snack?” Sprig cleared his throat. “We’re here because the weather tried to eat us, the tannoy keeps flirting with me, and my squirrel has developed PTSD from peanuts.” Helix squeaked agreement, twitching his whiskers like an overstimulated antenna. “We demand answers!” Captain Probability leaned forward, his beak clicking ominously. “The truth is this: Acorn Express Airways is no mere airline. It is a crucible, a test of those who dare to reject the tyranny of logic. Each passenger is chosen, plucked from their quiet woodland lives, and hurled into chaos to see if they will laugh, cry, or order overpriced snacks.” “So it’s a cult,” Sprig said flatly. “Great. Knew it.” “Not a cult,” the owl corrected. “An adventure subscription service. Auto-renews every full moon. No refunds.” The cockpit lurched violently. Outside, the Anomalous Weather Zone roared with renewed fury. Clouds twisted into monstrous faces. Lightning spelled out, “HA HA NO.” The tannoy blared: “Brace yourselves! Or don’t. Honestly, mortality rates are included in the brochure.” Sprig gritted his teeth. “Helix, we’re taking over this flight.” The squirrel squealed, appalled but loyal, and scampered toward the controls. Captain Probability flared his wings. “You dare?” he bellowed. “Do you think you can outfly chaos itself?” “No,” Sprig said, grinning wildly. “But I can ride a squirrel into absolute nonsense, and that’s practically the same thing.”     Chaos erupted. Helix leapt onto the console, paws slamming random buttons with all the subtlety of a drunk orchestra conductor. Sirens wailed. Panels lit up with messages like ‘You Shouldn’t Press That’ and ‘Congratulations, You’ve Opened the Wormhole’. The floor tilted violently, sending Sprig skidding toward a lever labeled “Do Not Pull Unless You’re Feeling Spicy.” Naturally, he pulled it. The plane screamed, reality hiccupped, and suddenly they were no longer in sky or storm—they were in a tunnel of pure absurdity. Colors exploded. Acorns rained sideways. A choir of chipmunks sang “O Fortuna” while juggling flaming pinecones. Captain Probability flailed, hooting in outrage. “You’ll destroy everything!” Sprig whooped with joy, clinging to Helix as the squirrel steered them through collapsing geometry. “DESTROY? NO, MY FEATHERED FRIEND! THIS IS INNOVATION!” He slammed another button. The tannoy moaned sensually. The moss carpeting grew legs and began tap-dancing. Somewhere, a vending machine achieved enlightenment. At the end of the tunnel, a blinding light awaited. Not gentle, hopeful light. Blinding, obnoxious, migraine-inducing light, the kind that suggests a divine being really needs to adjust their dimmer switch. Sprig pointed. “That’s our exit, Helix! Take us home!” Helix gathered every ounce of rodent strength, tail blazing like a comet, and hurled them forward. Captain Probability lunged after them, screeching, “No passenger escapes probability!” But Sprig turned, hat askew, beard wild, and shouted back the most heroic nonsense ever uttered by a gnome: “MAYBE IS FOR COWARDS!”     They burst through the light— —and crash-landed on the forest floor with all the grace of a piano falling down stairs. Birds scattered. Trees groaned. A mushroom fainted dramatically. Sprig staggered to his feet, brushing moss from his beard, while Helix flopped onto his back, chest heaving. Silence reigned for a long moment. Then Sprig grinned, wide and maniacal. “Well, Helix, we’ve done it. We’ve survived the maiden voyage of Acorn Express Airways. I declare it a success!” He raised a triumphant fist, only to immediately collapse on his face. Helix chattered weakly, rolling his eyes. Behind them, the sky shimmered. The brass door flickered, laughed once more, and disappeared into nothing. The forest returned to normal—or at least as normal as a forest gets when one gnome and one squirrel have committed interdimensional hijinks. Sprig groaned, pushed himself upright, and looked at Helix. “Same time tomorrow?” The squirrel slapped him in the face with his tail. And thus ended the first and very possibly last official flight of Acorn Express Airways, an airline that operated for exactly forty-seven minutes, carried exactly one idiot and one reluctant squirrel, and somehow managed to change the fate of woodland absurdity forever.     Bring the Adventure Home If Sprig and Helix’s madcap maiden voyage made you laugh, gasp, or quietly worry about the state of gnome aviation safety, you can keep the magic alive with beautiful products featuring Acorn Express Airways. Perfect for adding whimsy to your space, gifting to a fellow daydreamer, or carrying a little absurd humor into everyday life. Framed Print — Elevate your walls with a polished, ready-to-hang piece that captures the soaring absurdity of Sprig and Helix’s adventure. Canvas Print — Bring texture and depth to your home with this gallery-style print, the perfect centerpiece for a whimsical space. Jigsaw Puzzle — Relive the chaos piece by piece, whether as a solo challenge or with friends who also enjoy gnomish nonsense. Greeting Card — Share a laugh and a touch of woodland magic with someone who could use a smile (or a squirrel-powered airline ticket). Weekender Tote Bag — Whether you’re packing for adventure or just grocery day, this bag lets you carry the absurd whimsy of the Acorn Express with you. Each product is crafted with care and high-quality printing, ensuring that the spirit of Acorn Express Airways shines bright—whether on your wall, your table, or over your shoulder. Because some journeys deserve to be remembered… even the ones powered by squirrels.

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The Laughing Grovekeeper

by Bill Tiepelman

The Laughing Grovekeeper

There are two types of gnomes in the deepwood wilds: the silent, mysterious kind who guard ancient secrets and never speak above a whisper… and then there’s Bimble. Bimble was, by most measurements, a disaster of a gnome. His hat was perpetually askew, like it had fought a raven and lost. His boots were tied with spaghetti vines (which, yes, eventually molded and had to be replaced with slightly more practical slugs), and his beard looked like it had been combed with a squirrel in heat. But what truly set him apart was his laugh—a high-pitched, rusty-kettle wheeze that could startle owls off branches and make fairies reconsider immortality. He lived atop a mushroom throne so large and suspiciously squishy that it probably had its own zip code. The cap was dotted with tiny, bioluminescent freckles—because of course it was—and the stem occasionally sighed under his weight, which was concerning, because fungi aren’t known to breathe. To the untrained eye, Bimble’s job title might have been something lofty like “Steward of the Grove” or “Elder Guardian of Mossy Things.” But in truth, his primary responsibilities included the following: Laughing at nothing in particular Terrifying squirrels into paying “mushroom taxes” And licking rocks to “see what decade they taste like” Still, the forest tolerated Bimble. Mostly because no one else wanted the job. Ever since the Great Leaf Pile Incident of '08 (don’t ask), the grove had struggled to recruit competent leadership. Bimble, with his complete lack of dignity and a knack for repelling centaurs with his natural musk, had been reluctantly voted in by a council of depressed badgers and one stoned fox. And honestly? It kind of worked. Every morning, he sat on his mushroom throne, sipping lukewarm pine-needle tea from a chipped acorn cap and cackling like a lunatic at the sunrise. Occasionally, he’d shout unsolicited advice at passing deer (“Stop dating does who don’t text back, Greg!”) or wave at trees that definitely weren’t waving back. Yet, somehow, the forest thrived under his watch. The moss grew thicker, the mushrooms puffier, and the vibes? Immaculate. Creatures came from miles around just to bask in his chaotic neutrality. He wasn’t good. He wasn’t evil. He was just... vibing. Until one day, he wasn’t. Because on the fourth Tuesday of Springleak, something stomped into his grove that wasn’t supposed to exist anymore. Something that hadn’t been seen since the War of the Wandering Toenails. Something large. Something loud. Something wearing a name tag that read: “Hi, I’m Dennis.” Bimble squinted into the foliage, his smile slowly spreading into the kind of grin that made fungi wilt out of fear. “Well, piss on a possum. It’s finally happening,” he said. And with that, the Laughing Grovekeeper rose—creaking like a haunted accordion—and adjusted his hat with all the regal grace of a raccoon unhinging a trash can lid. The grove held its breath. The mushroom trembled. The squirrels armed themselves with acorns sharpened into tiny shivs. Whatever Dennis was, Bimble was about to meet it. Possibly fight it. Possibly flirt with it. Possibly offer it tea made of moss and sarcasm. And thus began the weirdest week the forest had ever known. Dennis, Destroyer of Vibes Dennis was, and this is putting it gently, a lot. He crashed into the grove like a drunken minotaur at a yoga retreat. Birds evacuated. Moss curled up like it didn’t want to be perceived. Even the notoriously unbothered toads let out little amphibian swear words and flopped off into the underbrush. He was seven feet of horned fury, with arms like tree trunks and the emotional intelligence of a toaster oven. His armor clanked like a marching band falling down a well, and his breath smelled like someone had boiled onions in regret. And yet, somehow, his name tag still gleamed with a wholesome cheerfulness that just screamed, “I’m here for the icebreaker games and free granola bars!” Bimble didn’t move. He just sipped his tea, still grinning like the world’s oldest toddler who just found scissors. The mushroom squelched softly beneath him. It hated confrontation. “Dennis,” Bimble said, dragging the name out like it owed him money. “I thought you got banished to the Realm of Extremely Moist Things.” Dennis shrugged, sending a cascade of rust flakes from his shoulder plates into a nearby fern that immediately turned brown and died of sheer inconvenience. “They let me out early. Said I’d been ‘reflective.’” Bimble snorted. “Reflective? You tried to teach a pack of nymphs how to do CrossFit using actual centaur corpses.” “Character building,” Dennis replied, flexing a bicep. It made a sound like a creaking drawbridge and an old sandwich being stepped on at the same time. “But I’m not here for the past. I’ve found purpose.” “Oh no,” Bimble said. “You’re not selling essential oils again, are you?” “No,” Dennis said with alarming solemnity. “I’m building a wellness retreat.” A squirrel gasped audibly from a nearby tree. Somewhere, a pixie dropped her latte. Bimble’s left eye twitched. “A wellness retreat,” the Grovekeeper repeated slowly, like he was tasting a new kind of poison. “In my grove.” “Oh, not just in the grove,” Dennis said, pulling out a scroll so long it unrolled across half a clearing and landed in a puddle of salamanders. “We’re gonna rebrand the whole forest. It’s gonna be called… Tranquil Pines™.” Bimble made a noise somewhere between a gag and a bark. “This isn’t Aspen, Dennis. You can’t just gentrify a biome.” “There’ll be juice cleanses, crystal balancing, and meditation circles led by raccoons,” Dennis said dreamily. “Also, a goat that screams motivational quotes.” “That’s Brenda,” Bimble muttered. “She already lives here. And she screams because she hates you.” Dennis knelt dramatically, nearly flattening a mushroom colony. “Bimble, I’m offering you a chance to be part of something bigger. Picture it: branded robes. Organic pinecone foot soaks. Gnome-themed retreats with hashtags. You could be the Mindfulness Wizard.” “I once stuck my finger in a beehive to find out if honey could ferment,” Bimble replied. “I’m not qualified for inner peace.” “All the better,” Dennis beamed. “People love authenticity.” The mushroom let out a despairing gurgle as Bimble stood up slowly, dusted off his tunic (which accomplished nothing except releasing a cloud of glitter spores), and exhaled through his nose like a dragon who just found out the princess eloped with a blacksmith. “Alright, Dennis,” he said. “You can have one trial event. One. No tiki torches. No vibe consultants. No spiritual tax forms.” Dennis squealed like a man twice his size and half his sanity. “YES! You won’t regret this, Bimbobuddy.” “Don’t call me that,” Bimble said, already regretting this. “You won’t regret this, Lord Vibe-A-Lot,” Dennis tried again. “I swear on my spores, Dennis…” — One week later — The grove was chaos. Absolute, glorious chaos. There were 47 self-proclaimed influencers, all arguing over who had exclusive rights to film near the ancient wishing stump. A group of elves was stuck in a group therapy circle, sobbing over how nobody respected their leaf arrangement skills. Three bears had started a kombucha stand, and one raccoon had declared himself “The Guru of Trash,” charging six acorns per enlightened dumpster dive. Bimble, meanwhile, sat on his mushroom throne wearing sunglasses carved from smoked quartz and a shirt that read “Namaste Outta My Grove.” He was surrounded by candles made of scented wax and bad decisions, while a lizard in a crop top played ambient didgeridoo next to him. “This,” he muttered to himself, sipping something green and suspiciously chunky, “is why we don’t say yes to Dennis.” Just then, a goat trotted by screaming “YOU’RE ENOUGH, BITCH!” and somersaulted into a moss pile. “Alright,” Bimble said, standing up and cracking his knuckles. “It’s time to end the retreat.” “With fire?” asked a chipmunk assistant who had been documenting the whole thing for his upcoming memoir, ‘Nuts and Nonsense: My Time Under Bimble.’ “No,” Bimble said with a grin, “with performance art.” The grove would never be the same. The Great De-influencing Bimble’s performance art piece was called “The Untethering of the Grove’s Colon.” And no, it wasn’t metaphorical. At precisely dawn-o-clock, Bimble rose atop his mushroom throne—which he had dramatically dragged to the center of Dennis’s crystal-tent-studded “serenity glade”—and clanged two ladles together like a possessed dinner bell. This immediately startled five “forest wellness coaches” into dropping their sage bundles into a communal smoothie vat, which began smoking ominously. “LADIES, LICHES, AND PEOPLE WHO HAVE NOT POOPED SINCE STARTING THIS DETOX,” he bellowed, “welcome to your final lesson in gnome-led spiritual reclamation.” Someone in tie-dye raised a hand and asked if there would be gluten-free seating. Bimble stared into the middle distance and didn’t blink for a full thirty seconds. “You’ve colonized my glade,” he said finally, “with your hollow laughter, your ring lights, your whispery-voiced content reels about ‘staying grounded.’ You’re standing on literal ground. How much more grounded do you want to be, Fern?” “It’s Fernë,” she corrected, because of course it was. Bimble ignored her. “You took a wild, chaotic, fart-scented miracle of a forest and tried to brand it. You named a wasps’ nest ‘The Self-Care Pod.’ You’re microdosing pine needles and calling it ‘nectar ascension.’ And you’ve turned my goat Brenda into a cult leader.” Brenda, nearby, stomped dramatically on a vintage yoga mat and screamed “SURRENDER TO THE CRUMBLE!” A dozen acolytes collapsed into grateful sobs. “So,” Bimble continued, “as Grovekeeper, I have one last gift for you. It’s called: Reality.” He snapped his fingers. From the underbrush, a hundred forest critters poured out—squirrels, opossums, an owl wearing a monocle, and something that may have once been a porcupine but now identified as a ‘sentient pincushion named Carl.’ They weren’t violent. Not at first. They simply began un-decorating. Lamps were chewed. Tents were deflated. Sound bowls were rolled down hills and into a creek. A raccoon found a ring light and wore it like a hula hoop of shame. The kombucha bears were tranquilized with valerian root and tucked gently into hammocks. Bimble approached Dennis, who had climbed onto a meditation swing that was now hanging from a birch tree by a single desperate rope. “Dennis,” Bimble said, arms folded, beard billowing in the gentle breeze of justified fury, “you took something sacred and turned it into… into influencer brunch.” Dennis looked up, dazed, and sniffed. “But the hashtags were trending…” “No one trends in the deepwoods, Dennis. Out here, the only algorithm is survival. The only filter is dirt. And the only juice cleanse is getting chased by a boar until you puke berries.” There was a long pause. A wind rustled the leaves. Somewhere in the distance, Brenda screamed “EGO IS A WEED, AND I AM THE FLAME.” “I don’t understand nature anymore,” Dennis whispered. “You never did,” Bimble replied gently, patting his metal-clad shoulder. “Now go. Tell your people. Let the woods heal.” And with that, Dennis was given a backpack filled with granola, a canteen of mushroom tea, and a firm slap on the behind from a very aggressive chipmunk named Larry. He was last seen stumbling out of the forest muttering something about chakra parasites and losing followers in real time. The grove took weeks to recover. Brenda stepped down from her goat cult, citing exhaustion and a newfound passion for interpretive screaming in private. The influencers scattered back to their podcasts and patchouli farms. The mushroom throne grew back its natural glisten. Even the air smelled less of sandalwood disappointment. Bimble returned to his duties with a little more grey in his beard and a renewed appreciation for silence. The animals resumed their non-taxed existence. Moss thrived. And the sun once again rose each day to the sound of gnome laughter echoing through the trees—not hollow, not recorded, not hashtagged. Just real. One day, a small sign appeared at the entrance to the grove. It read: “Welcome to the Grove. No Wi-Fi. No smoothies. No bullshit.” Below it, scrawled in crayon, someone had added: “But yes to Brenda, if you bring snacks.” And thus, the Laughing Grovekeeper remained. Slightly weirder. Slightly wiser. And forever, delightfully, unfollowable.     Love Bimble’s vibes? Carry a little Grovekeeper mischief into your world! From a poster that immortalizes his chaotic smirk, to a tapestry that'll make your walls 73% weirder (in the best way), we’ve got you covered. Snuggle up with a fleece blanket woven with woodland nonsense, or take notes on your own gnome encounters in this handy spiral notebook. Each item is a little wink from the woods, guaranteed to confuse at least one guest per week.

