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The Eggcellent Trio

by Bill Tiepelman

The Eggcellent Trio

In the heart of the Whimwood Glen, nestled between mossy tree trunks and wild cherry blossoms, lived three eccentric gnome siblings: Bramble, Tilly, and Pip. Known collectively (and proudly) as “The Eggcellent Trio,” their reputation stretched far beyond their size — which was roughly two and a half carrots high. They weren’t famous for being wise, nor particularly helpful. No, their fame came from a very specific seasonal skill: Easter egg smuggling. Not smuggling *from* anyone, mind you — smuggling *to*. Their mission? Delivering mysterious, oddly magical eggs to unsuspecting woodland residents who clearly didn’t ask for them. “It’s called surprise joy, Pip,” Bramble would say, polishing a particularly glittery teal egg while his beard twitched with excitement. “The best kind of joy is the unsolicited kind.” “Like mushrooms in your tea,” Tilly added, cheerfully placing a glow-in-the-dark egg inside a squirrel’s sock drawer. She wasn’t quite sure the squirrel even wore socks, but the drawer had a hinge and that was reason enough. Each egg was a work of odd art: some chirped when opened, others puffed confetti laced with giggles, and one memorable creation laid a tiny marshmallow every full moon. They weren’t practical, but practicality was rarely on the menu in Whimwood. The trio coordinated with military-level precision. Pip was in charge of reconnaissance — mostly because he was sneaky and once accidentally dated a vole for two weeks without anyone noticing. Bramble crafted the eggs using recipes that may or may not have included fermented jelly beans. And Tilly? She was the getaway driver, using her handmade leaf-cart which only occasionally caught fire on downhill slopes. This year’s mission was different. Bigger. Bolder. Borderline illegal in three counties (if gnome law were ever enforced, which, thankfully, it wasn’t). They had set their sights on High Hare Haven — the elite burrow community of the Easter Bunny himself. “We’re going to sneak into the Bunny’s personal egg vault,” Bramble declared, nose twitching with anticipation, “and leave our eggs there. Reverse robbery. Joy-burglary. Egg-bomb of happiness.” “That’s… bold,” Pip said, already halfway into a bush for surveillance. “Also, we might die. But like… in a festive way.” “Imagine the Bunny’s face,” Tilly sighed dreamily, tucking a giggle-egg under her bonnet. “He’ll open his vault and be confused and delighted. Or mildly concussed. Either way, a memory.” So they plotted. And packed. And possibly had too much elderflower wine. At dawn, with cheeks rosy and hats lopsided, the Eggcellent Trio rolled toward legend, wobbling in their little leaf-cart full of chaos, glitter, and cheer. The sun had barely yawned over Whimwood Glen when the Eggcellent Trio rolled to a halt behind a suspiciously large mushroom that Tilly claimed had “excellent acoustics for eavesdropping.” Before them loomed High Hare Haven — a sprawling underground compound disguised as a hill, complete with a topiary shaped like a smug-looking rabbit and a "No Solicitors" sign that Pip was certain had once been a gnome. “Alright,” Bramble whispered, adjusting his oversized pom-pom hat like a war general donning his helmet. “We’re going in quiet, fast, and as delightfully illegal as gnome-ly possible.” “Are we sure this isn’t just trespassing?” Tilly asked, adjusting her knitted bloomers. “Like, Eastery trespassing, sure. But still…” “No. It’s reverse burglary,” Bramble insisted. “Totally different. We’re leaving things. That’s gifting with flair.” High Hare Haven was guarded by a platoon of overly serious bunnies wearing aviator goggles and fitted vests embroidered with “EggSec.” Pip, the smallest and sneakiest of the three, executed his signature move: the Hop ’n’ Drop. It involved hopping like a bunny, dropping like a gnome, and generally confusing everyone within a 10-foot radius. He slipped past the guards using a cardboard decoy shaped like a motivational quote about carrots. Inside, the halls shimmered with magical wards — pastel runes glowing faintly, whispering phrases like “Access Denied,” “Hippity Hop No,” and “Don’t Even Try It, Chad.” Pip snorted and picked the lock with a candy cane sharpened to a felony-level point. He was in. Meanwhile, Bramble and Tilly made their approach from the rear, scaling a jellybean drainage chute. It was slick. It was sticky. It was absolutely not up to code. “Why is everything in here edible and also a death trap?” Tilly hissed, chewing absently on her sleeve. “That’s called branding,” Bramble replied. “Now climb.” After what felt like a lifetime of crawling through a licorice-scented wind tunnel, they reached the vault: a massive golden egg embossed with the words “BunVault 9000 – Authorized Whiskers Only.” Pip was already there, munching nervously on a marshmallow decoy egg. “Bad news,” he whispered. “The Bunny’s in there. Like, in the vault. Napping. On a pile of Fabergé backups and Cadbury prototypes. He looks very… serene.” “So we stealth it,” Bramble said, wide-eyed. “Drop the eggs, don’t wake the bun, get out. Like folklore ninjas.” “With hats,” Tilly added. They crept in, balancing their carefully curated chaos-eggs in gloved hands. Pip tiptoed over a glowing carrot-shaped alarm, while Tilly used her scarf to muffle the sound of glitter spilling from her surprise-bomb egg. Bramble, too round to be stealthy, rolled like an oddly soft cannonball behind a stack of commemorative Peep dispensers. Then it happened. Someone — and historians would never agree on who — sneezed. It was not a small sneeze. It was a gnome-sized, pollen-induced, allergy-fueled kaboom of a sneeze that echoed off the vault walls like a jazz solo on bath salts. The Bunny stirred. His left ear twitched. One eye fluttered open… and locked onto Pip, who froze mid-egg placement like a tiny Easter-themed criminal caught mid-gift. “...The fluff,” the Bunny growled, voice deep and oddly seductive for a rabbit. “Who the fluff are you?” The trio panicked. Bramble launched a Confetti Egg of Tactical Distraction™. It exploded in a blast of rose-scented streamers and faint giggling noises. Tilly dove under a velvet table. Pip did a cartwheel so perfect it nearly earned him a sponsor. “We’re joy insurgents!” Bramble cried, crawling toward the exit. “We come bearing unsolicited delight!” “And artisan eggery!” added Tilly, throwing a marshmallow grenade that fizzled with the smell of nostalgia. The Bunny blinked. Then blinked again. He stood slowly, brushing glitter off his tail with dramatic flair. “You… … to give me eggs?” “Well, we weren’t going to just keep them,” Pip muttered, somewhat insulted. For a long moment, the room held its breath. The Bunny stared at the chaos. At the rainbow of odd eggs now nestled among his curated collection. At the gnomes—wide-eyed, covered in sparkles, one of them chewing his own hat out of nerves. Then the Bunny… laughed. A soft, huffy kind of chuckle at first, which soon snowballed into a deep, belly-hopping cackle. “You’re all certifiably insane,” he said. “And possibly my new favorite people.” He offered them a cup of carrot espresso and a chocolate cigar. “No one’s surprised me in a hundred years,” he admitted. “I’d forgotten what nonsense felt like. It’s delightful. Dangerous, but delightful.” The Eggcellent Trio beamed. Bramble wept a little, blaming it on the espresso. Pip tried to pickpocket a Fabergé just for old time’s sake. Tilly gifted the Bunny a “Tickle Egg” which snorted every time someone walked past it. They didn’t get arrested. They got invited back. Officially. As chaos consultants. From that day forward, every Easter morning in Whimwood and beyond, odd little eggs would appear where none had been — on doorknobs, in shoes, under teacups. They didn’t hatch anything living, but they often hissed compliments or whispered off-key songs. No one knew where they came from. Except everyone did. And they smiled. Because somewhere out there, three gnomes in knitted clothes were probably giggling behind a bush, cartwheeling through danger, and redefining what it meant to deliver joy… one wildly unnecessary egg at a time.     Spring turned to summer, and summer to cider-season, but the whispers of *The Eggcellent Trio* only grew louder. Children would wake to find eggs that burped haikus. Grandmothers discovered pastel spheres in their breadboxes that told scandalous jokes in Old Gnomish. One bishop swore his sermon notes were replaced by a talking yolk that recited Shakespeare, backwards. The Bunny — now their greatest accomplice — commissioned them as official “Agents of Anarchy & Cheer,” complete with embroidered sashes they never wore because Pip used his to smuggle tarts. Their leaf-cart was upgraded to a licorice-fueled hover-sled, which exploded often and to great applause. Occasionally, other gnomes tried to copy them. One trio attempted a "Maypole Mayhem" stunt with explosive taffy. It ended in melted shoes and a goat with trust issues. The truth was simple: only Bramble, Tilly, and Pip had the right balance of heart, humor, and total disregard for sensible planning. Now and then, on especially magical mornings, if you follow a trail of giggles and candy wrappers deep into Whimwood Glen, you might stumble upon a scene beneath a cherry blossom tree — three gnomes, bellies full of laughter, arms full of nonsense, and eyes twinkling with plans they probably shouldn't share. And somewhere in a vault, in the heart of High Hare Haven, a single egg sits on a velvet pillow. It hums softly. It smells faintly of cookies. And once a year, it cracks open — not with a chick, but with a new idea. An idea wild enough to earn its place in the legend of the Eggcellent Trio… ...the only gnomes to ever break into a vault to break out a holiday.     Love the tale of Bramble, Tilly, and Pip? Bring their mischievous charm into your home with artful keepsakes from our Captured Tales collection. Whether you’re looking to smile every morning with a cozy throw pillow, puzzle your way into gnome-lore with a delightful jigsaw puzzle, or send joy in the mail with a whimsical greeting card — this trio’s legendary spirit is ready to hop into your heart and your space. Adorn your walls with the magic of mischief using our vibrant metal print or turn a plain space into a giggle-worthy nook with our enchanting tapestry. It’s not just art — it’s an egg-ceptional adventure, waiting to be displayed. Explore more Captured Tales Art at shop.unfocussed.com and let the legend live on... one egg, one giggle, one gnome at a time.

