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The Bloomkeeper's Lamb

by Bill Tiepelman

The Bloomkeeper's Lamb

The Garden That Grew Itself Somewhere between where the map ends and where afternoon naps become time travel, there’s a village so small it fits in a pocket dimension — or at least inside the walls of Mrs. Tattersham’s overgrown back garden. Nobody really *moves* there. People just show up with suitcases they don't remember packing and an odd craving for elderflower cordial. They call it Hushmoor Hollow. Now, Hushmoor was known for many things: silent goats, whispering fences, and that one Tuesday when it rained marmalade (don’t ask). But mostly, it was known for the Garden That Grew Itself — a spectacular riot of peonies, roses, and things with far too many vowels in their botanical names, blooming entirely out of sync with the seasons and sometimes in sync with showtunes. No one admitted to tending it. The mayor (a retired opera singer named Dennis) insisted it was “self-cultivating,” though he did once get caught pruning the azaleas while singing to them in Italian. But the truth — the real, whispered-at-tea-time truth — was this: the garden belonged to the Bloomkeeper. And the Bloomkeeper’s lamb? She was a fluffball of inconvenient mysteries. Imagine a lamb. Not your average field-hopper. This one’s wool swirled in tight little curls like spun sugar, shifting hues depending on the angle of the sun or whether you’d said anything cynical lately. She smelled faintly of peppermint and improbable hope. Her eyes? Far too intelligent for someone who frequently licked tree bark like it owed her money. Her name was Luma, and she arrived one spring evening precisely 14 minutes after Hushmoor’s last clock stopped ticking. She simply walked out from the thickest bloom of moon-roses and looked at the villagers like they were the surprise, not her. No one knew where she came from. But the garden grew twice as fast after she appeared. And twice as weird. Within a week, the begonias started forming synchronized dance formations. Bees spoke in haiku. Dennis was abducted briefly by a very polite mushroom (he came back smelling of tea and thunderclaps). And Luma? She just stood there, blinking slowly, like she was waiting for someone to finally read the instructions. Then the dreams started. Dreams of distant bells, ancient keys, and doors made entirely of petals. Everyone in Hushmoor had them, though no one spoke of it aloud, because — well — that's how things work in magical villages held together by gossip and curiosity. One morning, a letter appeared under Luma’s hooves. It was written in gold ink and smelled like elderflower and ambition. The note read: “You are late. The Bloomkeeper is missing. Please report to the Seventh Gate immediately. And bring the lamb.” Luma blinked twice. Then, turning with an alarming sense of purpose for someone shaped like a marshmallow, she trotted toward the forest edge. Nobody moved. Nobody spoke. Until Dennis, back from his fungal escapade, said: “Well, bollocks. I guess we’re going adventuring, then.” And that’s how the village, the lamb, and a great deal of gardening equipment found themselves heading into a realm they didn’t know existed, to find someone they weren’t sure was real… led by a pastel-colored mystery with a peppermint-scented butt. The Seventh Gate (And Other Unwise Landscaping) The party was seven strong: Dennis, who insisted on bringing opera binoculars despite lacking an opera; Miss Turnwell, the village baker with a suspicious knowledge of swordplay; two identical twins named Ivy who communicated exclusively in interpretive sneezes; young Pip, who had recently turned into a flower for an afternoon and come back oddly confident; a shovel named Gregor (don’t ask); and of course, Luma — the pastel lamb with a gaze like she remembered your childhood secrets. They followed her through the forest, which was less a forest and more a polite riot of sentient topiary. The hedges whispered things like “left at the mushrooms” or “have you seen my comb?” and nobody seemed to question it. Luma never faltered. Her tiny hooves barely touched the mossy floor as if the earth was giving her a gentle push with each step. The Seventh Gate turned out to be a large wrought iron arch nestled between two ancient willow trees, with glowing vines spelling out the words: “If You’re Reading This, It’s Probably Too Late.” It gave off the exact vibe of a place that had opinions about who was worthy — or at the very least, a strong interest in dramatic timing. “Shall we knock?” Dennis asked, before the gate sighed audibly and swung open on its own, revealing… a hallway. Not a garden path or a mystical realm. Just a dimly lit hallway that looked like it had been designed by someone who once ate a candle and thought, “Yes. This should be a vibe.” They stepped inside, and immediately, their thoughts got louder. Not verbally — mentally. Pip’s inner monologue began narrating everyone’s actions in a dramatic voice (“Dennis brandishes his opera glasses, bold but emotionally conflicted!”), while one of the Ivys projected continuous images of