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A Lantern, A Frog, and A Thousand Laughs

by Bill Tiepelman

A Lantern, A Frog, and A Thousand Laughs

Deep in the heart of the Whispering Woods, where mushrooms grew like umbrellas and fireflies made night look like a tavern festival, lived Old Jorgin—a gnome with a belly as round as his laugh was loud. He wasn’t just any gnome, though. No, no. He was the proud owner of the luckiest beard in the land. At least, that’s what he told himself every time a lady gnome refused to braid it. But tonight, Jorgin wasn’t thinking about his beard. He was thinking about the frog in his hands. “Damn thing jumped straight into my soup!” he grumbled, holding the vibrant green troublemaker up to his lantern. “Ruined a perfectly good mushroom stew. And it winked at me! Did you wink at me, you slimy little—?” The frog, to its credit, did not confirm nor deny the accusation. The Cackle Heard ‘Round the Forest “HAH!” A burst of laughter rang through the trees, startling Jorgin so badly he nearly dropped the frog. There, standing like a vision of chaos and delight, was Marla—the only woman in the village who could outdrink, outdance, and outwit him. Her wild curls were tucked beneath a hat overflowing with flowers, and her blue dress was embroidered with tiny hearts and vines, as if the fabric itself had fallen in love with her. She pointed at him, eyes sparkling. “Oh, Jorgin, tell me you didn’t—” “It was not a romantic dinner,” he huffed, lifting the frog. “This scoundrel jumped in uninvited.” Marla leaned in, smirking. “Are you sure? He’s got the eyes of a prince.” Jorgin snorted. “More like the eyes of a tax collector.” A Bet Sealed With a Kiss Marla crossed her arms. “Well, there’s only one way to find out.” Jorgin blinked. “What?” “You gotta kiss him.” He stared at her. “Marla, are you out of your damn mind?” She grinned. “You scared?” “Of catching frog flu? Yes!” But the way she was looking at him—mischievous, daring—made his gnome heart do a strange little somersault. And because he had never, not once, turned down a challenge from Marla, he sighed dramatically and brought the frog to his lips. The frog licked its own eyeball. Jorgin recoiled. “Nope. Absolutely not. That’s unnatural.” Marla cackled again, slapping his shoulder. “Fine, fine. I’ll do it.” Before he could protest, she plucked the frog from his hands, puckered up, and planted a smooch right on its bumpy little head. Well, That Didn’t Go as Planned The moment her lips left the frog, there was a poof of golden light. Jorgin jumped back. Marla gasped. The fireflies dimmed. And in the frog’s place… stood… a very naked, very confused, middle-aged accountant. “Oh gods,” the man muttered, looking at his hands. “Not again.” Jorgin and Marla exchanged looks. The man sighed. “I am Prince Dorian of the Evergild Kingdom. I was cursed by a swamp witch after a—let’s say—‘misunderstanding’ involving a debt I refused to pay. You have broken my curse, fair maiden, and I am forever in your debt.” He knelt before Marla, eyes brimming with gratitude. Jorgin cleared his throat. “Uh. You’re also naked.” Dorian sighed again. “Yeah, that happens too.” Marla Makes a Choice Marla took a long look at the prince. Then at Jorgin. Then back at the prince. “So… does this mean we have to get married?” she asked. Dorian smiled. “That would be the traditional fairy tale ending.” Marla tapped her chin. “Hmm. Counteroffer.” Jorgin tensed. “You go back to your fancy castle, pay your debts, and we pretend this never happened.” Dorian blinked. “Oh. That’s… that’s actually a relief.” Jorgin exhaled a breath he didn’t realize he was holding. Marla turned back to Jorgin, still grinning. “So, what do you say? Want to share some frog-free stew with me?” Jorgin’s heart did another somersault. He coughed, rubbing his neck. “As long as you promise not to turn me into a prince.” She hooked her arm through his. “Oh, Jorgin. You’re already the king of my bad decisions.” And with that, they left Dorian to find some pants, while they laughed all the way back to their mushroom-lit village—where there were no curses, no royal obligations, and no more damn frogs in the stew.     Love this whimsical tale? 🌿✨ The enchanting image that inspired it—"A Lantern, A Frog, and A Thousand Laughs"—is available for prints, downloads, and licensing in our Image Archive. 🔗 View in the Archive

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Riding the Rainbow Hummingbird

by Bill Tiepelman

Riding the Rainbow Hummingbird

Deep in the heart of the Enchanted Forest, where the sunlight filtered through the dense canopy like golden syrup and the air was thick with the hum of unseen magic, a certain gnome named Grimble Fizzwhistle was up to no good. Again. “Hold still, you sparkling chicken!” Grimble hollered, clutching at the reins of his highly questionable steed, a giant, iridescent hummingbird named Zuzu. Zuzu, for her part, was not thrilled to have a gnome-sized jockey attempting to direct her aerial maneuvers. She buzzed furiously, her wings a glittering blur, threatening to eject Grimble from her feathery back. “I swear, Zuzu,” Grimble muttered under his breath, “if you dump me in another patch of those stinging nettles, I’ll—well, I’ll…probably just cry again.” Despite his grumbling, Grimble held on tight, his tiny hands gripping the braided spider-silk reins with surprising tenacity. The Plan (Or Lack Thereof) Grimble was on a mission. At least, that’s what he kept telling himself. The truth was, he had very little idea where he was going or why. All he knew was that he had made a slightly drunken wager with his old frenemy, Tibbles Nockbottom, at the Giggling Toadstool Tavern the night before. Tibbles had bet him a month’s worth of honey-mead that Grimble couldn’t find the mythical Golden Nectar—a legendary elixir said to grant the drinker eternal youth and an impeccable singing voice. Grimble had, naturally, accepted the challenge without hesitation. Mostly because he was already three pints in and thought eternal youth sounded like a great way to avoid paying his back taxes. Now, as he soared above the forest, clutching Zuzu’s reins and trying not to look down at the dizzying drop below, he was starting to question his life choices. “All right, Zuzu,” he said, patting her neck with a trembling hand. “Let’s just find this Golden Nectar quickly, and then we can both go home and pretend none of this ever happened. Deal?” Zuzu chirped in response, which Grimble chose to interpret as a begrudging agreement. In reality, Zuzu was plotting the fastest route to the nearest patch of wild orchids, where she could throw Grimble off and snack on some nectar in peace. Enter the Feathered Bandits Just as Grimble was beginning to feel slightly more secure in the saddle, a screeching caw shattered the tranquility of the forest. He looked up to see a gang of magpies swooping toward them, their beady eyes glinting with malice. The leader, a particularly large and scruffy specimen with a missing tail feather, squawked loudly. “Oi! Fancy bird you got there, gnome! Hand her over, and we might let you keep your hat!” “Over my dead body!” Grimble yelled, shaking a tiny fist. “This hat cost me a week’s worth of turnip farming!” The magpies didn’t look impressed. They dove toward him en masse, their wings flapping like a thousand pieces of angry parchment. Zuzu, sensing trouble, let out an indignant chirp and banked hard to the left, narrowly avoiding the dive-bombing birds. Grimble clung on for dear life, his hat flying off in the process. “Not the hat!” he screamed, watching it flutter down into the forest below. “That was my lucky hat!” “Looks like you’re out of luck, short stuff!” the magpie leader cackled, snatching the hat mid-air. “Now scram, or we’ll pluck you bald!” Zuzu, clearly offended by the magpies’ lack of decorum, decided to take matters into her own wings. With a sudden burst of speed, she shot straight up into the sky, leaving the magpies floundering in her wake. Grimble let out a whoop of exhilaration—and then promptly swallowed a bug. “Blasted forest,” he coughed. “Why is everything here out to get me?” The Golden Nectar (Sort Of) After what felt like hours of frantic flying and several near-death experiences, Zuzu finally brought them to a halt in a secluded glade. At the center of the glade stood a single, ancient tree with shimmering golden leaves. At its base was a pool of honey-like liquid that sparkled in the sunlight. “The Golden Nectar!” Grimble exclaimed, sliding off Zuzu’s back and sprinting toward the pool. He dropped to his knees and scooped up a handful of the liquid, his eyes gleaming with triumph. “Tibbles is going to eat his stupid hat when he sees this!” He raised the nectar to his lips—but before he could take a sip, a deep, rumbling voice echoed through the glade. “Who dares disturb my sacred pool?” Grimble froze. Slowly, he turned to see a massive, grumpy-looking toad sitting on a nearby rock. The toad’s eyes glowed with an otherworldly light, and his warty skin shimmered with flecks of gold. “Uh…hello there,” Grimble said, hiding the handful of nectar behind his back. “Lovely weather we’re having, isn’t it?” “Leave,” the toad intoned, “or face my wrath.” “Right, right, of course,” Grimble said, inching backward. “No need for wrath. I’ll just, uh, be on my way…” Before the toad could respond, Zuzu swooped down, grabbed Grimble by the back of his tunic, and hauled him into the air. “Hey!” Grimble protested. “I wasn’t done groveling yet!” The Aftermath By the time they returned to the Giggling Toadstool Tavern, Grimble was exhausted, hatless, and completely nectar-less. Tibbles took one look at him and burst out laughing. “Well, well, well,” he said, clinking his mug of mead against Grimble’s empty one. “Looks like someone owes me a month’s worth of drinks!” Grimble groaned. “Next time,” he muttered, “I’m betting on something sensible. Like a snail race.” But as he glanced at Zuzu, who was perched on the bar and happily sipping a thimbleful of nectar, he couldn’t help but smile. After all, it wasn’t every day you got to ride a rainbow hummingbird.    Bring the Magic Home If Grimble’s mischievous adventure and Zuzu’s dazzling wings brought a little wonder to your day, why not make it a permanent part of your space? Explore our collection of high-quality prints featuring this magical moment: Canvas Prints: Perfect for bringing warmth and whimsy to your walls. Metal Prints: For a sleek, modern display of vibrant color and detail. Acrylic Prints: A glossy finish to make Zuzu’s iridescence truly pop. Tapestries: Add a cozy, magical touch to any room. Start your collection today and let Grimble and Zuzu’s tale inspire your own adventures!