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A Trio of Springtime Mischief

by Bill Tiepelman

A Trio of Springtime Mischief

The Great Bloom Heist Spring had arrived in the Enchanted Grove, and with it came the annual Cherry Blossom Festival—a time when the air smelled like honeyed petals, and even the grumpiest trolls cracked a smile (albeit begrudgingly). The festival was a sacred event, marked by a grand ceremony where the first bloom of the season was plucked and turned into the legendary Nectar of Eternal Delight, a potion so potent that one sip could make a banshee giggle. At the heart of this festival stood three very particular gnomes: Pip, Poppy, and Gus. They were known throughout the Grove not for their wisdom or generosity, but for their unrivaled talent in causing mayhem. Where there was trouble, there was a gnome-shaped footprint leading to it. “This year, we’re going to be legendary,” Pip declared, adjusting his oversized, rose-colored hat adorned with embroidered daisies. “We’re going to steal the First Bloom!” Poppy, the mastermind of the group, twirled her white beard thoughtfully. “The Blossom Keepers will be watching the tree all night. We’ll need a flawless plan.” Gus, who was currently stuffing his face with honeyed acorn pastries, raised a sticky finger. “What if we... bribe them?” Pip sighed. “Gus, we do not have enough pastries to bribe an entire guild of Keepers.” Poppy grinned. “But what if we make them think they’re needed elsewhere?” That was all it took. With a gleam in their eyes, the gnomes set their plan in motion. The Plan (Which Was Definitely Not Foolproof) At midnight, the Cherry Blossom tree stood tall and resplendent, its petals glowing faintly under the moonlight. The Blossom Keepers, clad in their ceremonial robes (which honestly looked suspiciously like oversized pajamas), stood at attention. No squirrel, fairy, or gnome would get past them. Or so they thought. Phase One: Distraction. Gus, wearing an absurdly large cloak that made him look like a sentient pile of fabric, waddled up to the Keepers. “I have urgent news!” he gasped dramatically. The eldest Keeper peered down. “What news, little one?” “The Moon Moths are revolting! They’re demanding better working conditions and have threatened to, uh, boycott the night sky!” The Keepers blinked. “That... doesn’t sound real.” “Oh, it’s VERY real,” Gus continued, summoning every ounce of fake sincerity he could muster. “Just imagine—no shimmering wings, no graceful moonlit dances. Just an empty sky, like a sad, forgotten soup bowl.” The Keepers exchanged nervous glances. They couldn’t risk a celestial labor strike. With a hurried nod, they rushed off to investigate, leaving the sacred First Bloom unguarded. Phase Two: The Heist With the Keepers gone, Pip and Poppy sprang into action. Pip climbed onto Poppy’s shoulders, teetering dangerously as he reached for the blossom. “Almost... got it...” Just as his fingers brushed the delicate petals, a gust of wind sent him toppling off Poppy’s shoulders and straight into the tree, where he clung like an oversized, panicked squirrel. Poppy, trying to be helpful, grabbed a stick and poked at him. “Just let go, Pip. I’ll catch you.” “That is an unbelievable lie, Poppy.” “Fair enough. Just—” Before she could finish, Pip lost his grip. With a dramatic yelp, he plummeted, bounced off a lower branch, and landed with a soft poof into Gus’s fluffy hat. They sat in stunned silence for a moment. Then Poppy grinned and held up the First Bloom, which had fallen neatly into her hands. “Would you look at that?” Victory! But just as they were about to celebrate, a shadow loomed over them. It was the Head Keeper. And he did not look pleased. “Well, well, well,” the Keeper said, arms crossed. “If it isn’t the Blossom Bandits.” Pip swallowed hard. “We prefer ‘Mischievous Floral Enthusiasts.’” The Keeper narrowed his eyes. “Do you have any idea what kind of punishment is in store for thieves like you?” Silence. Then Gus, ever the opportunist, cleared his throat. “Would you, uh, accept a bribe?” The Keeper raised an eyebrow. “Go on.” Gus pulled a slightly smushed acorn pastry from his pocket and held it out with a hopeful grin. And that was when the real trouble began. The Trouble with Bribes The Head Keeper eyed the smushed acorn pastry in Gus’s outstretched hand. The gnome trio held their breath. For a moment, it seemed like the Keeper might accept the bribe. His fingers twitched. His nostrils flared ever so slightly, catching the scent of honeyed nuts. But then, with a sigh, he crossed his arms. “I’m allergic to acorns,” he said flatly. Gus gasped in horror. “But they’re a superfood!” “For you, perhaps,” the Keeper said. “For me, they’re a death sentence. Now—” He snatched the First Bloom from Poppy’s hands. “You three are in a world of trouble.” The Trial of the Gnomes By dawn, Pip, Poppy, and Gus found themselves standing before the Grand Council of the Enchanted Grove—a collection of elders who looked very wise but also, conveniently, quite sleepy. Apparently, holding a trial at sunrise wasn’t an especially popular idea. “Gnomes Pip, Poppy, and Gus,” droned the eldest Council member, a wrinkled elf named Elder Thimblewick. “You have been charged with grand floral larceny, Keeper deception, and—” he squinted at the scroll in his hands, “—‘reckless tree climbing without a permit.’ How do you plead?” Pip glanced at his friends, then puffed up his chest. “Not guilty, on account of technicality.” Thimblewick frowned. “What technicality?” “The First Bloom fell into Poppy’s hands. Gravity did the real stealing.” The Council murmured amongst themselves. It was, admittedly, a solid point. The Head Keeper, still seething, stepped forward. “I demand justice! They plotted this crime! They tricked the Keepers and endangered the sacred blossom!” Gus cleared his throat. “To be fair, you abandoned your post because of a made-up moth strike. That’s on you.” “Silence!” the Keeper snapped. The Council exchanged glances. Finally, Elder Thimblewick sighed. “This is a mess. But a crime was committed. A punishment is required.” The Unusual Punishment The gnomes braced themselves. Banishment? Hard labor? Were they about to be sentenced to a life of unpaid squirrel-wrangling? Thimblewick cleared his throat. “For your crimes against the Enchanted Grove, your punishment is thus: You must personally assist in the Cherry Blossom Festival preparations.” The gnomes stared. “That’s it?” Pip asked. “You want us to—what—hang banners and sprinkle flower petals?” “Among other things,” Thimblewick said. “You will also oversee the nectar-making process and act as official greeters for every guest.” Poppy groaned. “Ugh. That means smiling, doesn’t it?” Thimblewick nodded. “Oh yes. And wearing matching festive gnome tunics.” At this, Gus let out a horrified gasp. “You mean—uniforms?” “Precisely,” the elder said with a smirk. “Pink ones. With ruffles.” The gnomes shuddered. The Worst Day of Their Lives Thus began the worst—and most humiliating—day in Pip, Poppy, and Gus’s mischievous little lives. First, they were forced into the most frilly, lace-covered, pastel-pink tunics imaginable. Gus nearly fainted. Poppy cursed under her breath. Pip, always the optimist, tried to convince himself they were wearing “intimidation garments.” They were not. Then came the endless festival preparations. They spent the morning filling nectar jugs, which was dull enough—until Gus accidentally fell into a vat of the sacred liquid and had to be fished out with a broom. By noon, they were tasked with handing out floral garlands to visitors. This part should have been easy, except that Pip got carried away and turned it into a competitive sport, aggressively throwing garlands at unsuspecting guests. “YOU GET A WREATH! YOU GET A WREATH!” Pip shouted, pelting a confused centaur in the face with a ring of daisies. By evening, they were utterly exhausted. They slumped against a cherry tree, their once-vibrant tunics now covered in flower petals, spilled nectar, and Gus’s dignity. “I can’t believe we got caught,” Poppy groaned. “We had such a solid plan.” Pip sighed. “Maybe we should retire from crime.” They sat in silence for a long moment. Then Gus snorted. “Nah.” They burst into laughter. Mischief, after all, was in their blood. As the festival continued around them, the three gnomes made a silent pact: Next year, they wouldn’t just steal the First Bloom. They’d steal the whole tree. But for now? They’d suffer through the ruffled tunics, hand out garlands, and bide their time. The gnome way.     Bring the Magic Home Love the mischievous charm of Pip, Poppy, and Gus? Now you can bring their whimsical world into your home! Whether you want to cozy up with a stunning tapestry, add a touch of enchantment with a canvas print, or challenge yourself with a delightful puzzle, there's a perfect way to keep the gnome mischief alive. Looking for a charming gift? Send a magical message with a beautiful greeting card featuring this playful trio! Embrace the whimsy—shop the collection today!

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Guardian of the Golden Clover

by Bill Tiepelman

Guardian of the Golden Clover

Deep in the heart of the Emerald Glade, nestled between the Wobbly Hills and the River of Regrettable Decisions, lived Fergus O’Twinkleboots, the self-proclaimed Guardian of the Golden Clover. No one had asked him to be the guardian. No one particularly wanted him to be the guardian. But Fergus had appointed himself to the position, made himself a badge out of melted gold coins, and spent most of his days drinking, yelling at passersby, and setting up ridiculously impractical security measures. Fergus was a rare breed—a gnome-leprechaun hybrid, possessing both the fiery stubbornness of gnomes and the chaotic mischief of leprechauns. He was about two feet tall, with a beard so curly it could double as a bird’s nest, eyes that sparkled like freshly poured whiskey, and a green coat that was covered in so much gold embroidery, it looked like a dragon had sneezed on him. His hat was an architectural masterpiece—so curled and floppy that it required structural support (provided by a network of enchanted twigs). A Guardian’s Responsibilities (or Lack Thereof) The Golden Clover was no ordinary plant. It was said to be the luckiest of all clovers, granting limitless fortune to whoever touched it. Naturally, this meant that Fergus had exactly three responsibilities: Keep the Golden Clover safe. Make sure nobody stole it. Drink enough ale to forget about responsibilities one and two. He excelled at the third one. To deter thieves, Fergus had set up a variety of highly sophisticated booby traps, including: A set of enchanted bagpipes that played off-key sea shanties when stepped on. A squad of attack squirrels trained in aerial acrobatics (though they mostly just stole his snacks). A badger named Nigel who could scream at such a high frequency that people momentarily forgot their own names. A fake map labeled “Secret Shortcut to the Clover” that actually led adventurers into the Pit of Existential Dread, where a magical voice would whisper, “Why do you even want luck? Isn’t happiness the true goal?” Needless to say, the traps were effective. For years, Fergus remained undefeated. The Great Heist (And The Even Greater Hangover) One fateful night, Fergus found himself in his favorite drinking establishment, The Tipsy Goblin, engaged in an intense drinking competition against a particularly shady-looking elf named Darius the Dubiously Employed. “Ye think ye can outdrink me?” Fergus slurred, slamming down his 12th mug of clover ale. Darius smirked. “I don’t think, Fergus. I know.” This was, of course, a blatant lie. Nobody could outdrink Fergus O’Twinkleboots. However, Darius had a plan: get Fergus so spectacularly drunk that he passed out, allowing Darius’ team of thieves to steal the Golden Clover. It was, as plans went, quite solid. It also backfired spectacularly. The Heist Begins At precisely 2:43 AM, Darius’ crew tiptoed into the glade, confident that their leader had successfully incapacitated the Guardian. They were wrong. Fergus, despite his intoxicated state, had muscle memory. The moment his enchanted “Thief-Detection Alarm” (Nigel the Badger) let out an ear-piercing screech, Fergus reacted. With the grace of a drunken ballerina, he leapt out of bed, donned his hat (upside down, but still), and pressed the hidden button beneath his left boot, activating The Oh No Ye Don’t Mechanism. What followed was a series of escalating disasters: A trapdoor opened beneath the thieves, dumping them into the “Pit of Mild Inconvenience,” where they were immediately tangled in enchanted laundry lines. The attack squirrels (who had been bribed with walnuts earlier) betrayed Fergus and stole his cheese collection instead. The bagpipes began blaring an off-key rendition of “Danny Boy,” causing one thief to voluntarily surrender out of sheer emotional distress. Finally, the Final Defense System was activated—a giant boot on a spring, which launched the remaining thieves directly into the River of Regrettable Decisions. By the time Fergus had stumbled to the clearing, the only sign of the attempted robbery was a single abandoned shoe and the distant sound of a thief cursing as he floated downstream. “HA! That’s what ye GET, ye gobdaws!” Fergus shouted, swaying slightly. Then he promptly passed out in a bush. The Aftermath When Fergus awoke the next morning, head pounding like a drum at a goblin wedding, he found himself surrounded by several concerned villagers. “Fergus… did ye fight off an entire gang of thieves while drunk?” one asked. Fergus groaned. “Aye. But don’t worry. I took care of ‘em.” “How?” Fergus grinned, pointing a thumb at Nigel, who was now wearing one of the thieves’ hats. “With me secret weapon.” From that day forward, Fergus became a local legend. His exploits were sung in taverns, his traps became the stuff of adventurers' nightmares, and Nigel the Badger was promoted to Chief of Security, a title he took very seriously. And as for Fergus? Well, he went right back to drinking, yelling at tourists, and perfecting his latest trap: The Catapult of Shame, which launched particularly persistent thieves directly into their childhood homes. After all, a Guardian’s work is never done.     Love the mischievous magic of Fergus O’Twinkleboots? You can own a piece of his legendary tale! This whimsical artwork, Guardian of the Golden Clover, is available for prints, downloads, and licensing in our Image Archive. Click below to explore: View & Purchase the Artwork