extremely disappointed grandparents. Miss Turnwell’s brain kept chanting “There is no muffin. There is only the jam.” over and over. Only Luma seemed unfazed. She trotted down the corridor as the very walls shimmered with blooming vines and smells that didn’t exist in the normal world — scents like “first kiss in spring rain” and “cherry pie left on a windowsill for someone who never came home.” At the end of the corridor was a room. Round. Bright. Floating somewhere between “luxury greenhouse” and “witch’s conservatory.” And at the center, reclining on a throne made entirely of thistles and chamomile, was the Bloomkeeper. Or… what was left of her. She looked like someone had pressed ‘pause’ halfway through turning into a constellation. Stars blinked from her cheeks, vines curled through her hair, and her voice sounded like bees politely holding a meeting. “You're late,” she said, eyes on Luma. “I expected you… two blooms ago.” Luma snorted. Loudly. A tiny peony popped from her wool and bounced across the floor. No one knew what that meant, but the Bloomkeeper smiled — that kind of smile that might turn into lightning or forgiveness, depending on how you held it. “They came with you,” she said, gesturing toward the awkward line of villagers now pretending to know how to stand heroically. “That changes things.” “What things?” asked Pip, nervously adjusting a petal that had mysteriously sprouted from his collarbone. The Bloomkeeper stood, her vines curling gently around her arms like living lace. “The garden is no longer content with itself,” she said. “It wants… out.” A moment passed. A deep, root-stirring silence. “Out… of what?” Dennis asked slowly. “Out of here,” she whispered, tapping her temple. “Out of dreams and into streets. Into cities. Into poems written in chalk and hearts that forgot to water themselves.” Luma bleated. The Bloomkeeper nodded. Then, without warning, she unraveled — not in a sad way. More like she’d turned into wind and light and something older than both. In her place stood a mirror. Inside it: a garden. Wild. Blooming. Alive. And waiting. Underneath, a message etched in petals: “To tend a garden like this, you must first break open.” The mirror rippled. And Luma walked through it. The others stood, blinking, unsure. Until Ivy (or was it the other Ivy?) took Pip’s hand and stepped in after her. Then Miss Turnwell. Then Gregor the shovel (still don’t ask). One by one, they entered — shedding old fears like petals on the wind. Only Dennis hesitated. He looked back once, toward the place they'd come from — the cozy, bizarre little village of Hushmoor. Then forward, into the blooming unknown. He straightened his jacket, adjusted his opera glasses, and said: “Right. Let’s garden some chaos.” And with that, the gate closed behind them. But somewhere in Hushmoor, the flowers still danced. And if you looked closely, you’d see new ones blooming — ones that hadn’t existed before. Ones shaped like memory, mischief… and a little lamb’s hoofprint in the soil.     Epilogue: The Hoofprint and the Hush Years passed, as they do — irregularly, if you're in Hushmoor — and the village changed in ways that no one could quite measure. The fences no longer whispered (they sang now, mostly jazz standards), and the marmalade rain had become seasonal rather than spontaneous. The garden remained, impossibly alive, though no one pruned it anymore. It pruned itself, occasionally into the shapes of things not yet invented. Flowers bloomed in languages. Peonies opened to reveal keys, poems, and once, a tiny pair of socks labeled “emotional backup.” And every so often, someone new would appear. Not move in — just appear. Standing at the gate with grass in their shoes and a look like they’d accidentally remembered a dream. They would walk through the village, take tea with Miss Turnwell (still the baker, now also a semi-retired wand instructor), and eventually find themselves near the mirror — now standing proudly at the edge of the garden, framed by twining lavender and a little sign that read: “Proceed if you wish to bloom unbegracefully.” No one saw Luma again in quite the same way. But every full moon, the flowers would bend toward the horizon, as if listening. And in the morning, there’d always be a single perfect hoofprint in the soil. Right at the gate. It smelled faintly of peppermint. And impossible hope. Somewhere out there, beyond mirror and vine, the Bloomkeeper’s Lamb still wandered. Growing gardens in people’s hearts. Snorting at overly serious poets. And making sure no one — not even the most cynical, root-bound soul — forgot that they, too, were meant to bloom. The End. Sort of.     If the story lingered in your chest like a dream you’re not ready to wake from, you can bring a piece of Hushmoor Hollow home. The Bloomkeeper’s Lamb is available as a framed print to enchant your walls, a metal print that gleams like moonlit garden gates, a throw pillow to cuddle like a slightly mysterious pastel companion, and even a fleece blanket — warm enough to ward off even the most cryptic chills. Let your space bloom with whimsy and wonder, one hoofprint at a time.