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The Gnome and the Harvest Crown Stag

by Bill Tiepelman

The Gnome and the Harvest Crown Stag

Deep in the Emberwood Forest, where the air shimmered with golden sunlight and the crunch of leaves filled the air, a gnome named Wimble Leafwhistle was up to no good. Wimble, known as the “Acorn Ace,” had a reputation for turning the most serene woodland events into chaotic spectacles. His partner in these escapades? A regal stag named Chestnut, whose magnificent antlers were draped with garlands of acorns, autumn leaves, and berries. “All right, Chestnut,” Wimble said, perched on the stag’s back and adjusting his oversized red hat. “Today, we’re going to show this forest what true artistry looks like. Forget your boring autumn traditions—this year’s Harvest Festival will go down in history!” Chestnut gave a skeptical snort, his breath puffing in the crisp autumn air. But Wimble, as always, ignored him. He had plans. Big, ridiculous plans. The Festival Scene The Harvest Festival was the grandest event in Emberwood. Woodland creatures gathered under the Great Oak to showcase their finest acorns, pies, and decorations. Squirrels chattered excitedly as they displayed acorn sculptures. Hedgehogs offered steaming mugs of mulled cider. Even the ever-grumpy badgers had baked pumpkin tarts for the occasion. Wimble and Chestnut made their entrance with all the subtlety of a falling oak tree. The gnome had tied tiny bells to the stag’s antlers, which jingled loudly as they trotted into the clearing. Chestnut’s antlers sparkled with dew, and Wimble had even strapped a lantern to his saddle for dramatic effect. “Make way!” Wimble called, waving dramatically. “The Harvest Crown Stag and his loyal squire have arrived!” The crowd turned to stare, their chatter dying down. Elder Maple, the no-nonsense squirrel who presided over the festival, narrowed her eyes. “Wimble,” she said slowly, “what are you up to?” “Up to? Me?” Wimble asked, feigning innocence. “I’m simply here to add a touch of class to your humble gathering.” He tugged on Chestnut’s reins, and the stag reluctantly pranced forward, shaking his decorated antlers. The acorns dangling from the garlands clinked together like tiny bells. The Acorn Contest Wimble’s first target was the Great Acorn Contest, a competition where squirrels showcased their most impressive acorn collections. The entries were neatly arranged on a long table, each acorn polished to a glossy shine. Wimble leaned over to inspect them, his beard twitching with mischief. “Very nice, very nice,” he said, picking up a particularly large acorn. “But wouldn’t it be more... exciting if they moved?” Before anyone could stop him, he sprinkled a handful of enchanted “Jitter Dust” over the table. The acorns quivered, then sprouted tiny legs and began scuttling around like frantic beetles. The squirrels shrieked, diving after their runaway acorns. Elder Maple glared at Wimble. “Really?” she demanded. “What?” Wimble said, grinning. “They’re more fun this way!” The Pie Tasting Next up was the Pie Tasting Competition, a highlight of the festival. Hedgehogs, foxes, and even a family of otters had brought their finest baked goods to be judged. Wimble, of course, had no intention of letting this go smoothly. As the judges began sampling the pies, Wimble leaned over to Chestnut. “Watch this,” he whispered, pulling a tiny vial from his pocket. The label read: “Peppery Pop Powder.” With a flick of his wrist, he sprinkled the powder over the pies. Moments later, the judges took their next bites—and immediately began hiccuping tiny flames. The fox judge yelped, fanning his tongue, while the hedgehog rolled on the ground, sending sparks flying. “Fiery flavor!” Wimble declared, clapping his hands. “A bold choice!” Chestnut groaned, shaking his head as the chaos unfolded. The Antler Parade The grand finale of the festival was the Antler Parade, where the forest’s deer displayed their elaborately decorated antlers. Chestnut, with his dazzling crown of acorns and leaves, was a clear favorite—until Wimble decided to “enhance” the competition. “Hold still,” Wimble said, climbing onto Chestnut’s head and sprinkling a few enchanted berries onto the garlands. The berries began to glow, casting a shimmering red light that lit up the entire clearing. “Behold!” Wimble cried as Chestnut stepped into the parade ring. The crowd gasped in awe—but their admiration quickly turned to confusion as the berries began to pop like fireworks. Bright sparks shot into the air, startling the other deer. One buck bolted, scattering ribbons everywhere, while a doe tripped over her own garland. “WIMBLE!” Elder Maple shouted, shaking her tiny fists. “You’ve gone too far this time!” “Too far?” Wimble said, feigning shock. “This is art!” The Escape Realizing he was about to be chased out of the festival (again), Wimble tugged on Chestnut’s reins. “Time to go, buddy!” he said. The stag snorted, clearly unimpressed, but took off at a gallop, his glowing antlers lighting their path through the forest. Behind them, Elder Maple shouted, “You’re banned from the festival for life, Wimble!” “Promises, promises!” Wimble called over his shoulder, laughing. The Aftermath Later that evening, as they rested under a golden maple tree, Wimble patted Chestnut’s side. “You’ve got to admit, we stole the show,” he said, grinning. The stag rolled his eyes but didn’t protest. “Next year,” Wimble continued, “we’ll need to go even bigger. Maybe... enchanted pumpkins? What do you think?” Chestnut let out a long, weary sigh, but Wimble took it as agreement. “Knew you’d be on board,” he said, leaning back against the tree. As the golden leaves drifted down around them, Wimble smiled to himself. Chaos, laughter, and a touch of magic—just another perfect day in the Emberwood Forest.    Bring the Magic of Autumn Home Love Wimble and Chestnut’s mischievous autumn adventure? Capture the vibrant charm and whimsy of their story with our exclusive collection of products inspired by this enchanting tale: Wood Prints: Add a rustic touch to your home decor with this beautifully vibrant scene on wood. Tapestries: Transform your walls into an autumn wonderland with this magical design. Puzzles: Enjoy piecing together the fun of Wimble and Chestnut’s whimsical adventure. Tote Bags: Carry the charm of this magical woodland ride with you wherever you go. Start your collection today and let Wimble and Chestnut bring the beauty and mischief of autumn into your life!

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Riding the Flamewing Through Fall

by Bill Tiepelman

Riding the Flamewing Through Fall

In the heart of the Emberwood Forest, where the leaves burned brighter than the sunset and the air smelled of cinnamon and mischief, there lived a gnome named Bramble Knickerbocker. Known as the “Rascal of the Redwoods,” Bramble’s favorite pastime was finding new ways to spice up the already chaotic forest. Today, however, he wasn’t working alone. He had a secret weapon—a small but fiery leaf dragon named Flamewing. “All right, Flamey,” Bramble said, adjusting his spectacles as he clambered onto the dragon’s back. “Today, we’re going to turn this forest upside down. Imagine it: squirrels scrambling, acorns flying, and me, the undisputed king of autumn pranks!” Flamewing snorted, a puff of golden sparks escaping from his nostrils. He flicked his tail, scattering a flurry of maple leaves behind him. Bramble took that as a yes. “Good lad,” he said, patting the dragon’s glowing, leaf-like scales. “Now, let’s get to work!” The Plan The first stop on Bramble’s list was the Acorn Harvest Festival, a beloved event where woodland creatures competed to see who could gather the most acorns. It was a serious affair—too serious for Bramble’s liking. “Let’s liven things up, shall we?” he said, steering Flamewing toward the clearing where the competition was in full swing. Squirrels darted between the trees, stuffing their cheeks with acorns, while badgers and foxes dragged baskets overflowing with the nutty bounty. Bramble reached into his satchel and pulled out a handful of enchanted acorns he’d “borrowed” from a particularly gullible wizard. “These babies will sprout dancing mushrooms when they hit the ground,” he explained to Flamewing. “Hilarious, right?” Before the dragon could protest, Bramble hurled the acorns into the clearing. They landed with soft thuds, and within seconds, bright orange mushrooms popped up, swaying and twirling to an invisible tune. The squirrels froze mid-chew, their eyes wide. Then the mushrooms started singing—badly. “🎵 Acorns, acorns, tasty and round, plant us here and we’ll dance on the ground! 🎵” Chaos erupted. Squirrels screeched and abandoned their hoards. A badger tripped over his basket, scattering acorns everywhere, while a fox attempted to bite one of the mushrooms, only to recoil in horror as it belted out an off-key solo. “This is gold!” Bramble cackled, holding onto Flamewing’s neck as the dragon hovered above the scene. “Let’s see the council top that for entertainment!” The Autumn Blaze The next stop was the Leaf Carving Contest, a tradition where woodland artists transformed fallen leaves into intricate works of art. Bramble had always found it a bit dull—too much concentration, not enough pandemonium. Naturally, he had a plan to fix that. Flamewing landed softly near the contest, his wings scattering a shower of glowing leaves. The contestants looked up, briefly distracted by the dragon’s radiant entrance. “Don’t mind us,” Bramble called, tipping his hat. “Just passing through!” As the carvers returned to their work, Bramble reached into his satchel again and pulled out a small vial of “Whirlwind Dust.” With a wicked grin, he uncorked the vial and tossed the contents into the air. A gust of wind whooshed through the clearing, sending leaves—and half-finished carvings—spiraling into the sky. “My masterpiece!” a hedgehog cried, leaping after a particularly elaborate oak leaf. A raccoon clung to his table, trying to shield his work from the mini tornado, while a deer watched in resigned silence as her entire collection was carried away. “This might be my best work yet,” Bramble said, watching the chaos unfold. Flamewing, however, was less impressed. He swatted Bramble with his tail, nearly knocking him off the saddle. “All right, all right,” Bramble muttered, rubbing his side. “I’ll dial it back. Happy now?” The Grand Finale The final stop on their tour of mayhem was the Emberwood Great Feast, a grand picnic where every creature brought their finest autumn delicacies. Bramble had no intention of ruining the feast—he wasn’t a monster—but he couldn’t resist adding a little flair. “Watch and learn, Flamey,” he said, pulling out a jar of “Sparkling Spice,” a harmless (but highly dramatic) seasoning that made food glow and emit tiny fireworks. He sprinkled it over the pies, soups, and roasted nuts while the feast-goers were distracted by a singing troupe of chipmunks. When the first fox took a bite of glowing pumpkin pie, his eyes widened in surprise. A burst of tiny fireworks exploded from his mouth, lighting up the table. Soon, the entire feast was a sparkling, crackling spectacle. Laughter filled the clearing as creatures sampled the enchanted dishes, delighted by the unexpected display. “Now this,” Bramble said, leaning back in the saddle, “is how you end a day of mischief.” The Aftermath As the sun set over Emberwood, Bramble and Flamewing lounged on a mossy hill, watching the golden light fade into twilight. “You’ve got to admit,” Bramble said, tossing Flamewing a candied acorn, “that was a pretty spectacular day.” The dragon crunched the acorn thoughtfully, then let out a puff of smoke that Bramble chose to interpret as approval. “See?” Bramble said, grinning. “You’re starting to appreciate my genius.” Just then, a familiar voice echoed through the forest. “BRAMBLE KNICKERBOCKER!” It was Elder Maple, head of the forest council, and she did not sound pleased. “Time to go!” Bramble said, leaping onto Flamewing’s back. The dragon took off, his fiery wings scattering leaves in every direction. As they soared into the night, Bramble couldn’t help but laugh. Mischief, magic, and a touch of chaos—what more could a gnome ask for?    Bring the Magic of Autumn Home Love Bramble and Flamewing’s mischievous autumn adventure? Bring the vibrant spirit of their tale into your home with our exclusive collection of stunning products: Tapestries: Add warmth and whimsy to your walls with this radiant autumn design. Metal Prints: Perfect for showcasing the brilliance of Bramble and Flamewing in sleek, modern style. Puzzles: Piece together the magic of this autumn escapade with a fun, family-friendly puzzle. Fleece Blankets: Cozy up this fall with a soft, vibrant blanket inspired by this enchanting scene. Start your collection today and let Bramble and Flamewing’s fiery adventure bring a touch of magic to your space!