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Warden Gnomes of the Mystic Grove

by Bill Tiepelman

Warden Gnomes of the Mystic Grove

A tale of adventure, mystery, and three grumpy, battle-hardened gnomes who are really just trying to mind their own business. Part One: A Fool’s Errand “You hear that?” Gorrim, the tallest (by an impressive half-inch) of the Warden Gnomes, tilted his head toward the distant crunch of twigs underfoot. He narrowed his eyes beneath his heavy, rune-stitched hat, gripping the pommel of his sword. “Someone’s coming.” “Oh, fantastic,” huffed Baelin, the most cantankerous of the three. “Another dimwit thinking they can plunder our forest for ‘hidden treasures’ or some other nonsense.” He adjusted his ornate battle axe and leaned against the gnarled trunk of an ancient oak. “I say we scare ‘em off. Let’s go full ‘ominous guardian’ routine. Maybe some spooky chanting.” “We did that last time,” Ollo, the youngest (a mere 312 years old), pointed out. “They just screamed and ran in circles until they fell into the bog.” Baelin grinned. “Exactly.” Gorrim sighed, rubbing his temples. “Let’s at least see what kind of idiot we’re dealing with before we start traumatizing them.” The three gnomes peered through the underbrush as a figure stumbled into view—a lanky, wide-eyed human man dressed in what could only be described as ‘fashionably impractical adventuring gear.’ His boots were too clean, his tunic too crisp, and his belt held far too many shiny trinkets for someone who had actually faced any real danger. “Oh, sweet mushroom spirits, he’s a noble,” Ollo muttered. “You can smell the entitlement from here.” “Good evening, fair woodland creatures!” the man announced with an exaggerated flourish. “I am Lord Percival Ravenshade, intrepid explorer, seeker of lost relics, and—” “—and first-place winner of ‘Who’s Most Likely to Get Eaten by a Bear,’” Baelin cut in. Percival blinked. “I—what?” “State your business, long-legs,” Gorrim said, his voice edged with patience that was rapidly wearing thin. “This is protected land.” Percival puffed up his chest. “Ah! But I seek something of great importance! The fabled Gem of Eldertree, said to be hidden within this very forest! Surely, noble gnome-folk such as yourselves would be delighted to assist a humble scholar such as myself!” The gnomes exchanged a look. “Oh, this is gonna be fun,” Ollo murmured. Baelin scratched his beard. “You mean the Gem of Eldertree?” “Yes!” Percival’s eyes gleamed with excitement. “The very same Gem of Eldertree that’s guarded by a bloodthirsty, soul-devouring, absolutely massive spirit-beast?” Percival’s confidence wavered. “…Yes?” Gorrim nodded solemnly. “The one that’s cursed to drive treasure hunters insane with whispering voices until they wander into a nest of venomous shadow-vipers?” Percival hesitated. “…Possibly?” Ollo leaned in conspiratorially. “The same gem that once turned a man’s entire skeleton inside out just for touching it?” Percival gulped. “That one?” Baelin grinned. “Yep.” The nobleman took a deep breath, then squared his shoulders. “No matter the danger, I shall face it with honor! Besides, legends say a trio of wise gnomes knows the way to the gem.” “Hah! Wise gnomes.” Ollo snorted. “Good one.” Gorrim crossed his arms. “And if we do know the way, what makes you think we’d help you?” “Gold!” Percival said brightly, jingling a pouch. “Plenty of it! And fame! Your names will be sung in the halls of kings!” “Oh yes, because that worked out so well for the last guy who came through here,” Baelin muttered. Gorrim sighed deeply. “Against my better judgment… I say we take him.” Baelin stared. “You what?” Ollo clapped his hands together. “Ohhh, this is going to be hilarious.” Gorrim smirked. “We take him… and make sure he fully appreciates the horrors of this forest before we even get close to the gem.” Baelin’s face broke into a wicked grin. “Oh, I like it.” Percival, oblivious, beamed. “Wonderful! Lead the way, my good gnomes!” “Oh, we will,” Ollo muttered as they began their trek into the dark heart of the Mystic Grove. “We most certainly will.”     The Scenic Route to Certain Doom Percival strutted confidently behind the three gnomes, his boots crunching against the damp forest floor. The deeper they went into the Mystic Grove, the darker and more twisted the trees became, their branches curling overhead like skeletal fingers. A faint, eerie whispering echoed through the air—though whether it was the wind or something far more sinister was up for debate. “You know,” Baelin mused, nudging Ollo, “I give him twenty minutes before he cries.” “Ten,” Ollo countered. “Did you see how he flinched when that squirrel sneezed?” Gorrim, ever the responsible one, ignored them. “Alright, Percival. If you really want the Gem of Eldertree, there are some… shall we say… precautionary measures we need to take.” Percival, ever eager, nodded. “Ah, of course! Some kind of magical rite? Perhaps a test of my courage?” Baelin grinned. “Oh, it’s a test all right. First, we need to check if you’re… resistant to the Wailing Mushrooms of Despair.” Percival blinked. “The what now?” “Very dangerous,” Ollo said gravely. “If you hear their cries, you could be overwhelmed with such unbearable existential dread that you forget how to breathe.” Percival paled. “That’s a thing that happens?” Baelin nodded solemnly. “Tragic, really. Just last month, a guy collapsed on the spot. One moment, determined explorer. Next moment, curled up in a fetal position sobbing about how time is a meaningless construct.” Percival looked around nervously. “H-how do I know if I’m… resistant?” Ollo shrugged. “Oh, we’ll know.” They led him to a cluster of large, pulsing fungi with bioluminescent blue caps. Gorrim gave one a light poke, and it released a long, eerie wail that sounded suspiciously like an elderly man muttering, “What’s the point of it all?” Percival yelped and took several steps back. “By the gods! That’s unnatural!” “Hmm.” Ollo stroked his beard. “He didn’t immediately collapse into an existential crisis. That’s promising.” Baelin leaned in. “Think we should tell him they’re just regular mushrooms and the wailing sound is Gorrim throwing his voice?” “Not yet,” Ollo whispered back. “Let’s see how much more we can get away with.” Gorrim cleared his throat. “Alright, Percival. You’ve passed the first test. But the path ahead is dangerous.” Percival straightened up, puffing out his chest again. “I’m ready for anything!” Baelin smirked. “Good. Because the next part of the journey involves the Bridge of Certain Peril.” “Certain… peril?” Percival repeated warily. “Oh, yes,” Ollo said, nodding seriously. “A rickety, ancient bridge stretched across a bottomless chasm. So old, so fragile, that even a slight gust of wind could send a man plummeting into the abyss below.” Percival’s confidence wavered. “I… see.” Moments later, they arrived at said bridge. It was, in reality, a very sturdy, well-maintained stone bridge. The kind you could probably drive a fully armored war elephant across without so much as a wobble. But Percival didn’t need to know that. “There it is,” Baelin said, making his voice tremble just enough to sell the drama. “The most treacherous bridge in all the land.” Percival took one look at it and visibly paled. “It looks… uh… sturdier than I expected.” “That’s what it wants you to think,” Ollo said darkly. “It’s the cursed winds you have to worry about.” “Cursed winds?!” “Oh, yes,” Gorrim said with a straight face. “Unpredictable. Invisible. The moment you least expect it—whoosh! Gone.” Percival gulped. “Right. Yes. Of course.” Taking a deep breath, he stepped cautiously onto the bridge. Baelin, grinning like a madman, subtly cupped his hands and let out a low, ominous whoooooosh. Percival let out a shriek and flung himself flat against the stone, gripping it as if he might be flung into the abyss at any moment. Ollo wiped a tear from his eye. “I’m going to miss him when the forest eats him.” Gorrim sighed. “Alright, enough. Let’s get him to the ruins before he has a heart attack.” Percival, still visibly shaken, scrambled to his feet and hurried to the other side of the bridge, panting heavily. “H-ha! I conquered the Bridge of Certain Peril! That wasn’t so bad!” Baelin slapped him on the back. “Atta boy! Now just one last thing before we reach the temple.” Percival hesitated. “I swear, if it’s another test—” “Oh, no test,” Ollo assured him. “We just need to wake up the guardian.” “The… guardian?” “Yeah,” Baelin said, waving a hand dismissively. “The spirit-beast of Eldertree. Giant, angry, breathes fire, maybe eats souls? Honestly, it’s been a while.” Percival went rigid. “You weren’t… joking about that?” Gorrim smirked. “Oh no. That part’s real.” The trees ahead trembled. A deep, guttural growl echoed through the forest. Baelin grinned. “Welp. You first, brave adventurer.” Percival turned slowly toward them, his expression caught somewhere between utter horror and regret. “Oh,” Ollo whispered. “He’s definitely gonna cry.” To be continued… maybe.     Bring the Magic Home! Love the world of the Warden Gnomes? Now you can bring a piece of their mischievous, mystical adventure into your own space! Whether you want to decorate your walls, challenge yourself with a puzzle, or send a whimsical greeting, we’ve got you covered. ✨ Tapestry – Transform your space with enchanting artwork that captures the magic of the Mystic Grove. 🖼️ Canvas Print – A high-quality piece to add an air of fantasy to any room. 🧩 Puzzle – Test your wits and patience just like our dear Percival. 💌 Greeting Card – Send a message with a touch of fantasy and mischief. Click the links above to grab your favorite magical keepsake and support the artistic adventures of the Warden Gnomes!