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The Girl, the Cat, and the Garden that Didn’t Exist Yesterday

by Bill Tiepelman

The Girl, the Cat, and the Garden that Didn’t Exist Yesterday

Once upon a Thursday that was supposed to be like any other, Lydia—a small, curious girl with an affinity for rose-patterned dresses and grand adventures—wandered into her backyard to find something that had definitely not been there the day before: a sprawling, enchanted garden. There were plants she didn’t recognize, which was odd because Lydia considered herself something of a garden expert. Enormous blooms the size of dinner plates arched over winding wooden paths, their petals shimmering in impossible shades of indigo, coral, and bright peach. Vines coiled up ancient trees as if they were knitting a tapestry, and the air smelled like honey and cinnamon, though it was probably just the same backyard where the neighbors’ dog liked to dig up their lawn. Perched beside her was her fluffy, slightly sarcastic Maine Coon, Maximilian von Purrington. Max had been named by Lydia’s grandmother, who claimed that cats with long names developed character, and Lydia figured it was true since Max had a personality that could fill the house. His ginger fur glowed almost theatrically in the soft light filtering down through the foliage, and he sat with his tail wrapped around his paws, regarding the garden with a mixture of surprise and mild disapproval. He preferred the indoors—where snacks were abundant, and the risk of strange vegetation was minimal. “Did you do this?” Lydia whispered, already certain the garden was hiding secrets she had yet to uncover. Max glanced up at her, narrowing his green eyes with the world-weary expression of a cat who’s used to humoring humans. “I think we both know I’m not one for horticulture,” he replied, his voice dripping with the kind of dry British accent Lydia imagined for him. In truth, Max didn’t speak, but Lydia’s imagination filled in the gaps. “And don’t even think about eating anything here. If the mushrooms have eyes, we turn around.” But Lydia was already dashing down the first winding path, lace skirt swirling around her legs, her hair bouncing as she leaped over roots that seemed to pulse with life. Max, torn between his loyalty and his reluctance to enter the garden, followed with a resigned sigh. The Garden’s Secret The deeper they wandered, the more peculiar the garden became. There were flowers that seemed to rearrange themselves whenever Lydia wasn’t looking, and plants that shivered and withdrew as Max approached, as though intimidated by his casual haughtiness. Lydia laughed and twirled, delighting in every strange and marvelous sight, while Max muttered under his breath about “botanical nonsense” and “humans and their foolishness.” Then they reached a clearing where a massive, intricately carved wooden door stood alone, leading to nothing in particular. Painted on its surface in delicate script were the words: “For Those Who Are Lost or Simply Bored.” “Oh! We should go through it!” Lydia declared. “Or,” Max drawled, stretching his paws delicately, “we could turn back. I hear the sofa is nice and warm this time of day.” But before he could protest further, Lydia had pushed open the door, and they stepped through. A Dance with the Toads On the other side of the door, they found themselves in an even stranger garden. The path beneath them was not dirt or wood but soft, thick clouds that cushioned each step, and the plants here were even more absurd than before. Bright purple