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Petals, Pranks, and Tiny Adventures

by Bill Tiepelman

Petals, Pranks, and Tiny Adventures

In the heart of the Wildflower Woods, where the air shimmered with golden pollen and the mushrooms grew as plump as pillows, there lived a gnome named Wibble Thistlewhisker. Known as the forest’s resident troublemaker, Wibble was always up to something—usually something ridiculous. Today, however, he had surpassed himself. He’d recruited a fawn named Petal, whose dainty steps and flower-crowned antlers made her the picture of woodland elegance. Wibble, of course, had other plans. “All right, Petal,” Wibble said, adjusting his red hat and climbing onto her back. “Today, we’re going to prank the forest council and prove that mischief and flowers can coexist beautifully!” Petal blinked her enormous eyes, as if to ask, “Are you sure about this?” But Wibble was already busy tying a garland of wildflowers to her tail, giggling to himself. “Just wait until they see this masterpiece,” he said. “It’s going to be legendary!” The Plan The forest council, a stern group of rabbits, badgers, and a very grumpy owl named Hoarfrost, had gathered in their usual spot under the Great Oak. They were in the middle of their annual meeting, discussing serious matters like squirrel thefts and the mushroom tax. Wibble had overheard their plans earlier and decided it was the perfect opportunity for some “creative intervention.” “We’ll make our entrance during the ‘important announcements,’” Wibble explained to Petal as they approached the meeting. “I’ll deliver my ‘surprise speech,’ and you… you’ll dazzle them with your flower power.” Petal flicked her ears, unconvinced. “Don’t worry,” Wibble said. “I’ve got it all figured out.” The Entrance As Hoarfrost droned on about moss shortages, a burst of petals suddenly filled the clearing. The council looked up in confusion as Wibble and Petal emerged from the underbrush, her antlers crowned with roses and her tail trailing a garland of daisies. “Behold!” Wibble shouted, standing proudly on Petal’s back. “The Flower King has arrived to grace you with his wisdom!” The council stared in stunned silence. Hoarfrost narrowed his eyes. “What is the meaning of this?” he hooted. “We’re in the middle of a serious discussion!” “Serious discussions are overrated,” Wibble replied, grinning. “What this forest needs is a little whimsy! A little… excitement!” He clapped his hands, and the garland tied to Petal’s tail released a flurry of enchanted pollen into the air. Within moments, the rabbits began sneezing uncontrollably, and the badgers’ fur turned bright pink. “WIBBLE!” Hoarfrost bellowed, flapping his wings. “What have you done?!” The Chaos Petal, spooked by the sudden commotion, bolted. Wibble clung to her back as she leapt over mushrooms and wove through the trees, scattering petals and pollen in her wake. Behind them, the council scrambled to regain order. The rabbits sneezed themselves into a pile of dandelions, and the badgers chased their pink reflections in a nearby stream. Hoarfrost took to the air, feathers ruffled and furious. “This is not what I meant by ‘dazzle,’ Petal!” Wibble shouted as they galloped through the forest. Petal ignored him, too busy fleeing the chaos she’d unwittingly caused. Behind them, Hoarfrost’s voice echoed through the trees. “Come back here, you meddling menace!” The Grand Finale Eventually, Petal skidded to a stop in a meadow filled with golden sunlight. Wibble slid off her back, dizzy but exhilarated. “Well,” he said, brushing petals off his tunic, “that could’ve gone better. But did you see the look on their faces? Priceless!” Petal gave him a withering look and flicked her garland-free tail at him. “Don’t be like that,” Wibble said, grinning. “You were the star of the show! Everyone will be talking about this for weeks!” Just then, Hoarfrost swooped down, his feathers still coated in glittery pollen. “You,” he growled, pointing a talon at Wibble, “are banned from all future council meetings!” “What a tragedy,” Wibble replied with mock sincerity. “I was really looking forward to next year’s moss inventory report.” Hoarfrost glared at him for a long moment before flapping back toward the Great Oak. “Don’t say I didn’t warn you!” he called over his shoulder. The Aftermath As the forest slowly returned to normal, Wibble and Petal lounged in the meadow, watching butterflies flit among the flowers. “You know,” Wibble said, “we make a pretty good team. Mischief and elegance—who would’ve thought?” Petal nibbled on a patch of clover, clearly unimpressed. “Fine, fine,” Wibble said. “Next time, I’ll let you pick the prank. Deal?” Petal flicked her ear in what Wibble chose to interpret as agreement. As they made their way back to the village, Wibble couldn’t help but smile. Life in the Wildflower Woods was never dull—especially when you had a partner as stylish as Petal.    Bring the Whimsy Home Love Wibble and Petal’s mischievous adventure? Bring the charm and magic of their story into your home with our exclusive collection of whimsical products: Tapestries: Add a splash of whimsy and color to your walls with this enchanting woodland design. Canvas Prints: Perfect for showcasing the magical duo in vibrant, high-quality detail. Puzzles: Piece together the fun and beauty of Wibble and Petal’s adventure with this delightful puzzle. Stickers: Add a whimsical touch to your favorite items with adorable, high-quality stickers. Start your collection today and let Wibble and Petal bring a little mischief and magic into your life!

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Chilling Adventures with the Ice Dragon

by Bill Tiepelman

Chilling Adventures with the Ice Dragon

Winter had arrived in the Enchanted North, blanketing the forest in sparkling frost and transforming even the grumpiest of gnomes into rosy-cheeked enthusiasts. Well, almost every gnome. Gusbert Frostwhisker, known locally as the “Blizzard Buffoon,” wasn’t interested in sledding, snowball fights, or sipping mulled cider by the fire. No, Gusbert had a reputation to uphold—a reputation for outrageous pranks and harebrained schemes. “This year,” Gusbert announced to no one in particular as he stood in his snow-dusted yard, “I’m going to pull off the ultimate winter trick. Something so magnificent, so ridiculous, they’ll never call me ‘Buffoon’ again!” At that moment, an enormous, crystalline shadow passed overhead. Gusbert looked up to see the Ice Dragon—a magnificent creature of glittering scales and frost-tipped wings—soaring through the pale winter sky. A wicked grin spread across his bearded face. “Perfect,” he whispered. “That dragon’s just the partner I need.” The Plan Gusbert didn’t have much in the way of charm, but he did have a knack for convincing creatures to join his schemes (usually with promises of snacks). Armed with a bag of frozen berries and his best persuasive smile, Gusbert trekked to Frostpeak Ridge, where the Ice Dragon made its lair. He found the great beast lounging on a glacier, munching on icicles. “Greetings, oh frosty one!” Gusbert began, bowing dramatically. The dragon blinked, shards of ice glinting in its brilliant blue eyes. “I come bearing a proposal! A partnership, if you will. Together, we shall unleash the greatest winter prank this forest has ever seen!” The dragon tilted its head, unimpressed. Gusbert held up the bag of berries and shook it enticingly. “There’s more where this came from,” he said. “Think about it—snowball chaos, frosted-over squirrel dens, maybe even a mid-air snowflake sculpting contest! The possibilities are endless!” The dragon snorted, sending a small flurry of snow into Gusbert’s face, but eventually extended a glittering claw. Gusbert shook it eagerly. “Excellent choice, my icy comrade. Now, let’s get to work!” The Execution Gusbert’s first target was the ever-annoying Jinglebell Foxes, who prided themselves on their perfectly synchronized caroling. Perched on the dragon’s back, Gusbert flew over their snowy den and unleashed his secret weapon: enchanted snowballs that, upon impact, made the recipient uncontrollably hiccup jingle sounds. By the time the foxes managed to regroup, their caroling sounded like a choir of malfunctioning music boxes. “Hic-jingle! Hic-jingle! Hic-jingle all the way!” one of them howled, to Gusbert’s delight. The next stop was the Winter Stag Parade, a dignified event where the local deer adorned themselves with holly and tinsel. Gusbert swooped in on the Ice Dragon and sprinkled the parade route with enchanted frost that caused the antlers to glow neon pink. The dignified stags were less than amused, but the spectators roared with laughter. “Oh, this is too good!” Gusbert cackled, steering the dragon toward their grand finale: the Gnome Elder Council’s annual snow sculpture competition. The council was infamous for taking their sculptures far too seriously, with their leader, Grimpus, once declaring a carrot nose on a snowman “an artistic abomination.” The Grand Finale Hovering over the competition, Gusbert surveyed the scene. Grimpus and his fellow elders were painstakingly crafting an elaborate ice castle. “Time to spice things up,” Gusbert said, tossing a handful of enchanted snowflakes over the sculpture. Moments later, the castle erupted into a cacophony of glitter and ice, transforming into a gigantic, frosty replica of Grimpus’ grumpy face. The crowd burst into applause, but Grimpus was less impressed. “Who dares tamper with my masterpiece?!” he bellowed, shaking his fist at the sky. Gusbert waved cheerfully as the Ice Dragon executed a graceful barrel roll, scattering more glitter over the competition. Unfortunately for Gusbert, Grimpus had a keen eye. “It’s that blasted Frostwhisker!” he roared. “Get him!” The Escape “Time to go!” Gusbert shouted, urging the dragon into a steep dive. The pair zipped through the snowy forest, pursued by an angry mob of foxes, deer, and gnomes wielding snowshoes. The Ice Dragon, however, was having the time of its life. With each powerful beat of its wings, it sent waves of glittering frost cascading over the pursuers, slowing them down just enough for Gusbert to escape. When they finally landed back at Frostpeak Ridge, Gusbert slid off the dragon’s back and collapsed into the snow, laughing uncontrollably. “Did you see their faces?” he wheezed. “Priceless!” The dragon let out a rumbling purr of agreement before curling up on its glacier. Gusbert tossed it the rest of the frozen berries as a thank-you. “You’re a true artist, my frosty friend,” he said. “Same time next year?” The dragon snorted softly, which Gusbert chose to interpret as a resounding yes. As he trudged back to his cottage, Gusbert couldn’t wait to start planning his next big prank. After all, winter was long—and the Enchanted North needed someone to keep things interesting.     Bring the Winter Magic Home Love Gusbert and the Ice Dragon's frosty mischief? Capture the magic and whimsy of their chilling adventures with our exclusive collection of stunning products: Tapestries: Add a touch of frosty charm to your walls with this enchanting design. Canvas Prints: Perfect for showcasing the magical winter ride in vibrant detail. Puzzles: Piece together the icy brilliance with a playful and dazzling puzzle. Greeting Cards: Share the frosty magic with loved ones through these delightful cards. Start your collection today and let Gusbert and his glittering dragon bring the spirit of winter wonder into your life!

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The Gnome and the Snail Express

by Bill Tiepelman

The Gnome and the Snail Express

The Enchanted Forest wasn’t known for its speed. Most of its residents were content to amble along mossy trails, admire glowing mushrooms, and take the occasional nap in a patch of sunlight. But none were slower—or more determined—than Gnorman the Gnome’s latest companion: an enormous snail named Whiskers. “This is it, Whiskers,” Gnorman said, adjusting his bright red hat as he perched on the snail’s glistening shell. “Our chance to make history! We’re going to win the Great Forest Derby and prove that slow and steady doesn’t just win races—it humiliates smug rabbits along the way!” Whiskers made no response, as he was preoccupied with nibbling on a particularly juicy patch of moss. Gnorman took this as a sign of agreement. “That’s the spirit!” he said, giving the snail’s shell a confident pat. “Now, let’s talk strategy.” The Great Forest Derby The Derby was an annual event, notorious for attracting all kinds of eccentric competitors. There were the squirrels, who cheated by launching themselves from tree to tree. There was a team of field mice with a cart pulled by a very confused hedgehog. And, of course, there was Gnorman’s arch-nemesis, Thistle the Hare, whose cocky grin and perfect teeth made Gnorman’s beard bristle with irritation. “What’s that, Gnorman?” Thistle called as he hopped over. “Trading in your boots for a snail? I’d tell you to try and keep up, but… well, we both know that’s not happening.” “Laugh it up, carrot-breath,” Gnorman snapped. “This snail is a precision-engineered racing machine. We’re going to wipe the mossy floor with you!” Thistle snorted. “I’ll save you a spot at the finish line—about three hours after I get there.” With that, the hare bounded away, leaving Gnorman seething. “Don’t listen to him, Whiskers,” he muttered. “We’ve got this in the bag. Probably.” The Race Begins The starting line was a chaotic mess of creatures, all jostling for position. Gnorman tightened his grip on the reins he’d fashioned out of vine and gave Whiskers an encouraging nod. “All right, buddy. Nice and steady. Let’s show these amateurs how it’s done.” The whistle blew, and the racers exploded into motion—or, in Whiskers’ case, a leisurely slide forward. Squirrels darted ahead. Mice squeaked commands to their hedgehog. Thistle the Hare was already a blur in the distance. Gnorman, however, remained calm. “Patience, Whiskers,” he said. “Let them tire themselves out. We’ll make our move when it counts.” By the time they reached the first checkpoint, Whiskers had managed to overtake a tortoise (who had paused for a snack) and a beetle (whose enthusiasm had been derailed by an ill-timed nap). Gnorman was feeling smug—until he noticed a familiar figure lounging on a rock up ahead. “What took you so long?” Thistle called, tossing a carrot in the air and catching it in his mouth. “Did you stop for sightseeing? Oh wait—you’re riding a snail. That’s sightseeing.” “Keep laughing, fuzzball,” Gnorman muttered under his breath. “You won’t be so smug when Whiskers and I pull off the upset of the century.” The Prank At the halfway point, Gnorman decided it was time for a little mischief. Reaching into his satchel, he pulled out a pouch of pixie dust he’d “borrowed” from a friendly sprite. “This ought to spice things up,” he said, sprinkling the glittering powder along Whiskers’ trail. Moments later, chaos erupted. The hedgehog pulling the mice’s cart sneezed violently, sending the cart careening off the trail. A flock of sparrows, mesmerized by the sparkling dust, began dive-bombing Thistle, who flailed wildly in an attempt to fend them off. “What the—?!” Thistle shouted as a particularly bold sparrow made off with his carrot. “Who’s responsible for this madness?!” Gnorman tried to look innocent, though his uncontrollable giggling didn’t help. “Just a bit of friendly competition!” he called out, clutching Whiskers’ reins as the snail glided serenely past the chaos. “You’re welcome!” The Final Stretch By the time they reached the final leg of the race, Thistle had recovered and was closing in fast. Gnorman could see the finish line up ahead, but Whiskers was beginning to slow down. “Come on, buddy,” he urged. “Just a little farther! Think of the glory! Think of the… uh… extra moss I’ll bring you if we win!” Whiskers perked up at the mention of moss and surged forward with surprising speed. Gnorman whooped as they crossed the finish line just ahead of Thistle, who skidded to a halt in disbelief. “What?! No!” the hare yelled. “That’s impossible! You cheated!” “Cheating?” Gnorman said, feigning outrage. “That’s a serious accusation, Thistle. I’ll have you know this victory was entirely due to Whiskers’ superior athleticism and my expert coaching.” The crowd erupted in applause and laughter as Gnorman accepted his prize: a golden acorn trophy and a year’s worth of bragging rights. “Slow and steady wins the race,” he said with a wink, holding the trophy aloft. “And never underestimate a gnome with a good sense of humor—and a big bag of pixie dust.” Whiskers, now happily munching on a fresh patch of moss, seemed entirely uninterested in the glory. But Gnorman didn’t mind. He had a trophy, a story for the ages, and the satisfaction of wiping the smug grin off Thistle’s face. Life in the Enchanted Forest didn’t get much better than that.     Bring the Whimsy Home Love Gnorman and Whiskers’ hilarious journey? Bring their delightful adventure into your home with these magical products, inspired by the whimsical world of the Enchanted Forest: Tapestries: Add a touch of fantasy to your walls with this vibrant and enchanting design. Canvas Prints: Perfect for bringing Gnorman and Whiskers’ adventure to life in your favorite space. Puzzles: Piece together the fun with a playful and charming puzzle featuring this whimsical duo. Tote Bags: Take the magic on the go with a stylish tote bag perfect for daily adventures. Start your collection today and let Gnorman and Whiskers bring a bit of mischief and magic to your life!