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Riding the Rainbow Hummingbird

by Bill Tiepelman

Riding the Rainbow Hummingbird

Deep in the heart of the Enchanted Forest, where the sunlight filtered through the dense canopy like golden syrup and the air was thick with the hum of unseen magic, a certain gnome named Grimble Fizzwhistle was up to no good. Again. “Hold still, you sparkling chicken!” Grimble hollered, clutching at the reins of his highly questionable steed, a giant, iridescent hummingbird named Zuzu. Zuzu, for her part, was not thrilled to have a gnome-sized jockey attempting to direct her aerial maneuvers. She buzzed furiously, her wings a glittering blur, threatening to eject Grimble from her feathery back. “I swear, Zuzu,” Grimble muttered under his breath, “if you dump me in another patch of those stinging nettles, I’ll—well, I’ll…probably just cry again.” Despite his grumbling, Grimble held on tight, his tiny hands gripping the braided spider-silk reins with surprising tenacity. The Plan (Or Lack Thereof) Grimble was on a mission. At least, that’s what he kept telling himself. The truth was, he had very little idea where he was going or why. All he knew was that he had made a slightly drunken wager with his old frenemy, Tibbles Nockbottom, at the Giggling Toadstool Tavern the night before. Tibbles had bet him a month’s worth of honey-mead that Grimble couldn’t find the mythical Golden Nectar—a legendary elixir said to grant the drinker eternal youth and an impeccable singing voice. Grimble had, naturally, accepted the challenge without hesitation. Mostly because he was already three pints in and thought eternal youth sounded like a great way to avoid paying his back taxes. Now, as he soared above the forest, clutching Zuzu’s reins and trying not to look down at the dizzying drop below, he was starting to question his life choices. “All right, Zuzu,” he said, patting her neck with a trembling hand. “Let’s just find this Golden Nectar quickly, and then we can both go home and pretend none of this ever happened. Deal?” Zuzu chirped in response, which Grimble chose to interpret as a begrudging agreement. In reality, Zuzu was plotting the fastest route to the nearest patch of wild orchids, where she could throw Grimble off and snack on some nectar in peace. Enter the Feathered Bandits Just as Grimble was beginning to feel slightly more secure in the saddle, a screeching caw shattered the tranquility of the forest. He looked up to see a gang of magpies swooping toward them, their beady eyes glinting with malice. The leader, a particularly large and scruffy specimen with a missing tail feather, squawked loudly. “Oi! Fancy bird you got there, gnome! Hand her over, and we might let you keep your hat!” “Over my dead body!” Grimble yelled, shaking a tiny fist. “This hat cost me a week’s worth of turnip farming!” The magpies didn’t look impressed. They dove toward him en masse, their wings flapping like a thousand pieces of angry parchment. Zuzu, sensing trouble, let out an indignant chirp and banked hard to the left, narrowly avoiding the dive-bombing birds. Grimble clung on for dear life, his hat flying off in the process. “Not the hat!” he screamed, watching it flutter down into the forest below. “That was my lucky hat!” “Looks like you’re out of luck, short stuff!” the magpie leader cackled, snatching the hat mid-air. “Now scram, or we’ll pluck you bald!” Zuzu, clearly offended by the magpies’ lack of decorum, decided to take matters into her own wings. With a sudden burst of speed, she shot straight up into the sky, leaving the magpies floundering in her wake. Grimble let out a whoop of exhilaration—and then promptly swallowed a bug. “Blasted forest,” he coughed. “Why is everything here out to get me?” The Golden Nectar (Sort Of) After what felt like hours of frantic flying and several near-death experiences, Zuzu finally brought them to a halt in a secluded glade. At the center of the glade stood a single, ancient tree with shimmering golden leaves. At its base was a pool of honey-like liquid that sparkled in the sunlight. “The Golden Nectar!” Grimble exclaimed, sliding off Zuzu’s back and sprinting toward the pool. He dropped to his knees and scooped up a handful of the liquid, his eyes gleaming with triumph. “Tibbles is going to eat his stupid hat when he sees this!” He raised the nectar to his lips—but before he could take a sip, a deep, rumbling voice echoed through the glade. “Who dares disturb my sacred pool?” Grimble froze. Slowly, he turned to see a massive, grumpy-looking toad sitting on a nearby rock. The toad’s eyes glowed with an otherworldly light, and his warty skin shimmered with flecks of gold. “Uh…hello there,” Grimble said, hiding the handful of nectar behind his back. “Lovely weather we’re having, isn’t it?” “Leave,” the toad intoned, “or face my wrath.” “Right, right, of course,” Grimble said, inching backward. “No need for wrath. I’ll just, uh, be on my way…” Before the toad could respond, Zuzu swooped down, grabbed Grimble by the back of his tunic, and hauled him into the air. “Hey!” Grimble protested. “I wasn’t done groveling yet!” The Aftermath By the time they returned to the Giggling Toadstool Tavern, Grimble was exhausted, hatless, and completely nectar-less. Tibbles took one look at him and burst out laughing. “Well, well, well,” he said, clinking his mug of mead against Grimble’s empty one. “Looks like someone owes me a month’s worth of drinks!” Grimble groaned. “Next time,” he muttered, “I’m betting on something sensible. Like a snail race.” But as he glanced at Zuzu, who was perched on the bar and happily sipping a thimbleful of nectar, he couldn’t help but smile. After all, it wasn’t every day you got to ride a rainbow hummingbird.    Bring the Magic Home If Grimble’s mischievous adventure and Zuzu’s dazzling wings brought a little wonder to your day, why not make it a permanent part of your space? Explore our collection of high-quality prints featuring this magical moment: Canvas Prints: Perfect for bringing warmth and whimsy to your walls. Metal Prints: For a sleek, modern display of vibrant color and detail. Acrylic Prints: A glossy finish to make Zuzu’s iridescence truly pop. Tapestries: Add a cozy, magical touch to any room. Start your collection today and let Grimble and Zuzu’s tale inspire your own adventures!

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The Gnome and the Harvest Crown Stag

by Bill Tiepelman

The Gnome and the Harvest Crown Stag

Deep in the Emberwood Forest, where the air shimmered with golden sunlight and the crunch of leaves filled the air, a gnome named Wimble Leafwhistle was up to no good. Wimble, known as the “Acorn Ace,” had a reputation for turning the most serene woodland events into chaotic spectacles. His partner in these escapades? A regal stag named Chestnut, whose magnificent antlers were draped with garlands of acorns, autumn leaves, and berries. “All right, Chestnut,” Wimble said, perched on the stag’s back and adjusting his oversized red hat. “Today, we’re going to show this forest what true artistry looks like. Forget your boring autumn traditions—this year’s Harvest Festival will go down in history!” Chestnut gave a skeptical snort, his breath puffing in the crisp autumn air. But Wimble, as always, ignored him. He had plans. Big, ridiculous plans. The Festival Scene The Harvest Festival was the grandest event in Emberwood. Woodland creatures gathered under the Great Oak to showcase their finest acorns, pies, and decorations. Squirrels chattered excitedly as they displayed acorn sculptures. Hedgehogs offered steaming mugs of mulled cider. Even the ever-grumpy badgers had baked pumpkin tarts for the occasion. Wimble and Chestnut made their entrance with all the subtlety of a falling oak tree. The gnome had tied tiny bells to the stag’s antlers, which jingled loudly as they trotted into the clearing. Chestnut’s antlers sparkled with dew, and Wimble had even strapped a lantern to his saddle for dramatic effect. “Make way!” Wimble called, waving dramatically. “The Harvest Crown Stag and his loyal squire have arrived!” The crowd turned to stare, their chatter dying down. Elder Maple, the no-nonsense squirrel who presided over the festival, narrowed her eyes. “Wimble,” she said slowly, “what are you up to?” “Up to? Me?” Wimble asked, feigning innocence. “I’m simply here to add a touch of class to your humble gathering.” He tugged on Chestnut’s reins, and the stag reluctantly pranced forward, shaking his decorated antlers. The acorns dangling from the garlands clinked together like tiny bells. The Acorn Contest Wimble’s first target was the Great Acorn Contest, a competition where squirrels showcased their most impressive acorn collections. The entries were neatly arranged on a long table, each acorn polished to a glossy shine. Wimble leaned over to inspect them, his beard twitching with mischief. “Very nice, very nice,” he said, picking up a particularly large acorn. “But wouldn’t it be more... exciting if they moved?” Before anyone could stop him, he sprinkled a handful of enchanted “Jitter Dust” over the table. The acorns quivered, then sprouted tiny legs and began scuttling around like frantic beetles. The squirrels shrieked, diving after their runaway acorns. Elder Maple glared at Wimble. “Really?” she demanded. “What?” Wimble said, grinning. “They’re more fun this way!” The Pie Tasting Next up was the Pie Tasting Competition, a highlight of the festival. Hedgehogs, foxes, and even a family of otters had brought their finest baked goods to be judged. Wimble, of course, had no intention of letting this go smoothly. As the judges began sampling the pies, Wimble leaned over to Chestnut. “Watch this,” he whispered, pulling a tiny vial from his pocket. The label read: “Peppery Pop Powder.” With a flick of his wrist, he sprinkled the powder over the pies. Moments later, the judges took their next bites—and immediately began hiccuping tiny flames. The fox judge yelped, fanning his tongue, while the hedgehog rolled on the ground, sending sparks flying. “Fiery flavor!” Wimble declared, clapping his hands. “A bold choice!” Chestnut groaned, shaking his head as the chaos unfolded. The Antler Parade The grand finale of the festival was the Antler Parade, where the forest’s deer displayed their elaborately decorated antlers. Chestnut, with his dazzling crown of acorns and leaves, was a clear favorite—until Wimble decided to “enhance” the competition. “Hold still,” Wimble said, climbing onto Chestnut’s head and sprinkling a few enchanted berries onto the garlands. The berries began to glow, casting a shimmering red light that lit up the entire clearing. “Behold!” Wimble cried as Chestnut stepped into the parade ring. The crowd gasped in awe—but their admiration quickly turned to confusion as the berries began to pop like fireworks. Bright sparks shot into the air, startling the other deer. One buck bolted, scattering ribbons everywhere, while a doe tripped over her own garland. “WIMBLE!” Elder Maple shouted, shaking her tiny fists. “You’ve gone too far this time!” “Too far?” Wimble said, feigning shock. “This is art!” The Escape Realizing he was about to be chased out of the festival (again), Wimble tugged on Chestnut’s reins. “Time to go, buddy!” he said. The stag snorted, clearly unimpressed, but took off at a gallop, his glowing antlers lighting their path through the forest. Behind them, Elder Maple shouted, “You’re banned from the festival for life, Wimble!” “Promises, promises!” Wimble called over his shoulder, laughing. The Aftermath Later that evening, as they rested under a golden maple tree, Wimble patted Chestnut’s side. “You’ve got to admit, we stole the show,” he said, grinning. The stag rolled his eyes but didn’t protest. “Next year,” Wimble continued, “we’ll need to go even bigger. Maybe... enchanted pumpkins? What do you think?” Chestnut let out a long, weary sigh, but Wimble took it as agreement. “Knew you’d be on board,” he said, leaning back against the tree. As the golden leaves drifted down around them, Wimble smiled to himself. Chaos, laughter, and a touch of magic—just another perfect day in the Emberwood Forest.    Bring the Magic of Autumn Home Love Wimble and Chestnut’s mischievous autumn adventure? Capture the vibrant charm and whimsy of their story with our exclusive collection of products inspired by this enchanting tale: Wood Prints: Add a rustic touch to your home decor with this beautifully vibrant scene on wood. Tapestries: Transform your walls into an autumn wonderland with this magical design. Puzzles: Enjoy piecing together the fun of Wimble and Chestnut’s whimsical adventure. Tote Bags: Carry the charm of this magical woodland ride with you wherever you go. Start your collection today and let Wimble and Chestnut bring the beauty and mischief of autumn into your life!