mushrooms sprouted on floating rocks, and enormous, puffy plants with pastel fur swayed in time to music that seemed to drift out of nowhere. “Are we floating?” Max asked, somewhat distressed. “I’m a cat, Lydia. I’m supposed to stay close to the ground. Gravity is part of my brand.” Lydia barely heard him. She was already darting toward a cluster of flowers with gleaming petals that looked like stained glass. Behind the flowers, a signpost read: “LEFT: A Friendly Ogre with Free Lemonade. RIGHT: Beware of Tap-Dancing Toads.” Lydia, being a logical child, decided that free lemonade was an opportunity not to be missed, so she veered left, with Max reluctantly padding along behind her. Sure enough, they soon encountered a friendly ogre sitting in a large, comfy armchair, looking surprisingly domestic. He wore glasses, had a nose ring, and held a jug of lemonade in one hand. As they approached, he grinned and offered them each a cup (Lydia gladly accepted, Max sniffed his cup suspiciously). “Lovely day in the garden, isn’t it?” said the ogre, whose name turned out to be Gerald. “Oh, I wouldn’t go past the river, though—wild blueberry bushes with quite an attitude over there.” “Oh, thank you, Gerald!” Lydia said, delighted at having found a friend. “Do you live here?” “Oh, I wouldn’t say I live here,” Gerald replied mysteriously, peering over his glasses. “It’s just where I go on Thursdays. Fridays I’m more of a mountain troll, if you catch my drift.” He winked. After a few more sips of lemonade, Lydia and Max thanked Gerald and set off once more, waving goodbye as he returned to his magazine, which appeared to be titled “Ogrely Affairs.” The Journey Home Hours—or maybe only minutes—later, Lydia and Max finally retraced their steps back to the lone door in the garden. They slipped through it and emerged once more into Lydia’s perfectly normal backyard. The enchanted garden was gone, replaced by the usual bushes, a patchy lawn, and that neighbor’s dog who was barking at a pigeon. As they stepped inside the house, Max immediately sprawled out on the nearest rug with a sigh, as if he had been on some terribly arduous journey. “What do you think it all meant?” Lydia asked, glancing back at the garden, as if hoping it might reappear. Max gave her an inscrutable look. “Some things, Lydia, are better left unexplained. Like that ogre’s lemonade recipe.” They never spoke of the garden again, but every Thursday, like clockwork, Lydia would check the backyard, just in case the door returned. And though he’d never admit it, Max always checked too.    Bring the Magic Home If you loved Lydia and Max's enchanting adventure through the mystical garden, you can keep a piece of that magic in your own space. Explore our Mystical Gardens and Childhood Dreams collection, featuring whimsical designs by Bill and Linda Tiepelman that capture the story’s dreamy spirit. From cozy throws to charming accessories, these items are perfect for adding a touch of wonder to your day-to-day life. Tapestry – Transform any room into a fairytale escape with this beautiful tapestry. Throw Pillow – Add a splash of magic to your sofa or reading nook with this cozy throw pillow. Tote Bag – Carry a piece of the enchanted garden with you wherever you go! Pouch – Keep your essentials close with this charming pouch, perfect for daily adventures. Each piece in this collection is designed to bring a smile and a touch of whimsy into your life. Take a bit of the garden’s magic with you, and let your imagination roam!

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