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Frog Rodeo: Gnome Style

by Bill Tiepelman

Frog Rodeo: Gnome Style

In the heart of the Enchanted Forest, where mushrooms glowed like tiny disco balls and the rivers gurgled with laughter, a gnome named Blimble Puddleflap was preparing for his greatest—and most ridiculous—feat yet: a frog rodeo. Blimble wasn’t known for his practicality or restraint. No, his reputation was built on an endless string of outrageous stunts and pranks that left the forest’s inhabitants either chuckling or plotting revenge. Today’s prank, however, was destined to become legendary. The Plan It all started in the Giggling Lily Tavern the night before, when Blimble overheard a particularly smug chipmunk boasting about his "record-setting" acorn collection. "I could ride a frog across the stream and still gather more acorns than you!" the chipmunk had declared. Blimble, fueled by three mushroom ales and an overabundance of confidence, had leapt onto the table and shouted, "Ride a frog? I’ll ride one so fast it’ll look like a green lightning bolt streaking through the forest!" By morning, the entire forest had heard about Blimble’s bold claim. To back out now would be social suicide. Fortunately, Blimble had a plan. Unfortunately, it was a terrible one. "All right, Ribsy," Blimble said, addressing the enormous, lime-green frog he’d “borrowed” from a lily pad in Tadpole Cove. Ribsy, whose idea of excitement involved sitting very still and occasionally catching a bug, was less than thrilled about the arrangement. “We’re going to make history!” Blimble continued, oblivious to Ribsy’s expression of froggy dread. “I’ll ride you like the wind, and you’ll become the fastest frog this forest has ever seen!” The Ride Begins The clearing by the stream was packed with forest creatures, all eager to witness Blimble’s latest shenanigan. Rabbits, squirrels, and even a few skeptical hedgehogs gathered at the water’s edge. The chipmunk from the tavern was front and center, munching on an acorn and smirking. "This should be good," he muttered. “Ladies and gentle-creatures!” Blimble announced, standing on Ribsy’s back like a pint-sized circus performer. “Prepare to witness the grandest, most daring frog rodeo in history!” Before anyone could respond, Ribsy let out a startled croak as Blimble tugged on the makeshift reins (woven from spider silk, because of course). The frog launched forward with a panicked leap, sending a spray of water across the cheering crowd. “Yeehaw!” Blimble hollered, throwing his arms in the air. “Look at us go, Ribsy! We’re unstoppable!” “Ribbit,” Ribsy croaked, which roughly translated to, “Please let this nightmare end.” The Chaos Unfolds As Ribsy bounded toward the stream, Blimble’s showmanship quickly devolved into chaos. A miscalculated leap sent them careening into a patch of glowing mushrooms, which exploded into a cloud of glittery spores. The crowd erupted in laughter as Blimble emerged from the sparkling haze, clinging to Ribsy’s back with one hand and waving a tiny cowboy hat with the other. “Still going strong!” Blimble shouted, though his grip was slipping and Ribsy looked ready to file a restraining order. Things took a turn for the worse when a dragonfly, apparently offended by the disturbance, decided to join the fray. It swooped down and began dive-bombing Blimble, who swatted at it wildly. “Back off, you oversized mosquito!” he yelled, inadvertently letting go of the reins. Now completely out of control, Ribsy veered toward the stream and leapt with all the grace of a cannonball. They landed in the water with a colossal splash, soaking the front row of spectators and dislodging a nearby family of ducks. Blimble resurfaced moments later, sputtering and still clinging to Ribsy, whose expression now read as “utter resignation.” The Aftermath By the time Ribsy paddled to the far side of the stream, the crowd was in stitches. Even the smug chipmunk was laughing so hard he dropped his acorn. Blimble, dripping wet and covered in glittery mushroom spores, climbed off Ribsy and took a dramatic bow. “Thank you, thank you!” he said, ignoring the fact that Ribsy was already hopping away as fast as his froggy legs could carry him. “And that, my friends, is how you ride a frog like a champion!” The chipmunk approached, still chuckling. “I’ll admit, Puddleflap, that was…impressive. Ridiculous, but impressive.” Blimble grinned. “Ridiculous is my middle name! Well, technically it’s ‘Ezekiel,’ but you get the idea.” The crowd dispersed, still laughing and chattering about the spectacle. Blimble, now alone by the stream, looked around for Ribsy, only to realize the frog had vanished. “Eh, can’t blame him,” Blimble said with a shrug. “I’d probably hop away too.” As he wrung out his hat and started the soggy walk back to his mushroom cottage, Blimble couldn’t help but smile. Sure, he was wet, exhausted, and slightly traumatized by the dragonfly, but he’d done it. He’d turned a ridiculous boast into an even more ridiculous reality—and had the glittery mushroom spores to prove it. “Next time,” he muttered to himself, “I’m riding a squirrel.”    Bring the Fun Home Love the hilarity of Blimble and Ribsy’s wild ride? Bring their whimsical adventure into your life with our exclusive collection of high-quality products featuring this unforgettable scene: Tapestries: Transform your space with the vibrant energy of this whimsical artwork. Wood Prints: Add a rustic touch to your decor while showcasing Blimble’s froggy antics. Puzzles: Relive the fun piece by piece with a challenging and delightful puzzle. Greeting Cards: Share a laugh with friends and family with these charming cards. Start your collection today and let Blimble and Ribsy bring a splash of humor and magic to your life!

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Streamside Shenanigans with the Gnome and Frog

by Bill Tiepelman

Streamside Shenanigans with the Gnome and Frog

Deep in the heart of the Goldenwood Forest, where the mushrooms glowed like lanterns and butterflies flitted with wings dusted in starlight, a gnome named Gimble Tinklestump was busy planning his next great prank. Known far and wide among the forest folk as the “Giggling Menace,” Gimble had a reputation for creating chaos—and today, his target was none other than Old Tadwick, the grumpiest toad this side of the babbling brook. Perched atop his trusty steed—a massive, lime-green frog named Blep—Gimble adjusted his red hat and grinned. “All right, Blep,” he said, patting the frog’s broad, slippery head. “Let’s give Tadwick something to croak about!” Blep let out a deep, resonant “RIBBIT” and leapt forward, bounding through the forest with the grace of a wet potato. Gimble, clutching the frog’s reins, laughed maniacally as they approached the stream where Old Tadwick held court. The toad, infamous for his booming voice and no-nonsense attitude, was sunbathing on a mossy rock, his warty face set in a permanent scowl. The Setup Gimble and Blep stopped a few paces away, hiding behind a clump of oversized mushrooms. “All right, here’s the plan,” Gimble whispered, leaning down to Blep. “We’re going to convince Tadwick that the forest council voted to make me the new ‘Stream Keeper.’ He’ll lose his warts when he hears that!” Blep blinked slowly, which Gimble interpreted as enthusiastic agreement. Pulling a makeshift “crown” out of his satchel (it was actually a very battered teacup), Gimble hopped off Blep’s back and placed it on his head at a jaunty angle. He then stepped into the clearing with an exaggerated bow. “Greetings, Tadwick the Mighty!” he called out, his voice dripping with mock reverence. Tadwick cracked one beady eye open. “What do you want, Tinklestump?” he growled. “And why are you wearing a teacup?” “Ah, I see you’ve noticed my regal headwear!” Gimble said, puffing out his chest. “I come bearing important news, old friend. The council has decided that I, Gimble Tinklestump, shall be the new Stream Keeper!” Tadwick snorted. “The Stream Keeper? You? Don’t make me laugh.” “It’s true!” Gimble insisted. “As Stream Keeper, it’s my duty to enforce all forest laws. And, uh…” He quickly improvised, “To collect taxes. Yes, taxes! Starting with you, Tadwick.” The Prank Unfolds Tadwick’s eyes narrowed. “Taxes? What nonsense are you spouting now?” “Oh, it’s not nonsense,” Gimble said, trying to keep a straight face. “Blep, bring forth the ‘Official Tax Ledger.’” From behind the mushrooms, Blep hopped into view carrying a large leaf in his mouth. Gimble had scrawled a series of illegible scribbles on it in berry juice, which he now brandished triumphantly. “Behold! The taxes you owe are listed right here. Let’s see… Ah yes, one dozen crickets, three dragonfly wings, and a bottle of swamp juice.” Tadwick sat up straighter, his warty brow furrowing. “This is absurd! I don’t owe you anything!” “Defiance of the Stream Keeper is a serious offense,” Gimble said gravely. “I could have you banished to the Mud Flats!” At this, Blep let out an enormous croak, which Gimble had trained him to do on cue. The sound was so loud it made the nearby butterflies scatter in panic. Tadwick flinched but quickly regained his composure. “You’re bluffing,” he said. “You’re always bluffing, Tinklestump.” “Am I?” Gimble asked, raising an eyebrow. He turned to Blep and said, “Plan B.” Without hesitation, Blep lunged forward, snatched Tadwick’s mossy rock with his sticky tongue, and yanked it into the stream. The sudden splash sent water cascading over Tadwick, drenching him from head to toe. “MY ROCK!” Tadwick bellowed, flailing in the shallow water. “You little pest! Give it back!” “Stream Keeper rules, I’m afraid!” Gimble called out, doubling over with laughter. “All rocks are property of the council now!” The Great Escape Realizing that an enraged Tadwick was now charging toward them, Gimble scrambled back onto Blep’s back. “Time to go!” he shouted, and Blep launched into the air with a mighty leap, clearing the stream in one bound. Tadwick skidded to a halt at the water’s edge, shaking his fist. “You’ll pay for this, Tinklestump!” the toad roared. “Just you wait!” “Add it to my tab!” Gimble yelled over his shoulder, tears of laughter streaming down his face. “And don’t forget to pay your taxes!” As Blep carried him deeper into the forest, Gimble couldn’t stop chuckling. Sure, Tadwick would probably try to retaliate in some hilariously ineffective way, but that was half the fun. For Gimble, life was all about finding the next laugh—and with Blep by his side, the possibilities were endless. “Good work today, Blep,” he said, patting the frog’s head. “Tomorrow, we prank the squirrels.” Blep croaked in agreement, and together, they disappeared into the glowing depths of the Goldenwood, leaving behind a very wet and very grumpy toad.    Bring the Whimsy Home Enjoyed Gimble and Blep's mischievous adventure? Let their antics brighten up your day with stunning products that showcase their hilarious escapade. Check out these magical options: Tapestries: Add a whimsical touch to your walls with this vibrant design. Puzzles: Piece together the laughter with a puzzle that captures the scene's playful spirit. Framed Prints: Perfect for framing Gimble and Blep’s hilarious adventure in your favorite space. Tote Bags: Take the fun wherever you go with a stylish and practical tote. Choose your favorite and let Gimble and Blep’s shenanigans become a part of your daily adventures!