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Riding the Flamewing Through Fall

by Bill Tiepelman

Riding the Flamewing Through Fall

In the heart of the Emberwood Forest, where the leaves burned brighter than the sunset and the air smelled of cinnamon and mischief, there lived a gnome named Bramble Knickerbocker. Known as the “Rascal of the Redwoods,” Bramble’s favorite pastime was finding new ways to spice up the already chaotic forest. Today, however, he wasn’t working alone. He had a secret weapon—a small but fiery leaf dragon named Flamewing. “All right, Flamey,” Bramble said, adjusting his spectacles as he clambered onto the dragon’s back. “Today, we’re going to turn this forest upside down. Imagine it: squirrels scrambling, acorns flying, and me, the undisputed king of autumn pranks!” Flamewing snorted, a puff of golden sparks escaping from his nostrils. He flicked his tail, scattering a flurry of maple leaves behind him. Bramble took that as a yes. “Good lad,” he said, patting the dragon’s glowing, leaf-like scales. “Now, let’s get to work!” The Plan The first stop on Bramble’s list was the Acorn Harvest Festival, a beloved event where woodland creatures competed to see who could gather the most acorns. It was a serious affair—too serious for Bramble’s liking. “Let’s liven things up, shall we?” he said, steering Flamewing toward the clearing where the competition was in full swing. Squirrels darted between the trees, stuffing their cheeks with acorns, while badgers and foxes dragged baskets overflowing with the nutty bounty. Bramble reached into his satchel and pulled out a handful of enchanted acorns he’d “borrowed” from a particularly gullible wizard. “These babies will sprout dancing mushrooms when they hit the ground,” he explained to Flamewing. “Hilarious, right?” Before the dragon could protest, Bramble hurled the acorns into the clearing. They landed with soft thuds, and within seconds, bright orange mushrooms popped up, swaying and twirling to an invisible tune. The squirrels froze mid-chew, their eyes wide. Then the mushrooms started singing—badly. “🎵 Acorns, acorns, tasty and round, plant us here and we’ll dance on the ground! 🎵” Chaos erupted. Squirrels screeched and abandoned their hoards. A badger tripped over his basket, scattering acorns everywhere, while a fox attempted to bite one of the mushrooms, only to recoil in horror as it belted out an off-key solo. “This is gold!” Bramble cackled, holding onto Flamewing’s neck as the dragon hovered above the scene. “Let’s see the council top that for entertainment!” The Autumn Blaze The next stop was the Leaf Carving Contest, a tradition where woodland artists transformed fallen leaves into intricate works of art. Bramble had always found it a bit dull—too much concentration, not enough pandemonium. Naturally, he had a plan to fix that. Flamewing landed softly near the contest, his wings scattering a shower of glowing leaves. The contestants looked up, briefly distracted by the dragon’s radiant entrance. “Don’t mind us,” Bramble called, tipping his hat. “Just passing through!” As the carvers returned to their work, Bramble reached into his satchel again and pulled out a small vial of “Whirlwind Dust.” With a wicked grin, he uncorked the vial and tossed the contents into the air. A gust of wind whooshed through the clearing, sending leaves—and half-finished carvings—spiraling into the sky. “My masterpiece!” a hedgehog cried, leaping after a particularly elaborate oak leaf. A raccoon clung to his table, trying to shield his work from the mini tornado, while a deer watched in resigned silence as her entire collection was carried away. “This might be my best work yet,” Bramble said, watching the chaos unfold. Flamewing, however, was less impressed. He swatted Bramble with his tail, nearly knocking him off the saddle. “All right, all right,” Bramble muttered, rubbing his side. “I’ll dial it back. Happy now?” The Grand Finale The final stop on their tour of mayhem was the Emberwood Great Feast, a grand picnic where every creature brought their finest autumn delicacies. Bramble had no intention of ruining the feast—he wasn’t a monster—but he couldn’t resist adding a little flair. “Watch and learn, Flamey,” he said, pulling out a jar of “Sparkling Spice,” a harmless (but highly dramatic) seasoning that made food glow and emit tiny fireworks. He sprinkled it over the pies, soups, and roasted nuts while the feast-goers were distracted by a singing troupe of chipmunks. When the first fox took a bite of glowing pumpkin pie, his eyes widened in surprise. A burst of tiny fireworks exploded from his mouth, lighting up the table. Soon, the entire feast was a sparkling, crackling spectacle. Laughter filled the clearing as creatures sampled the enchanted dishes, delighted by the unexpected display. “Now this,” Bramble said, leaning back in the saddle, “is how you end a day of mischief.” The Aftermath As the sun set over Emberwood, Bramble and Flamewing lounged on a mossy hill, watching the golden light fade into twilight. “You’ve got to admit,” Bramble said, tossing Flamewing a candied acorn, “that was a pretty spectacular day.” The dragon crunched the acorn thoughtfully, then let out a puff of smoke that Bramble chose to interpret as approval. “See?” Bramble said, grinning. “You’re starting to appreciate my genius.” Just then, a familiar voice echoed through the forest. “BRAMBLE KNICKERBOCKER!” It was Elder Maple, head of the forest council, and she did not sound pleased. “Time to go!” Bramble said, leaping onto Flamewing’s back. The dragon took off, his fiery wings scattering leaves in every direction. As they soared into the night, Bramble couldn’t help but laugh. Mischief, magic, and a touch of chaos—what more could a gnome ask for?    Bring the Magic of Autumn Home Love Bramble and Flamewing’s mischievous autumn adventure? Bring the vibrant spirit of their tale into your home with our exclusive collection of stunning products: Tapestries: Add warmth and whimsy to your walls with this radiant autumn design. Metal Prints: Perfect for showcasing the brilliance of Bramble and Flamewing in sleek, modern style. Puzzles: Piece together the magic of this autumn escapade with a fun, family-friendly puzzle. Fleece Blankets: Cozy up this fall with a soft, vibrant blanket inspired by this enchanting scene. Start your collection today and let Bramble and Flamewing’s fiery adventure bring a touch of magic to your space!

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Petals, Pranks, and Tiny Adventures

by Bill Tiepelman

Petals, Pranks, and Tiny Adventures

In the heart of the Wildflower Woods, where the air shimmered with golden pollen and the mushrooms grew as plump as pillows, there lived a gnome named Wibble Thistlewhisker. Known as the forest’s resident troublemaker, Wibble was always up to something—usually something ridiculous. Today, however, he had surpassed himself. He’d recruited a fawn named Petal, whose dainty steps and flower-crowned antlers made her the picture of woodland elegance. Wibble, of course, had other plans. “All right, Petal,” Wibble said, adjusting his red hat and climbing onto her back. “Today, we’re going to prank the forest council and prove that mischief and flowers can coexist beautifully!” Petal blinked her enormous eyes, as if to ask, “Are you sure about this?” But Wibble was already busy tying a garland of wildflowers to her tail, giggling to himself. “Just wait until they see this masterpiece,” he said. “It’s going to be legendary!” The Plan The forest council, a stern group of rabbits, badgers, and a very grumpy owl named Hoarfrost, had gathered in their usual spot under the Great Oak. They were in the middle of their annual meeting, discussing serious matters like squirrel thefts and the mushroom tax. Wibble had overheard their plans earlier and decided it was the perfect opportunity for some “creative intervention.” “We’ll make our entrance during the ‘important announcements,’” Wibble explained to Petal as they approached the meeting. “I’ll deliver my ‘surprise speech,’ and you… you’ll dazzle them with your flower power.” Petal flicked her ears, unconvinced. “Don’t worry,” Wibble said. “I’ve got it all figured out.” The Entrance As Hoarfrost droned on about moss shortages, a burst of petals suddenly filled the clearing. The council looked up in confusion as Wibble and Petal emerged from the underbrush, her antlers crowned with roses and her tail trailing a garland of daisies. “Behold!” Wibble shouted, standing proudly on Petal’s back. “The Flower King has arrived to grace you with his wisdom!” The council stared in stunned silence. Hoarfrost narrowed his eyes. “What is the meaning of this?” he hooted. “We’re in the middle of a serious discussion!” “Serious discussions are overrated,” Wibble replied, grinning. “What this forest needs is a little whimsy! A little… excitement!” He clapped his hands, and the garland tied to Petal’s tail released a flurry of enchanted pollen into the air. Within moments, the rabbits began sneezing uncontrollably, and the badgers’ fur turned bright pink. “WIBBLE!” Hoarfrost bellowed, flapping his wings. “What have you done?!” The Chaos Petal, spooked by the sudden commotion, bolted. Wibble clung to her back as she leapt over mushrooms and wove through the trees, scattering petals and pollen in her wake. Behind them, the council scrambled to regain order. The rabbits sneezed themselves into a pile of dandelions, and the badgers chased their pink reflections in a nearby stream. Hoarfrost took to the air, feathers ruffled and furious. “This is not what I meant by ‘dazzle,’ Petal!” Wibble shouted as they galloped through the forest. Petal ignored him, too busy fleeing the chaos she’d unwittingly caused. Behind them, Hoarfrost’s voice echoed through the trees. “Come back here, you meddling menace!” The Grand Finale Eventually, Petal skidded to a stop in a meadow filled with golden sunlight. Wibble slid off her back, dizzy but exhilarated. “Well,” he said, brushing petals off his tunic, “that could’ve gone better. But did you see the look on their faces? Priceless!” Petal gave him a withering look and flicked her garland-free tail at him. “Don’t be like that,” Wibble said, grinning. “You were the star of the show! Everyone will be talking about this for weeks!” Just then, Hoarfrost swooped down, his feathers still coated in glittery pollen. “You,” he growled, pointing a talon at Wibble, “are banned from all future council meetings!” “What a tragedy,” Wibble replied with mock sincerity. “I was really looking forward to next year’s moss inventory report.” Hoarfrost glared at him for a long moment before flapping back toward the Great Oak. “Don’t say I didn’t warn you!” he called over his shoulder. The Aftermath As the forest slowly returned to normal, Wibble and Petal lounged in the meadow, watching butterflies flit among the flowers. “You know,” Wibble said, “we make a pretty good team. Mischief and elegance—who would’ve thought?” Petal nibbled on a patch of clover, clearly unimpressed. “Fine, fine,” Wibble said. “Next time, I’ll let you pick the prank. Deal?” Petal flicked her ear in what Wibble chose to interpret as agreement. As they made their way back to the village, Wibble couldn’t help but smile. Life in the Wildflower Woods was never dull—especially when you had a partner as stylish as Petal.    Bring the Whimsy Home Love Wibble and Petal’s mischievous adventure? Bring the charm and magic of their story into your home with our exclusive collection of whimsical products: Tapestries: Add a splash of whimsy and color to your walls with this enchanting woodland design. Canvas Prints: Perfect for showcasing the magical duo in vibrant, high-quality detail. Puzzles: Piece together the fun and beauty of Wibble and Petal’s adventure with this delightful puzzle. Stickers: Add a whimsical touch to your favorite items with adorable, high-quality stickers. Start your collection today and let Wibble and Petal bring a little mischief and magic into your life!

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Holiday Mischief with the Reindeer Rider

by Bill Tiepelman

Holiday Mischief with the Reindeer Rider

In the heart of the Snowdrop Forest, where icicles glittered like chandeliers and snowflakes fell as soft as whispers, the annual Festival of Antlers was underway. Every winter, the reindeer gathered to show off their most dazzling decorations, from gold garlands to glittering baubles. For the forest folk, it was the highlight of the season. For Burlap Tinseltoes, the gnome with a reputation for mischief, it was an irresistible opportunity. “This year,” Burlap announced, adjusting his oversized red hat dusted with snow, “I’m going to steal the spotlight—literally.” He stood in front of his trusty steed, a reindeer named Jinglehoof, who looked less than thrilled. “With your antlers and my genius, we’ll be the talk of the festival. All we need are a few... adjustments.” Jinglehoof let out a resigned snort as Burlap pulled a satchel from his sled. Inside was an assortment of ornaments, tinsel, and something ominously labeled “glow powder.” “Trust me,” Burlap said with a wink. “This is going to be spectacular.” The Decorating Disaster As the sun set, Burlap began his masterpiece. He wove strings of twinkling lights through Jinglehoof’s antlers, hung shiny red and gold ornaments at every available branch, and tied a glittery bell to the reindeer’s tail. For the grand finale, he sprinkled the glow powder over everything. “It’s enchanted,” Burlap explained as Jinglehoof shook glitter out of his fur. “When the moonlight hits it, you’ll sparkle like the Northern Lights!” The reindeer in the neighboring stalls looked on with a mix of admiration and secondhand embarrassment. “You’ll thank me later,” Burlap said, stepping back to admire his handiwork. Jinglehoof now resembled a cross between a Christmas tree and a firework display. “Perfection!” Burlap declared. “Now, let’s make an entrance.” The Festival Begins The Festival of Antlers was held in a snowy clearing lit by glowing lanterns. Reindeer paraded through the crowd, their antlers adorned with ribbons, garlands, and other festive decorations. The forest folk clapped and cheered, marveling at the creativity on display. Then came Burlap and Jinglehoof. Or, more accurately, Burlap came riding in at full speed, waving like a maniac while Jinglehoof galloped reluctantly into the clearing. The reindeer’s antlers lit up like a disco ball, scattering beams of multicolored light across the snow. The crowd gasped, then burst into laughter and applause. “Ladies and gentle-creatures!” Burlap announced, standing on Jinglehoof’s back and nearly toppling off. “Behold the most dazzling display in Festival history! Feast your eyes on Jinglehoof, the Reindeer of Radiance!” The crowd roared with laughter and cheers, but not everyone was impressed. Elder Hollyhorn, the head judge of the Festival, stepped forward, her antlers dripping with icicles. “This is highly unconventional,” she sniffed, glaring at Burlap. “And... is that glitter?” “Not just glitter,” Burlap said with a grin. “Magically enhanced glitter.” He snapped his fingers, and the glow powder activated. Jinglehoof’s antlers sparkled so brightly they could be seen from the next village. The crowd “ooohed” and “aaahed” as Elder Hollyhorn squinted in disapproval. The Mishap As Burlap was basking in his triumph, a wayward squirrel, hypnotized by the glittering antlers, leapt onto Jinglehoof’s head. The reindeer reared in surprise, sending Burlap tumbling into a snowdrift. The squirrel, now clinging to the antlers, panicked and accidentally triggered the bell on Jinglehoof’s tail. The enchanted bell let out a loud, echoing chime that startled every reindeer in the clearing. Chaos erupted. Reindeer dashed in every direction, their ornaments flying off like festive shrapnel. A garland-wearing fox tried to calm the crowd but ended up tangled in a string of lights. Elder Hollyhorn was nearly trampled by a stampede of candy-cane-clad fawns. Burlap poked his head out of the snow just in time to see Jinglehoof racing toward the forest, still glowing like a meteor. “Come back!” Burlap shouted, scrambling to his feet. “We haven’t even taken our victory lap!” The Aftermath It took an hour to round up the runaway reindeer, and by the time Jinglehoof was retrieved, his decorations were askew, and Burlap was banned from entering the Festival “for the foreseeable future.” Elder Hollyhorn handed him a broom and pointed at the glitter-covered clearing. “Start sweeping,” she said sternly. Burlap sighed but couldn’t suppress a grin as he watched the crowd chatter excitedly about the night’s events. Sure, it hadn’t gone exactly as planned, but he’d succeeded in making the Festival unforgettable. “Not bad for a gnome with a bag of glitter,” he muttered, sweeping up a pile of glow powder. Jinglehoof nudged him with his nose, looking equally tired and amused. Burlap patted his glowing antlers. “Same time next year?” he asked. The reindeer snorted, which Burlap took as a yes. As he trudged home through the snow, Burlap was already scheming his next big idea. After all, the holidays weren’t about perfection—they were about fun, laughter, and just a little bit of chaos.    Bring the Holiday Magic Home Love Burlap and Jinglehoof’s festive mischief? Bring the joy and laughter of their holiday adventure into your home with our exclusive collection of whimsical products: Tapestries: Add a touch of festive charm to your walls with this magical winter scene. Throw Pillows: Cozy up with Burlap’s mischief and Jinglehoof’s glowing antlers on a comfy holiday pillow. Puzzles: Piece together the fun with a delightful puzzle featuring this whimsical duo. Greeting Cards: Share the laughter and festive spirit with friends and family through these charming holiday cards. Start your collection today and let Burlap and Jinglehoof bring the magic of the holidays to your home!

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The Gnome and the Snail Express

by Bill Tiepelman

The Gnome and the Snail Express

The Enchanted Forest wasn’t known for its speed. Most of its residents were content to amble along mossy trails, admire glowing mushrooms, and take the occasional nap in a patch of sunlight. But none were slower—or more determined—than Gnorman the Gnome’s latest companion: an enormous snail named Whiskers. “This is it, Whiskers,” Gnorman said, adjusting his bright red hat as he perched on the snail’s glistening shell. “Our chance to make history! We’re going to win the Great Forest Derby and prove that slow and steady doesn’t just win races—it humiliates smug rabbits along the way!” Whiskers made no response, as he was preoccupied with nibbling on a particularly juicy patch of moss. Gnorman took this as a sign of agreement. “That’s the spirit!” he said, giving the snail’s shell a confident pat. “Now, let’s talk strategy.” The Great Forest Derby The Derby was an annual event, notorious for attracting all kinds of eccentric competitors. There were the squirrels, who cheated by launching themselves from tree to tree. There was a team of field mice with a cart pulled by a very confused hedgehog. And, of course, there was Gnorman’s arch-nemesis, Thistle the Hare, whose cocky grin and perfect teeth made Gnorman’s beard bristle with irritation. “What’s that, Gnorman?” Thistle called as he hopped over. “Trading in your boots for a snail? I’d tell you to try and keep up, but… well, we both know that’s not happening.” “Laugh it up, carrot-breath,” Gnorman snapped. “This snail is a precision-engineered racing machine. We’re going to wipe the mossy floor with you!” Thistle snorted. “I’ll save you a spot at the finish line—about three hours after I get there.” With that, the hare bounded away, leaving Gnorman seething. “Don’t listen to him, Whiskers,” he muttered. “We’ve got this in the bag. Probably.” The Race Begins The starting line was a chaotic mess of creatures, all jostling for position. Gnorman tightened his grip on the reins he’d fashioned out of vine and gave Whiskers an encouraging nod. “All right, buddy. Nice and steady. Let’s show these amateurs how it’s done.” The whistle blew, and the racers exploded into motion—or, in Whiskers’ case, a leisurely slide forward. Squirrels darted ahead. Mice squeaked commands to their hedgehog. Thistle the Hare was already a blur in the distance. Gnorman, however, remained calm. “Patience, Whiskers,” he said. “Let them tire themselves out. We’ll make our move when it counts.” By the time they reached the first checkpoint, Whiskers had managed to overtake a tortoise (who had paused for a snack) and a beetle (whose enthusiasm had been derailed by an ill-timed nap). Gnorman was feeling smug—until he noticed a familiar figure lounging on a rock up ahead. “What took you so long?” Thistle called, tossing a carrot in the air and catching it in his mouth. “Did you stop for sightseeing? Oh wait—you’re riding a snail. That’s sightseeing.” “Keep laughing, fuzzball,” Gnorman muttered under his breath. “You won’t be so smug when Whiskers and I pull off the upset of the century.” The Prank At the halfway point, Gnorman decided it was time for a little mischief. Reaching into his satchel, he pulled out a pouch of pixie dust he’d “borrowed” from a friendly sprite. “This ought to spice things up,” he said, sprinkling the glittering powder along Whiskers’ trail. Moments later, chaos erupted. The hedgehog pulling the mice’s cart sneezed violently, sending the cart careening off the trail. A flock of sparrows, mesmerized by the sparkling dust, began dive-bombing Thistle, who flailed wildly in an attempt to fend them off. “What the—?!” Thistle shouted as a particularly bold sparrow made off with his carrot. “Who’s responsible for this madness?!” Gnorman tried to look innocent, though his uncontrollable giggling didn’t help. “Just a bit of friendly competition!” he called out, clutching Whiskers’ reins as the snail glided serenely past the chaos. “You’re welcome!” The Final Stretch By the time they reached the final leg of the race, Thistle had recovered and was closing in fast. Gnorman could see the finish line up ahead, but Whiskers was beginning to slow down. “Come on, buddy,” he urged. “Just a little farther! Think of the glory! Think of the… uh… extra moss I’ll bring you if we win!” Whiskers perked up at the mention of moss and surged forward with surprising speed. Gnorman whooped as they crossed the finish line just ahead of Thistle, who skidded to a halt in disbelief. “What?! No!” the hare yelled. “That’s impossible! You cheated!” “Cheating?” Gnorman said, feigning outrage. “That’s a serious accusation, Thistle. I’ll have you know this victory was entirely due to Whiskers’ superior athleticism and my expert coaching.” The crowd erupted in applause and laughter as Gnorman accepted his prize: a golden acorn trophy and a year’s worth of bragging rights. “Slow and steady wins the race,” he said with a wink, holding the trophy aloft. “And never underestimate a gnome with a good sense of humor—and a big bag of pixie dust.” Whiskers, now happily munching on a fresh patch of moss, seemed entirely uninterested in the glory. But Gnorman didn’t mind. He had a trophy, a story for the ages, and the satisfaction of wiping the smug grin off Thistle’s face. Life in the Enchanted Forest didn’t get much better than that.     Bring the Whimsy Home Love Gnorman and Whiskers’ hilarious journey? Bring their delightful adventure into your home with these magical products, inspired by the whimsical world of the Enchanted Forest: Tapestries: Add a touch of fantasy to your walls with this vibrant and enchanting design. Canvas Prints: Perfect for bringing Gnorman and Whiskers’ adventure to life in your favorite space. Puzzles: Piece together the fun with a playful and charming puzzle featuring this whimsical duo. Tote Bags: Take the magic on the go with a stylish tote bag perfect for daily adventures. Start your collection today and let Gnorman and Whiskers bring a bit of mischief and magic to your life!