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The Gnome and the Glittering Dragonfly

by Bill Tiepelman

The Gnome and the Glittering Dragonfly

Deep in the heart of the enchanted Blackthorn Forest, where mushrooms glow and trees gossip louder than the village blacksmith, lived a gnome named Thimblewick Featherfoot—“Thim” to his friends, if he had any. Thim wasn’t your average gnome. He hated gardening, scoffed at baking pies, and, worst of all, despised mushrooms. Instead, he had a singular obsession: riding dragonflies. Now, riding dragonflies wasn’t exactly encouraged among gnomes. For one, dragonflies were notoriously difficult to saddle. They were also prone to fits of ego if you complimented their wings too much. But Thim had spent years perfecting his craft, whispering sweet nothings to the glimmering insects and bribing them with honeydew and compliments like, "Oh, you magnificent flitter-beast, your wings could shame the stars!" On one fateful morning, as the sunlight filtered through the forest canopy in golden beams, Thim stood at the edge of the babbling Brooklynn Stream. Clad in his finest red hat (with a jaunty tilt, thank you very much) and freshly polished boots, he whistled a jaunty tune. Moments later, his pride and joy descended from the treetops with a dramatic flourish. Her name was Glitterbug—a dragonfly the size of a corgi, with eyes that shimmered like disco balls and wings that refracted light into rainbows. "Ah, my glorious Glitterbug," Thim cooed, adjusting his glasses. "Ready for another daring escapade?" Glitterbug didn’t respond verbally—she wasn’t that kind of dragonfly—but the enthusiastic flap of her wings told him she was game. The Takeoff Strapping on a harness made of enchanted spider silk (don’t ask where he got it), Thim hopped onto Glitterbug’s back with the grace of a potato rolling off a table. “Onward, my majestic steed!” he cried, pointing dramatically toward the horizon. Glitterbug launched into the air, and Thim immediately regretted skipping breakfast. The rush of wind slapped his face, and his stomach did somersaults as they careened over the forest canopy. Below, squirrels paused mid-nut-chew to gawk, and a family of raccoons applauded politely. Thim waved back, feeling like the hero he always knew he was. The ride started smoothly—too smoothly, in fact. As they soared over the Whispering Pines, Thim spotted a flock of pixies having a tea party in the clouds. He tipped his hat to them, but they only glared back. "Oi, Glitterbug!" Thim shouted over the wind. "How about we show those snooty pixies some real aerobatics, eh?" Before Glitterbug could protest (or maybe she was just thrilled by the idea), Thim pulled the reins, and the dragonfly spiraled into a corkscrew maneuver that would have made a hawk jealous. The pixies gasped and spilled their tea. "Gnome!" one shouted. "You’ll pay for that!" "Put it on my tab!" Thim hollered back, laughing so hard he nearly fell off. The Trouble Begins As they soared over the shimmering Moonlit Marshes, things took a turn. A sudden gust of magical wind—likely stirred up by an annoyed wizard with bad aim—sent Glitterbug veering sideways. Thim clung to the reins for dear life, his hat flying off into the marsh below. "My hat!" he yelled, scandalized. "That was limited edition!" Worse still, the gust had brought unwanted company. A flock of Gremlock Crows, infamous for their love of shiny objects, spotted Glitterbug’s iridescent wings and decided they’d like to add her to their collection. "Shoo!" Thim shouted, waving his arms. "She’s not for sale!" But the crows cackled and dove after them like feathery missiles. "Glitterbug, evasive maneuvers!" Thim barked, and the dragonfly obeyed. They looped and zigzagged through the sky, narrowly avoiding the snapping beaks of the greedy birds. At one point, Thim grabbed a stale biscuit from his pocket and hurled it at the crows. "Fetch, you winged hooligans!" It worked, momentarily distracting the flock as they squabbled over the snack. But their relief was short-lived. Just as they escaped the crows, they entered the territory of the dreaded Fangtooth Fishers—giant, airborne fish with glowing eyes and a penchant for anything gnome-sized. The Great Escape "Oh, come on!" Thim groaned as one of the fish lunged at them, its mouth full of needle-sharp teeth. "Why does everything in this forest want to eat me? I’m mostly beard!" Glitterbug darted left, then right, dodging the snapping jaws of the fish with astonishing agility. Thim, meanwhile, rummaged through his bag of tricks. He pulled out a vial of Pixie Dust™ ("Guaranteed to Sparkle") and hurled it at their pursuers. The cloud of glittery powder exploded in a dazzling display, confusing the fish and sending them floundering back into the marsh below. As the dust settled, Glitterbug flew higher, carrying them above the chaos. Thim let out a triumphant laugh, patting his trusty dragonfly on the head. "That’s my girl! We make quite the team, don’t we?" Glitterbug buzzed in agreement—or maybe she was just hungry. A (Mostly) Happy Ending They eventually landed safely back at the Brooklynn Stream, where Thim collapsed onto the mossy ground, utterly exhausted but grinning from ear to ear. "What an adventure, Glitterbug!" he said, reaching for his bag. "Next time, we bring snacks and a helmet. And maybe a flamethrower." Glitterbug gave him a look that clearly said, "Next time? You’re kidding, right?" before fluttering off to rest on a nearby flower. As Thim lay there, staring up at the sky, a passing squirrel dropped his hat onto his chest. "Ah, you magnificent tree rat," Thim murmured. "You’re invited to the victory party." And thus, Thimblewick Featherfoot’s legend grew, cementing his reputation as the gnome who dared to dream big—and occasionally got chased by flying fish. Somewhere, deep in the forest, the pixies were still plotting their revenge. But that, dear reader, is a story for another day.    Bring the Magic Home Love the whimsical world of Thimblewick Featherfoot and Glitterbug? You can now capture the enchantment of their daring adventures with beautifully crafted products inspired by "The Gnome and the Glittering Dragonfly". Perfect as gifts or for adding a touch of fantasy to your daily life, these items are a must-have for any fan of magical tales! Tapestries – Transform any space into an enchanting forest scene with this stunning artwork. Puzzles – Piece together the magic, one puzzle at a time, and relive the adventure! Tote Bags – Carry a bit of whimsy with you wherever you go with these vibrant, practical bags. Metal Prints – Showcase the brilliance of this fantasy tale with high-quality metal prints that capture every dazzling detail. Explore the full collection and bring home a piece of the magic today! Click here to view all available products.

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Gnome in Chrome at Twilight

by Bill Tiepelman

Gnome in Chrome at Twilight

Meet Grimble “Greasefinger” McThorn—a gnome with a taste for chrome, a heart for mischief, and an unbreakable loyalty to the open road. Grimble wasn’t your typical lawn gnome, no sir. While others spent their days smiling politely at passing squirrels, Grimble had a bigger agenda: causing mayhem across the highways and deserts of Gnomeland. With his black helmet, leather vest, and trademark smirk, he was ready to take on the world—or at least prank it to pieces. The Legend of The Twilight Ride The story begins one fateful evening when Grimble heard tales of an enchanted bar known as "The Toad's Last Sip." This was no ordinary watering hole; it was a place where gnomes went for drinks so strong they’d leave you thinking you could ride a unicorn bareback through a thunderstorm. But more importantly, it was rumored that on this particular night, the bar was hosting the “Twilight Rider’s Challenge,” a legendary bike rally where pranks weren’t just welcomed—they were expected. Grimble’s eyes sparkled under his helmet. “A place where chaos is encouraged? Well, don’t mind if I do!” he chuckled, revving up his chopper, Rusty Thunder, a bike with more chrome than good sense and a growl loud enough to make a cactus shiver. Prank Stop #1: The Cactus Cafe About halfway to the Toad's Last Sip, Grimble came across a small roadside café called the Cactus Cafe. A group of gnomes were sipping espresso and nibbling on tiny biscotti, looking way too calm for Grimble’s liking. He smirked and pulled over, deciding it was high time to “liven” things up. Grimble sauntered in, eyes gleaming with mischief, and ordered a cup of coffee. As the barista turned his back, Grimble casually reached into his vest pocket, pulled out a handful of jumping beans, and dumped them into the sugar jar. Within seconds, pandemonium erupted. Sugar containers hopped off tables, biscotti bounced out of hands, and bewildered gnomes tried (and failed) to catch their rogue coffee additions. Grimble took a slow, satisfied sip of his coffee, watching the chaos unfold with a grin. “Sweetener's got a real kick, huh?” he remarked to a flustered barista before casually strolling out, leaving the café in a state of hopping madness. Prank Stop #2: The Law Gets a Surprise Back on the road, Grimble spotted a familiar figure in his rearview mirror: Officer Bigfoot, the grumpiest gnome cop on the Gnomeland highway. Officer Bigfoot had been trying to catch Grimble in the act for years but had yet to succeed. And today, Grimble was feeling especially cheeky. With a smirk, Grimble reached into his bag and pulled out a small vial labeled "Mystic Smokescreen." He slowed down just enough for Officer Bigfoot to catch up, then cracked open the vial and tossed it behind him. Instantly, a cloud of sparkling purple smoke erupted from his bike, enveloping the road and obscuring everything in a dazzling haze. Officer Bigfoot, blinded by the swirling sparkles, veered off the road, right into a patch of prickly cacti. Grimble chuckled as he heard a faint shout of "MCTHORN!" from somewhere in the purple cloud. He sped up, whistling a merry tune. Another prank, another triumph. The Toad’s Last Sip: Where Pranks Are Made Legend Finally, Grimble arrived at The Toad’s Last Sip, where gnomes from all over had gathered to take part in the Twilight Rider’s Challenge. The bar was a raucous scene, filled with laughter, music, and the smell of questionable mushroom stew. Grimble strode in with a swagger, ready to make his mark. The first prank of the night? A little surprise for the bartenders. Grimble slipped behind the counter and switched out the normal bar snacks for his special “Flame Popcorn,” seasoned with gnome chili powder. Within minutes, unsuspecting patrons were dashing to the bar for water, faces red and eyes wide with shock. “What’s the matter?” Grimble asked with a grin. “Too hot to handle?” He tipped his helmet at the bartender, who was laughing too hard to care. One Last Ride As midnight approached, Grimble decided it was time for his grand finale. He’d heard whispers about the “Ancient Troll’s Tankard”—a massive stein that was said to bestow legendary strength on any gnome who dared to drink from it. Naturally, Grimble saw it as an opportunity to have a little fun. With a wink to the crowd, he climbed atop the bar, raised the tankard high, and poured the entire thing over himself, letting the mystical brew drench his helmet and jacket. For a moment, the crowd was silent, watching in awe. Then, with a bellow, Grimble flexed his tiny arms and roared, “I AM THE MIGHTIEST GNOME ALIVE!” The crowd erupted in laughter and applause as he flexed his “muscles” and struck ridiculous poses. Just as he was about to take his bow, he heard a familiar shout from the doorway. “GRIMBLE MCTHORN!” It was Officer Bigfoot, covered in cactus needles and looking madder than a troll with a stubbed toe. Grimble grinned, tossed the tankard to the bartender, and yelled, “Sorry, Officer! Looks like the road’s calling!” He hopped onto Rusty Thunder, revved the engine, and tore out of the bar, leaving a trail of laughter, cheers, and one very furious cop in his wake. The Legend Lives On As Grimble sped off into the sunrise, the patrons of The Toad’s Last Sip raised their glasses in a toast to the most mischievous gnome on the road. And thus, the legend of Grimble “Greasefinger” McThorn grew—a tale of pranks, rebellion, and a gnome’s unquenchable thirst for chaos. The End (Or perhaps, just the beginning of another ride)    Bring Grimble’s Mischievous Spirit Home If you love Grimble “Greasefinger” McThorn’s wild, prank-filled journey, bring a piece of his rebellious spirit to your space! The artwork "Gnome in Chrome at Twilight" by Bill and Linda Tiepelman is available in various formats that perfectly capture the humor and adventure of this gnome on the open road. Check out these exclusive options: Tapestry - Transform any wall into a backdrop of adventure with this vivid tapestry, perfect for bringing Grimble’s spirit into your home. Metal Print - Add a modern touch to your decor with this high-quality metal print, showcasing the gleaming chrome details of Grimble’s bike. Puzzle - Relive Grimble’s escapades piece by piece with this fun and challenging puzzle, perfect for fans of whimsy and adventure. Wood Print - Embrace a rustic look with this wood print, bringing warmth and character to your walls with Grimble’s unforgettable twilight ride. Let Grimble remind you every day that life is best lived with a little mischief and a whole lot of adventure!