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Frog Rodeo: Gnome Style

by Bill Tiepelman

Frog Rodeo: Gnome Style

In the heart of the Enchanted Forest, where mushrooms glowed like tiny disco balls and the rivers gurgled with laughter, a gnome named Blimble Puddleflap was preparing for his greatest—and most ridiculous—feat yet: a frog rodeo. Blimble wasn’t known for his practicality or restraint. No, his reputation was built on an endless string of outrageous stunts and pranks that left the forest’s inhabitants either chuckling or plotting revenge. Today’s prank, however, was destined to become legendary. The Plan It all started in the Giggling Lily Tavern the night before, when Blimble overheard a particularly smug chipmunk boasting about his "record-setting" acorn collection. "I could ride a frog across the stream and still gather more acorns than you!" the chipmunk had declared. Blimble, fueled by three mushroom ales and an overabundance of confidence, had leapt onto the table and shouted, "Ride a frog? I’ll ride one so fast it’ll look like a green lightning bolt streaking through the forest!" By morning, the entire forest had heard about Blimble’s bold claim. To back out now would be social suicide. Fortunately, Blimble had a plan. Unfortunately, it was a terrible one. "All right, Ribsy," Blimble said, addressing the enormous, lime-green frog he’d “borrowed” from a lily pad in Tadpole Cove. Ribsy, whose idea of excitement involved sitting very still and occasionally catching a bug, was less than thrilled about the arrangement. “We’re going to make history!” Blimble continued, oblivious to Ribsy’s expression of froggy dread. “I’ll ride you like the wind, and you’ll become the fastest frog this forest has ever seen!” The Ride Begins The clearing by the stream was packed with forest creatures, all eager to witness Blimble’s latest shenanigan. Rabbits, squirrels, and even a few skeptical hedgehogs gathered at the water’s edge. The chipmunk from the tavern was front and center, munching on an acorn and smirking. "This should be good," he muttered. “Ladies and gentle-creatures!” Blimble announced, standing on Ribsy’s back like a pint-sized circus performer. “Prepare to witness the grandest, most daring frog rodeo in history!” Before anyone could respond, Ribsy let out a startled croak as Blimble tugged on the makeshift reins (woven from spider silk, because of course). The frog launched forward with a panicked leap, sending a spray of water across the cheering crowd. “Yeehaw!” Blimble hollered, throwing his arms in the air. “Look at us go, Ribsy! We’re unstoppable!” “Ribbit,” Ribsy croaked, which roughly translated to, “Please let this nightmare end.” The Chaos Unfolds As Ribsy bounded toward the stream, Blimble’s showmanship quickly devolved into chaos. A miscalculated leap sent them careening into a patch of glowing mushrooms, which exploded into a cloud of glittery spores. The crowd erupted in laughter as Blimble emerged from the sparkling haze, clinging to Ribsy’s back with one hand and waving a tiny cowboy hat with the other. “Still going strong!” Blimble shouted, though his grip was slipping and Ribsy looked ready to file a restraining order. Things took a turn for the worse when a dragonfly, apparently offended by the disturbance, decided to join the fray. It swooped down and began dive-bombing Blimble, who swatted at it wildly. “Back off, you oversized mosquito!” he yelled, inadvertently letting go of the reins. Now completely out of control, Ribsy veered toward the stream and leapt with all the grace of a cannonball. They landed in the water with a colossal splash, soaking the front row of spectators and dislodging a nearby family of ducks. Blimble resurfaced moments later, sputtering and still clinging to Ribsy, whose expression now read as “utter resignation.” The Aftermath By the time Ribsy paddled to the far side of the stream, the crowd was in stitches. Even the smug chipmunk was laughing so hard he dropped his acorn. Blimble, dripping wet and covered in glittery mushroom spores, climbed off Ribsy and took a dramatic bow. “Thank you, thank you!” he said, ignoring the fact that Ribsy was already hopping away as fast as his froggy legs could carry him. “And that, my friends, is how you ride a frog like a champion!” The chipmunk approached, still chuckling. “I’ll admit, Puddleflap, that was…impressive. Ridiculous, but impressive.” Blimble grinned. “Ridiculous is my middle name! Well, technically it’s ‘Ezekiel,’ but you get the idea.” The crowd dispersed, still laughing and chattering about the spectacle. Blimble, now alone by the stream, looked around for Ribsy, only to realize the frog had vanished. “Eh, can’t blame him,” Blimble said with a shrug. “I’d probably hop away too.” As he wrung out his hat and started the soggy walk back to his mushroom cottage, Blimble couldn’t help but smile. Sure, he was wet, exhausted, and slightly traumatized by the dragonfly, but he’d done it. He’d turned a ridiculous boast into an even more ridiculous reality—and had the glittery mushroom spores to prove it. “Next time,” he muttered to himself, “I’m riding a squirrel.”    Bring the Fun Home Love the hilarity of Blimble and Ribsy’s wild ride? Bring their whimsical adventure into your life with our exclusive collection of high-quality products featuring this unforgettable scene: Tapestries: Transform your space with the vibrant energy of this whimsical artwork. Wood Prints: Add a rustic touch to your decor while showcasing Blimble’s froggy antics. Puzzles: Relive the fun piece by piece with a challenging and delightful puzzle. Greeting Cards: Share a laugh with friends and family with these charming cards. Start your collection today and let Blimble and Ribsy bring a splash of humor and magic to your life!

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Streamside Shenanigans with the Gnome and Frog

by Bill Tiepelman

Streamside Shenanigans with the Gnome and Frog

Deep in the heart of the Goldenwood Forest, where the mushrooms glowed like lanterns and butterflies flitted with wings dusted in starlight, a gnome named Gimble Tinklestump was busy planning his next great prank. Known far and wide among the forest folk as the “Giggling Menace,” Gimble had a reputation for creating chaos—and today, his target was none other than Old Tadwick, the grumpiest toad this side of the babbling brook. Perched atop his trusty steed—a massive, lime-green frog named Blep—Gimble adjusted his red hat and grinned. “All right, Blep,” he said, patting the frog’s broad, slippery head. “Let’s give Tadwick something to croak about!” Blep let out a deep, resonant “RIBBIT” and leapt forward, bounding through the forest with the grace of a wet potato. Gimble, clutching the frog’s reins, laughed maniacally as they approached the stream where Old Tadwick held court. The toad, infamous for his booming voice and no-nonsense attitude, was sunbathing on a mossy rock, his warty face set in a permanent scowl. The Setup Gimble and Blep stopped a few paces away, hiding behind a clump of oversized mushrooms. “All right, here’s the plan,” Gimble whispered, leaning down to Blep. “We’re going to convince Tadwick that the forest council voted to make me the new ‘Stream Keeper.’ He’ll lose his warts when he hears that!” Blep blinked slowly, which Gimble interpreted as enthusiastic agreement. Pulling a makeshift “crown” out of his satchel (it was actually a very battered teacup), Gimble hopped off Blep’s back and placed it on his head at a jaunty angle. He then stepped into the clearing with an exaggerated bow. “Greetings, Tadwick the Mighty!” he called out, his voice dripping with mock reverence. Tadwick cracked one beady eye open. “What do you want, Tinklestump?” he growled. “And why are you wearing a teacup?” “Ah, I see you’ve noticed my regal headwear!” Gimble said, puffing out his chest. “I come bearing important news, old friend. The council has decided that I, Gimble Tinklestump, shall be the new Stream Keeper!” Tadwick snorted. “The Stream Keeper? You? Don’t make me laugh.” “It’s true!” Gimble insisted. “As Stream Keeper, it’s my duty to enforce all forest laws. And, uh…” He quickly improvised, “To collect taxes. Yes, taxes! Starting with you, Tadwick.” The Prank Unfolds Tadwick’s eyes narrowed. “Taxes? What nonsense are you spouting now?” “Oh, it’s not nonsense,” Gimble said, trying to keep a straight face. “Blep, bring forth the ‘Official Tax Ledger.’” From behind the mushrooms, Blep hopped into view carrying a large leaf in his mouth. Gimble had scrawled a series of illegible scribbles on it in berry juice, which he now brandished triumphantly. “Behold! The taxes you owe are listed right here. Let’s see… Ah yes, one dozen crickets, three dragonfly wings, and a bottle of swamp juice.” Tadwick sat up straighter, his warty brow furrowing. “This is absurd! I don’t owe you anything!” “Defiance of the Stream Keeper is a serious offense,” Gimble said gravely. “I could have you banished to the Mud Flats!” At this, Blep let out an enormous croak, which Gimble had trained him to do on cue. The sound was so loud it made the nearby butterflies scatter in panic. Tadwick flinched but quickly regained his composure. “You’re bluffing,” he said. “You’re always bluffing, Tinklestump.” “Am I?” Gimble asked, raising an eyebrow. He turned to Blep and said, “Plan B.” Without hesitation, Blep lunged forward, snatched Tadwick’s mossy rock with his sticky tongue, and yanked it into the stream. The sudden splash sent water cascading over Tadwick, drenching him from head to toe. “MY ROCK!” Tadwick bellowed, flailing in the shallow water. “You little pest! Give it back!” “Stream Keeper rules, I’m afraid!” Gimble called out, doubling over with laughter. “All rocks are property of the council now!” The Great Escape Realizing that an enraged Tadwick was now charging toward them, Gimble scrambled back onto Blep’s back. “Time to go!” he shouted, and Blep launched into the air with a mighty leap, clearing the stream in one bound. Tadwick skidded to a halt at the water’s edge, shaking his fist. “You’ll pay for this, Tinklestump!” the toad roared. “Just you wait!” “Add it to my tab!” Gimble yelled over his shoulder, tears of laughter streaming down his face. “And don’t forget to pay your taxes!” As Blep carried him deeper into the forest, Gimble couldn’t stop chuckling. Sure, Tadwick would probably try to retaliate in some hilariously ineffective way, but that was half the fun. For Gimble, life was all about finding the next laugh—and with Blep by his side, the possibilities were endless. “Good work today, Blep,” he said, patting the frog’s head. “Tomorrow, we prank the squirrels.” Blep croaked in agreement, and together, they disappeared into the glowing depths of the Goldenwood, leaving behind a very wet and very grumpy toad.    Bring the Whimsy Home Enjoyed Gimble and Blep's mischievous adventure? Let their antics brighten up your day with stunning products that showcase their hilarious escapade. Check out these magical options: Tapestries: Add a whimsical touch to your walls with this vibrant design. Puzzles: Piece together the laughter with a puzzle that captures the scene's playful spirit. Framed Prints: Perfect for framing Gimble and Blep’s hilarious adventure in your favorite space. Tote Bags: Take the fun wherever you go with a stylish and practical tote. Choose your favorite and let Gimble and Blep’s shenanigans become a part of your daily adventures!