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Gnome on a Chrome Crusade

by Bill Tiepelman

Gnome on a Chrome Crusade

In a world too small for his ambitions and too mundane for his taste, a gnome named Rufus "Rusty" Ironbeard decided to hit the open road. No longer content with the daily grind of garden duties and pond-watching, he strapped on his black helmet, threw on a worn leather vest over his plaid shirt, and revved up his custom chopper—an impressive chrome-adorned machine that sparkled in the sunset. Rusty was no ordinary garden gnome. No ceramic smile or fishing pole for this guy. He was a rebel, a wanderer, and, quite frankly, a bit of a troublemaker. Known in the gnome community as "that guy with the attitude," Rusty had a history of defying the norms. And now, with a sunset ablaze on the horizon, he was about to embark on his biggest escapade yet—a wild ride to the mythical bar known as "The Gnome's Last Call," said to serve brews potent enough to knock a dwarf off his stool. The Open Road (Or as Gnomes Call It, the "Tiny Highway") As Rusty sped down the highway, the desert stretching out on either side of him, he felt a thrill he'd never experienced before. With each mile, he grew bolder, flipping off cacti and honking his tiny horn at bewildered lizards sunbathing on the asphalt. A gang of fellow gnomes on bikes joined him along the way, their miniature motors roaring and their beards flying in the wind. “Alright, boys!” Rusty shouted over the sound of their engines, “Tonight, we drink like trolls and sing louder than banshees!” The other gnomes raised their fists, cheering in unison, their voices like a pint-sized thunder. A Slight Detour: The Law Gets Involved Of course, no good gnome adventure is complete without a little run-in with the law. As Rusty and his crew tore through the desert, they failed to notice the flicker of red and blue lights flashing in the distance. Soon, the shrill sound of a police siren filled the air. A human cop on a ridiculously oversized motorcycle pulled up beside Rusty, his face a mix of confusion and annoyance as he squinted down at the posse of tiny bikers zooming along the road. “You little…gnomes?!” the cop stammered, not quite believing his eyes. Rusty, never one to miss an opportunity for mischief, grinned up at the officer and gave him a thumbs-up. “Aye, Officer Big Pants, just a couple of gnomes out for a scenic ride. What’s the problem?” Rusty asked, as innocently as a leather-clad gnome could manage. The cop sighed, rubbing his temples. “I don’t even know where to start. But you’re going 20 in a 65. That’s not exactly…efficient.” Rusty cackled. “Efficiency is overrated, mate. It’s about the journey, not the speed!” With that, he revved his engine, spit out a wad of sunflower seed shells at the cop’s feet, and sped off, leaving the officer bewildered and probably wondering if he’d had too much coffee that day. The Gnome’s Last Call Eventually, after countless dusty miles and one particularly impressive detour involving a questionable roadside burrito stand, Rusty and his crew arrived at The Gnome’s Last Call. The bar was everything they’d dreamed it would be—a cozy, dimly lit hole in the wall, tucked into the shadow of a massive boulder and illuminated by the glow of neon mushrooms outside. Rusty kicked open the door (well, he tried—it was a heavy door for a gnome, and after a few tries, he managed to nudge it open enough to slip inside). The smell of ale, herbs, and grilled mushrooms filled the air, and the place was packed with rowdy gnomes, dwarves, and the occasional goblin. They strolled up to the bar, where a grizzled gnome bartender with a scar across one eye greeted them. “What’ll it be, boys?” he growled. Rusty grinned. “The strongest brew you’ve got. We’re here to drink ‘til we can’t tell an elf from a cactus!” The bartender chuckled, reaching below the bar and pulling out a dusty bottle labeled “Granny’s Doom Brew.” Rusty eyed the bottle suspiciously. “What’s in that?” “You don’t wanna know, kid. Let’s just say it’s got a kick,” the bartender replied, pouring the thick, bubbling liquid into shot glasses no bigger than thimbles. With a smirk, Rusty raised his glass. “To gnomes on the road! May our beards stay wild and our bikes stay shiny!” The gnomes clinked their tiny glasses together and downed the brew. Instantly, Rusty’s eyes went wide, and his vision blurred as the potent drink worked its magic. “That’s… that’s some strong stuff,” he gasped, holding onto the bar for support as the room started to spin. One Last Ride When the sun rose the next morning, Rusty and his gang stumbled out of The Gnome’s Last Call, clutching their aching heads but laughing at the wild night they’d survived. Stories were shared, exaggerated, and completely fabricated as they prepared for the ride home. “Reckon I might retire after this one,” Rusty joked, slapping one of his friends on the back. “Find myself a nice garden to settle down in. Maybe plant a few daisies, flirt with a mushroom or two.” But as they rode off into the sunrise, he knew that was a lie. The call of the open road was too strong, the thrill of the unknown too intoxicating. Rusty was a gnome on a chrome crusade, and nothing—not cops, cactus stings, or even Granny’s Doom Brew—was going to change that. The End (or, as Rusty would say, “Just another stop on the ride”).     Join the Chrome Crusade – Limited Edition Prints Available If Rusty Ironbeard's daring road adventure speaks to your rebellious spirit, you can bring a piece of his journey home! This image, "Gnome on a Chrome Crusade", is available in our archive as a limited edition print, perfect for adding a touch of humor and adventure to your space. Discover it along with other unique pieces in our Image Archive. From prints to high-quality downloads, let Rusty remind you that life’s greatest adventures start on the open road—whether you're a gnome or not!

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Tiny Rebel in a Big World

by Bill Tiepelman

Tiny Rebel in a Big World

Once upon a time, in a desert much too big for his boots, there was a gnome who went by the name of Grog Thistlebeard. Grog wasn’t your average garden-variety gnome, happy to stand guard over tulips and wave at butterflies. Oh no—Grog had a leather jacket, a custom-painted motorcycle, and a serious thirst for adventure. One evening, as the sun sank behind the rolling desert dunes, casting the sky in hues of fiery orange and purple, Grog adjusted his belt, gave his mustache a final twirl, and revved up his ride—a gleaming motorcycle he lovingly called "Rustbucket." It was anything but rusty, but Grog thought the name gave it character. His mission? To ride from the sandy flats of Cactusville all the way to a mystical place known only as the Big Rock. No one was entirely sure what the Big Rock was, but Grog had heard whispers that it was actually a gigantic cheese wheel left behind by an ancient clan of desert mice. The Road Less Graveled Grog kicked his bike into gear and shot off across the desert, his beard streaming like a wild banner behind him. The desert critters—lizards, jackrabbits, and tumbleweeds—watched in awe as the tiny gnome rocketed past. He had barely hit top speed when he encountered his first obstacle: a cactus. Not just any cactus—this one was big, mean, and had a scowl on its face (or so Grog imagined). “Oi! Watch the spikes, mate!” Grog yelled as he swerved around the prickly beast. “Almost took my beard clean off!” The cactus didn’t respond (as cactuses generally don’t), but it stood as a silent reminder that the desert was full of surprises. As he sped off, Grog muttered, “This whole 'wide open spaces' thing is a bit overrated if you ask me.” A Gnome, a Hawk, and a Borrowed Hat About an hour into his journey, Grog noticed a shadow circling overhead. It was a hawk, and it didn’t look friendly. The bird, seemingly intrigued by Grog’s shiny ride and crimson hat, began to swoop lower and lower. “Back off, featherbrain!” Grog shouted, waving his fist at the sky. But the hawk wasn’t deterred. With a screech, it made a dive straight for him. In a heroic act of self-preservation, Grog took off his hat and threw it as a decoy. The hawk snatched the hat and soared off, leaving Grog safe but slightly miffed. “Great. Now I’ll be the only gnome in the land without a proper pointy hat,” he grumbled, vowing to retrieve it on the way back. “Or find an even pointier one. A rebel doesn’t follow fashion rules anyway.” The Mystery of the Big Rock As dusk settled over the desert, Grog spotted a shape on the horizon. It was the Big Rock—or, as the rumors had it, the Big Cheese. With newfound excitement, he pushed Rustbucket to its limits, the bike rattling and roaring across the sand. Finally, he skidded to a halt in front of his destination. There, standing magnificently against the twilight sky, was the Big Rock. And Grog had to admit, it did indeed look somewhat…cheesy. “Could it be?” he whispered to himself, licking his lips in hopeful anticipation. Clambering off his bike, Grog strode up to the massive boulder, pulled out his trusty knife, and gave it a tentative scratch-and-sniff. His nose wrinkled in disappointment. “Just a rock, not even a whiff of cheddar,” he sighed. “Blasted desert legends. I should’ve known.” Return of the Pointy Hat As he prepared for the long ride home, Grog’s keen eyes caught sight of a glint of red on a nearby cactus branch. There it was—his hat! The hawk had evidently decided it wasn’t as delicious as it looked and had dropped it en route. Grinning, Grog retrieved the hat, dusted it off, and plopped it back on his head. “Ah, much better,” he said, striking a victorious pose. “Now, let’s ride home and tell the gang about how I faced down hawks, cacti, and the legendary Big Rock.” Back to the Garden (With a Few Tall Tales) By the time Grog rolled back into Cactusville, the desert was bathed in moonlight, and his fellow garden gnomes had gathered to hear his story. Grog took a deep breath and began weaving a tale of peril, adventure, and bravery that grew more exaggerated with every word. “...and that’s when the hawk swooped down, eyes like fiery coals, talons as sharp as dragon’s teeth, and I wrestled it barehanded right out of the sky!” he boasted. His audience gasped in awe, even though most of them suspected that Grog’s stories were about as real as the Big Cheese. But that didn’t matter. Grog Thistlebeard was a tiny rebel in a big world, and every adventure—whether real or slightly embellished—was another badge of honor. As he finished his tale, Grog tipped his hat and took a bow, feeling every bit the hero he believed himself to be. The End (Or, as Grog would say, “Just the Beginning”)    Bring Grog’s Adventure Home If you’re inspired by Grog Thistlebeard’s epic journey and want to keep his adventurous spirit close by, check out our exclusive products featuring the artwork "Tiny Rebel in a Big World" by Bill and Linda Tiepelman. Perfect for anyone with a taste for adventure and a love for whimsical art, these pieces bring Grog’s daring escapades right into your home: Throw Pillow - Add a dash of rebel spirit to your sofa with this cozy and colorful pillow. Tapestry - Transform any wall into a statement of adventure with this stunning tapestry. Canvas Print - Bring Grog’s desert journey to life with a high-quality canvas print, perfect for any space in need of a little boldness. Puzzle - Piece together the gnome’s adventure with this fun and challenging puzzle, great for fans of both fantasy and games. Let Grog’s courage and charm remind you every day that life is one big adventure—just waiting to be explored.

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Splashing in Magic Waters

by Bill Tiepelman

Splashing in Magic Waters

Deep in the heart of the enchanted autumn woods, where the leaves were ablaze in shades of red and gold, there lived a gnome named Gribble. Now, Gribble wasn’t your average, everyday garden-variety gnome. No, no. He was as mischievous as they came, with a snicker that could make the trees blush and a wit sharper than the blade he never actually used. Let’s be honest, Gribble was more about fun than work. And then there was Sprout. Ah, Sprout—his pint-sized dragon companion. Sprout was... well, "adorably chaotic" is a good way to put it. With wings too big for his body and a tendency to hiccup smoke rings, he was like a flying toddler with an attitude. Together, they were a walking (or flying) disaster, but in the most entertaining way possible. One crisp autumn afternoon, Gribble and Sprout were on a stroll through the forest, not looking for trouble (which meant trouble was definitely going to find them). They came upon a stream, the water clear and cold, reflecting the fiery canopy of leaves above. Gribble, always up for a bit of nonsense, decided this was the perfect time for a break from ‘important gnome business.’ And by that, he meant absolutely nothing productive. The Plan (or Lack Thereof) "Alright, Sprout," Gribble said, rubbing his hands together, eyes gleaming with glee. "Time for a bath!" Now, dragons don’t traditionally love water, but Sprout, with his unpredictable baby brain, decided today was the day he’d be an exception. With a high-pitched squeal that sounded like a kettle about to blow, he launched himself into the stream, flapping his tiny wings and spraying water everywhere. And by everywhere, I mean all over Gribble’s face. "Ah! You soggy little lizard!" Gribble sputtered, wiping his beard, which now looked more like a soaked mop than the dignified tangle it usually was. "I said you take a bath, not me!" Sprout, of course, was far too busy splashing and blowing little fire-bubbles to listen. Every few seconds, the dragon would hiccup, sending out a spark of flame that turned into harmless bubbles in the cool air. A bubble popped on Gribble’s nose, and he couldn’t help but snort in amusement. The little pest was too cute to stay mad at for long. The Splash War Begins "Alright, Sprout," Gribble said with a wicked grin, rolling up his sleeves. "If it’s a splash war you want, it’s a splash war you’ll get!" He leapt into the stream with all the grace of a rock tied to an anvil. Water exploded in all directions as the gnome belly-flopped into the shallow creek, sending waves cascading over the unsuspecting Sprout, who immediately retaliated with a gust of wing-flapping and shrill giggles. Gnomes weren’t exactly known for their swimming abilities, but Gribble didn’t care. He was having the time of his life. And so it went, back and forth, with Gribble laughing like a madman and Sprout trying his best to drown him in two inches of water. To any casual observer, it looked like a full-blown riot had broken out between a miniature dragon and an overgrown garden ornament. And to be fair, that’s not too far off the mark. "You call that a splash?" Gribble bellowed, swiping a wave toward Sprout, who ducked and responded with an expertly timed tail-flick that sent water straight into Gribble’s open mouth. "Gah! You slimy little..." Gribble sputtered again, but his laughter was louder than his complaints. He could’ve sworn Sprout was actually smirking at him. Cheeky lizard. Serenity, Interrupted As the sun dipped lower, casting a warm orange glow over the forest, Gribble and Sprout finally collapsed onto the shore, soaked and exhausted. The forest around them had returned to its usual serene self, the birds singing sweetly, the leaves rustling softly in the breeze. It was almost... peaceful. Until Sprout hiccupped again. This time, instead of bubbles, a tiny jet of flame shot out, catching Gribble’s boot on fire. "Well, that’s just perfect," Gribble groaned, staring at the tiny flame that had decided to settle on his foot. He lazily dipped it into the stream to put it out. "Thanks, Sprout. Really. Just what I needed." Sprout gave an apologetic chirp and then, with a mischievous twinkle in his eye, splashed Gribble one last time. The gnome sighed dramatically, raising his eyes to the sky. "I don’t know why I keep you around," Gribble muttered. "But then again, who else would set my foot on fire just to get a laugh?" With a huff of mock indignation, Gribble stood up, his clothes still dripping. He looked down at the soaking wet dragon, who was now curled up in the shallows, tail flicking contentedly in the water. Gribble couldn't help but grin. For all their chaos, he wouldn’t have it any other way. "Alright, come on then, you soggy salamander," Gribble said with a smirk, offering Sprout his hand. "Let’s go find something else to ruin." And off they went, leaving a trail of wet footprints and charred leaves behind them, two mischievous companions bound to wreak havoc on whatever unsuspecting corner of the forest they found next. Because in the life of a gnome and his dragon, there's no such thing as a dull moment.     If you’ve fallen in love with Gribble and Sprout’s chaotic adventures, you can bring a piece of their whimsical world into your own! Prints, products, downloads, and licensing options for this delightful image are available in the My Gnomies Archive. Whether you’re looking for a splash of magic for your walls or unique gifts that capture the joy of these mischievous companions, explore the collection today!

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The Laughing Gnome and His Winged Friend

by Bill Tiepelman

The Laughing Gnome and His Winged Friend

Deep in the heart of the Enchanted Forest, where the mushrooms grow larger than houses and the flowers sing you lullabies (usually to distract you before they spit pollen in your face), lived a gnome named Grubnuk. Grubnuk wasn't your average gnome. While most of his fellow gnomes were busy crafting tiny shoes for even tinier feet or meditating under dew-soaked leaves, Grubnuk preferred chaos. He was the kind of gnome that would superglue your shoes to the floor just for the laugh, then hand you a cup of tea afterward as if nothing had happened. The grin on his face told you everything you needed to know—Grubnuk was trouble. On this particularly sunny day, Grubnuk had one hand held up in a peace sign, the other balancing his trusty sidekick, a miniature dragon named Snort. Why “Snort”? Because this tiny creature had the irritating habit of sneezing fire every time it laughed, which happened to be often, thanks to Grubnuk’s pranks. Together, they made the perfect pair of mischief-makers—one with an endless supply of obnoxious humor, the other a living flamethrower with a sense of timing that could put any comedian to shame. "Alright, Snort, what’s the plan for today?" Grubnuk said, his legs dangling off a mushroom that was about as large as a coffee table, if said coffee table also happened to be made of fungus and poor life choices. Snort let out a squeaky roar, flapping his wings with all the grace of a wet towel being thrown at a wall. His tongue flopped out as he inhaled for another fire-laced sneeze, which, by the way, was precisely how the last gnome village ended up as nothing more than a pile of smoking rubble. Grubnuk, ever the enabler, laughed. He knew exactly what that meant. "Perfect. We'll start by messing with the elves. They're still mad about that whole ‘spiked hair-growth potion’ incident. Apparently, it wasn't as ‘temporary’ as I promised." The two set off through the forest, leaving behind their peaceful mushroom perch. They wove through a meadow of oversized daisies, which Grubnuk casually watered with a bottle of ‘magically enhanced fertilizer.’ The kind of enhancement that ensured the flowers would grow arms and start waving at confused passersby by noon. The Elf Ambush As they approached the elves’ domain—well-manicured treehouses and sparkling pathways—the gnome-dragon duo began to plot their next move. Grubnuk’s eyes gleamed with that special glint of a man... er, gnome… about to ruin someone's day. "Alright, Snort. Phase one: find the leader’s fancy cloak and… modify it." Snort puffed out his chest proudly, a bit of smoke escaping his nostrils as he fluttered off toward the elves' wardrobe line. A few moments later, he returned with a regal-looking cloak in his claws, as well as what looked suspiciously like the elf leader’s underwear (but that was just a bonus). Grubnuk cracked his knuckles and began to sew in a few 'enhancements.' Oh, it still looked as elegant as ever, but now it came with a surprise feature—tiny enchanted spiders that would scurry out from the hem and climb up the wearer’s legs, perfectly invisible to anyone else but the unfortunate soul wearing the cloak. The best part? The wearer would think they were going mad, and that's where the real fun began. Chaos Unleashed As the elf leader strode proudly into view, resplendent in his royal cloak, the mischief began. One by one, invisible spiders crept up his legs, making him swat at the air and twitch uncontrollably. It started with a light scratch, then a frantic shake of his foot, and finally, the cloak was flung off as he yelped, "By the Great Oak, I’m infested!" Elves scattered, some in sheer terror, others pointing and laughing. Grubnuk, sitting behind a bush with Snort, was in absolute stitches, practically falling over with laughter. "Priceless," he wheezed. "Oh, this is going in the prank hall of fame!" Snort, for his part, let out a satisfied snort—a mini fireball escaping his nose and singeing a nearby bush. The elves were too busy dealing with the cloak fiasco to notice. Lucky for them. Grubnuk, however, grinned even wider. “You know what, Snort? We should probably leave before they find out it was us. Again." But the fun wasn’t over. As they snuck away, Grubnuk noticed the elves’ prized ceremonial flowers, the kind that bloomed only once a decade. A wicked thought crossed his mind. "One more thing before we go," he whispered, pulling out a pouch of itching powder. With a devilish glint in his eye, he sprinkled the powder over the delicate petals. By the time the elves got back to their beloved flowers, they'd be scratching so hard they wouldn’t be able to sit still for a week. “Ah, the sweet scent of chaos,” Grubnuk said as they escaped back into the forest, the echo of elf curses chasing them into the trees. The Aftermath Back at their mushroom perch, Grubnuk and Snort settled in for the evening. The sun was setting, casting a golden hue over the forest, while somewhere far off, the elves were still undoubtedly dealing with the aftermath of the day’s pranks. “Another successful day of mischief, my friend,” Grubnuk said, kicking off his boots and leaning back on the soft mushroom cap. Snort curled up beside him, puffing out little smoke rings as if in agreement. “What should we do tomorrow?” Grubnuk mused aloud, already scheming. Snort responded with a tiny sneeze, igniting the edge of Grubnuk’s beard. Grubnuk slapped out the flames, laughing. “Good one, Snort. Always keeping me on my toes.” He patted the dragon’s head affectionately. “But just wait till tomorrow. We’re going after the dwarves next." And with that, the two fell asleep, their dreams filled with new pranks, singed beards, and just the right amount of chaos to keep things interesting in the Enchanted Forest.    Bring the Mischief Home! Love the playful, chaotic energy of Grubnuk and Snort? Why not bring a little of that magic into your own space? Check out this vibrant tapestry featuring the laughing gnome and his winged companion. Or, if you're a fan of something more interactive, challenge yourself with this whimsical puzzle. Add a touch of magic to your walls with a beautiful framed print, or cozy up with a throw pillow that’s perfect for your own whimsical naps. Don’t miss your chance to make a little mischief part of your home decor!

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Laughing with Dragons: A Gnome's Joyful Moment

by Bill Tiepelman

Laughing with Dragons: A Gnome's Joyful Moment

In a forest where the trees never stop gossiping and the mushrooms grow as tall as your ego, there lived a gnome named Grimble Bottomsworth. Grimble wasn’t just your average gnome—oh no, he was the gnome who could out-laugh a banshee, out-drink a troll, and out-flirt a tree nymph (not that the nymphs appreciated it). Sitting atop his favorite oversized toadstool, he was having one of his famous chuckling fits. But this time, he had a new partner in crime: a baby dragon named Snarky. Now, Snarky wasn’t your typical dragon. For starters, he was about the size of a house cat and didn’t breathe fire, but he did occasionally burp out something that smelled worse than an ogre’s armpit. Snarky flapped his tiny wings, perched in Grimble's grubby hand, puffing out his chest like he was the king of this absurdly colorful jungle. Grimble cackled. “Look at this little bugger! Thinks he’s fierce! Ha! You couldn’t roast a marshmallow if it begged ya, could ya, Snarky?” Snarky, feeling the insult (or maybe just responding to Grimble’s constant stench of ale and mushroom stew), let out a tiny, yet surprisingly sharp, flame that singed a bit of Grimble’s beard. The gnome paused, blinked, and then erupted into laughter so hearty that a nearby squirrel dropped its acorn in shock. “Oi! That’s the best ya got? My granny’s breath is hotter than that, and she’s been dead for forty years!” Grimble slapped his knee, almost tipping off the toadstool as his leathery boots dangled in the air. “Bloody brilliant!” The Unfortunate Toadstool Incident As Grimble kept laughing, his mushroom throne gave a low groan. You see, toadstools aren’t exactly made to support the weight of a gnome who spent most of his life binge-eating pies and downing mead. With a rather unceremonious squelch, the toadstool gave way, collapsing beneath Grimble’s rotund rear with a fart-like noise that echoed through the forest. “Well, bugger me sideways!” Grimble exclaimed as he found himself flat on his back, surrounded by the remnants of what was once his beloved mushroom seat. “That toadstool didn’t stand a chance, did it? Too much ale and… well, let’s just say I’ve had a few more pies than I should’ve.” Snarky let out a snicker, which was an odd sound coming from a dragon, but it seemed fitting. The tiny dragon flapped his wings, hovering just above Grimble’s beard, which had now caught a few mushroom chunks. “Oi! You laughing at me, ya scaly little fart?” Grimble grunted, wiping his hands on his tunic, smearing dirt and mushroom bits across it. “Bloody hell, this place is a mess. I look like a drunk dwarf after a wedding feast. Not that I’m much better at weddings either… well, not after what happened last time.” He trailed off, muttering something about a goat and too much wine. A Foul Bet “Tell ya what, Snarky,” Grimble said, still sprawled on the ground, one leg draped over a broken mushroom stalk, “if you can manage to burn that there big ol’ mushroom,” he pointed to a colossal red-capped toadstool about ten feet away, “I’ll get ya all the roasted rabbits you can stomach. But if you fail, you’ve gotta clean my boots for a month! And trust me, they smell worse than a troll after a spa day.” Snarky narrowed his eyes and let out a determined growl that sounded more like a hiccup. He swooped down to the ground, planted his tiny claws, and puffed up his chest. With a snort, he unleashed a pathetic puff of smoke that dissipated in the wind faster than Grimble’s last bit of dignity. “Oh, come on! My piss after a night at the tavern’s got more heat than that!” Grimble guffawed, rolling over and clutching his belly. “Looks like you’ll be lickin’ my boots clean, mate!” Snarky, thoroughly annoyed, darted forward and clamped his tiny jaws onto Grimble’s nose. It wasn’t enough to draw blood, but just enough to make the gnome yelp. “Oi! You cheeky bastard!” Grimble yelped, pulling the dragon off his face and glaring at him, though the effect was lost because he was still laughing. “Alright, alright, I’ll give ya a rabbit anyway, ya little shit.” He scratched the back of his head and let out a deep sigh, the kind only someone who’s eaten one too many pies could muster. The Aftermath As the day wore on, Grimble and Snarky settled into their usual routine of half-hearted bickering, mushroom-smashing, and general forest chaos. Despite their insults and shenanigans, they made quite the pair—both oddballs in their own right, united by their love of mischief and the fact that neither of them could take life (or each other) too seriously. And so, in the heart of the enchanted forest, with his belly full of pie and his beard smelling faintly of burnt mushrooms, Grimble Bottomsworth spent his days laughing with dragons, farting on mushrooms, and reminding anyone who crossed his path that even in a world full of magic, sometimes the best thing you can do is sit back, have a laugh, and let the dragon bite your nose when you've earned it. “Here’s to another day of nonsense,” Grimble said, raising his flask to Snarky, “and may your farts never be hotter than your breath, ya useless little lizard.” Snarky burped in response. “Atta boy.”     Bring the Whimsy Home! If you enjoyed Grimble’s wild antics and Snarky’s mischief, you can bring a piece of this magical world into your own! Check out these delightful products featuring "Laughing with Dragons: A Gnome's Joyful Moment": Jigsaw Puzzle – Perfect for piecing together Grimble’s hilarious adventures while enjoying some leisurely fun. Acrylic Print – Elevate your space with a vibrant, high-quality acrylic print that captures every laugh and mushroom fart in stunning detail. Greeting Card – Share a bit of Grimble’s joy with friends and family through whimsical greeting cards that feature this fantastical scene. Don’t miss out on these enchanting collectibles! Whether you’re a fan of puzzles or looking to brighten someone’s day with a card, these products bring the magic to life in your hands.  

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