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The Gnome and the Glittering Dragonfly

by Bill Tiepelman

The Gnome and the Glittering Dragonfly

Deep in the heart of the enchanted Blackthorn Forest, where mushrooms glow and trees gossip louder than the village blacksmith, lived a gnome named Thimblewick Featherfoot—“Thim” to his friends, if he had any. Thim wasn’t your average gnome. He hated gardening, scoffed at baking pies, and, worst of all, despised mushrooms. Instead, he had a singular obsession: riding dragonflies. Now, riding dragonflies wasn’t exactly encouraged among gnomes. For one, dragonflies were notoriously difficult to saddle. They were also prone to fits of ego if you complimented their wings too much. But Thim had spent years perfecting his craft, whispering sweet nothings to the glimmering insects and bribing them with honeydew and compliments like, "Oh, you magnificent flitter-beast, your wings could shame the stars!" On one fateful morning, as the sunlight filtered through the forest canopy in golden beams, Thim stood at the edge of the babbling Brooklynn Stream. Clad in his finest red hat (with a jaunty tilt, thank you very much) and freshly polished boots, he whistled a jaunty tune. Moments later, his pride and joy descended from the treetops with a dramatic flourish. Her name was Glitterbug—a dragonfly the size of a corgi, with eyes that shimmered like disco balls and wings that refracted light into rainbows. "Ah, my glorious Glitterbug," Thim cooed, adjusting his glasses. "Ready for another daring escapade?" Glitterbug didn’t respond verbally—she wasn’t that kind of dragonfly—but the enthusiastic flap of her wings told him she was game. The Takeoff Strapping on a harness made of enchanted spider silk (don’t ask where he got it), Thim hopped onto Glitterbug’s back with the grace of a potato rolling off a table. “Onward, my majestic steed!” he cried, pointing dramatically toward the horizon. Glitterbug launched into the air, and Thim immediately regretted skipping breakfast. The rush of wind slapped his face, and his stomach did somersaults as they careened over the forest canopy. Below, squirrels paused mid-nut-chew to gawk, and a family of raccoons applauded politely. Thim waved back, feeling like the hero he always knew he was. The ride started smoothly—too smoothly, in fact. As they soared over the Whispering Pines, Thim spotted a flock of pixies having a tea party in the clouds. He tipped his hat to them, but they only glared back. "Oi, Glitterbug!" Thim shouted over the wind. "How about we show those snooty pixies some real aerobatics, eh?" Before Glitterbug could protest (or maybe she was just thrilled by the idea), Thim pulled the reins, and the dragonfly spiraled into a corkscrew maneuver that would have made a hawk jealous. The pixies gasped and spilled their tea. "Gnome!" one shouted. "You’ll pay for that!" "Put it on my tab!" Thim hollered back, laughing so hard he nearly fell off. The Trouble Begins As they soared over the shimmering Moonlit Marshes, things took a turn. A sudden gust of magical wind—likely stirred up by an annoyed wizard with bad aim—sent Glitterbug veering sideways. Thim clung to the reins for dear life, his hat flying off into the marsh below. "My hat!" he yelled, scandalized. "That was limited edition!" Worse still, the gust had brought unwanted company. A flock of Gremlock Crows, infamous for their love of shiny objects, spotted Glitterbug’s iridescent wings and decided they’d like to add her to their collection. "Shoo!" Thim shouted, waving his arms. "She’s not for sale!" But the crows cackled and dove after them like feathery missiles. "Glitterbug, evasive maneuvers!" Thim barked, and the dragonfly obeyed. They looped and zigzagged through the sky, narrowly avoiding the snapping beaks of the greedy birds. At one point, Thim grabbed a stale biscuit from his pocket and hurled it at the crows. "Fetch, you winged hooligans!" It worked, momentarily distracting the flock as they squabbled over the snack. But their relief was short-lived. Just as they escaped the crows, they entered the territory of the dreaded Fangtooth Fishers—giant, airborne fish with glowing eyes and a penchant for anything gnome-sized. The Great Escape "Oh, come on!" Thim groaned as one of the fish lunged at them, its mouth full of needle-sharp teeth. "Why does everything in this forest want to eat me? I’m mostly beard!" Glitterbug darted left, then right, dodging the snapping jaws of the fish with astonishing agility. Thim, meanwhile, rummaged through his bag of tricks. He pulled out a vial of Pixie Dust™ ("Guaranteed to Sparkle") and hurled it at their pursuers. The cloud of glittery powder exploded in a dazzling display, confusing the fish and sending them floundering back into the marsh below. As the dust settled, Glitterbug flew higher, carrying them above the chaos. Thim let out a triumphant laugh, patting his trusty dragonfly on the head. "That’s my girl! We make quite the team, don’t we?" Glitterbug buzzed in agreement—or maybe she was just hungry. A (Mostly) Happy Ending They eventually landed safely back at the Brooklynn Stream, where Thim collapsed onto the mossy ground, utterly exhausted but grinning from ear to ear. "What an adventure, Glitterbug!" he said, reaching for his bag. "Next time, we bring snacks and a helmet. And maybe a flamethrower." Glitterbug gave him a look that clearly said, "Next time? You’re kidding, right?" before fluttering off to rest on a nearby flower. As Thim lay there, staring up at the sky, a passing squirrel dropped his hat onto his chest. "Ah, you magnificent tree rat," Thim murmured. "You’re invited to the victory party." And thus, Thimblewick Featherfoot’s legend grew, cementing his reputation as the gnome who dared to dream big—and occasionally got chased by flying fish. Somewhere, deep in the forest, the pixies were still plotting their revenge. But that, dear reader, is a story for another day.    Bring the Magic Home Love the whimsical world of Thimblewick Featherfoot and Glitterbug? You can now capture the enchantment of their daring adventures with beautifully crafted products inspired by "The Gnome and the Glittering Dragonfly". Perfect as gifts or for adding a touch of fantasy to your daily life, these items are a must-have for any fan of magical tales! Tapestries – Transform any space into an enchanting forest scene with this stunning artwork. Puzzles – Piece together the magic, one puzzle at a time, and relive the adventure! Tote Bags – Carry a bit of whimsy with you wherever you go with these vibrant, practical bags. Metal Prints – Showcase the brilliance of this fantasy tale with high-quality metal prints that capture every dazzling detail. Explore the full collection and bring home a piece of the magic today! Click here to view all available products.

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Gnome in Chrome at Twilight

by Bill Tiepelman

Gnome in Chrome at Twilight

Meet Grimble “Greasefinger” McThorn—a gnome with a taste for chrome, a heart for mischief, and an unbreakable loyalty to the open road. Grimble wasn’t your typical lawn gnome, no sir. While others spent their days smiling politely at passing squirrels, Grimble had a bigger agenda: causing mayhem across the highways and deserts of Gnomeland. With his black helmet, leather vest, and trademark smirk, he was ready to take on the world—or at least prank it to pieces. The Legend of The Twilight Ride The story begins one fateful evening when Grimble heard tales of an enchanted bar known as "The Toad's Last Sip." This was no ordinary watering hole; it was a place where gnomes went for drinks so strong they’d leave you thinking you could ride a unicorn bareback through a thunderstorm. But more importantly, it was rumored that on this particular night, the bar was hosting the “Twilight Rider’s Challenge,” a legendary bike rally where pranks weren’t just welcomed—they were expected. Grimble’s eyes sparkled under his helmet. “A place where chaos is encouraged? Well, don’t mind if I do!” he chuckled, revving up his chopper, Rusty Thunder, a bike with more chrome than good sense and a growl loud enough to make a cactus shiver. Prank Stop #1: The Cactus Cafe About halfway to the Toad's Last Sip, Grimble came across a small roadside café called the Cactus Cafe. A group of gnomes were sipping espresso and nibbling on tiny biscotti, looking way too calm for Grimble’s liking. He smirked and pulled over, deciding it was high time to “liven” things up. Grimble sauntered in, eyes gleaming with mischief, and ordered a cup of coffee. As the barista turned his back, Grimble casually reached into his vest pocket, pulled out a handful of jumping beans, and dumped them into the sugar jar. Within seconds, pandemonium erupted. Sugar containers hopped off tables, biscotti bounced out of hands, and bewildered gnomes tried (and failed) to catch their rogue coffee additions. Grimble took a slow, satisfied sip of his coffee, watching the chaos unfold with a grin. “Sweetener's got a real kick, huh?” he remarked to a flustered barista before casually strolling out, leaving the café in a state of hopping madness. Prank Stop #2: The Law Gets a Surprise Back on the road, Grimble spotted a familiar figure in his rearview mirror: Officer Bigfoot, the grumpiest gnome cop on the Gnomeland highway. Officer Bigfoot had been trying to catch Grimble in the act for years but had yet to succeed. And today, Grimble was feeling especially cheeky. With a smirk, Grimble reached into his bag and pulled out a small vial labeled "Mystic Smokescreen." He slowed down just enough for Officer Bigfoot to catch up, then cracked open the vial and tossed it behind him. Instantly, a cloud of sparkling purple smoke erupted from his bike, enveloping the road and obscuring everything in a dazzling haze. Officer Bigfoot, blinded by the swirling sparkles, veered off the road, right into a patch of prickly cacti. Grimble chuckled as he heard a faint shout of "MCTHORN!" from somewhere in the purple cloud. He sped up, whistling a merry tune. Another prank, another triumph. The Toad’s Last Sip: Where Pranks Are Made Legend Finally, Grimble arrived at The Toad’s Last Sip, where gnomes from all over had gathered to take part in the Twilight Rider’s Challenge. The bar was a raucous scene, filled with laughter, music, and the smell of questionable mushroom stew. Grimble strode in with a swagger, ready to make his mark. The first prank of the night? A little surprise for the bartenders. Grimble slipped behind the counter and switched out the normal bar snacks for his special “Flame Popcorn,” seasoned with gnome chili powder. Within minutes, unsuspecting patrons were dashing to the bar for water, faces red and eyes wide with shock. “What’s the matter?” Grimble asked with a grin. “Too hot to handle?” He tipped his helmet at the bartender, who was laughing too hard to care. One Last Ride As midnight approached, Grimble decided it was time for his grand finale. He’d heard whispers about the “Ancient Troll’s Tankard”—a massive stein that was said to bestow legendary strength on any gnome who dared to drink from it. Naturally, Grimble saw it as an opportunity to have a little fun. With a wink to the crowd, he climbed atop the bar, raised the tankard high, and poured the entire thing over himself, letting the mystical brew drench his helmet and jacket. For a moment, the crowd was silent, watching in awe. Then, with a bellow, Grimble flexed his tiny arms and roared, “I AM THE MIGHTIEST GNOME ALIVE!” The crowd erupted in laughter and applause as he flexed his “muscles” and struck ridiculous poses. Just as he was about to take his bow, he heard a familiar shout from the doorway. “GRIMBLE MCTHORN!” It was Officer Bigfoot, covered in cactus needles and looking madder than a troll with a stubbed toe. Grimble grinned, tossed the tankard to the bartender, and yelled, “Sorry, Officer! Looks like the road’s calling!” He hopped onto Rusty Thunder, revved the engine, and tore out of the bar, leaving a trail of laughter, cheers, and one very furious cop in his wake. The Legend Lives On As Grimble sped off into the sunrise, the patrons of The Toad’s Last Sip raised their glasses in a toast to the most mischievous gnome on the road. And thus, the legend of Grimble “Greasefinger” McThorn grew—a tale of pranks, rebellion, and a gnome’s unquenchable thirst for chaos. The End (Or perhaps, just the beginning of another ride)    Bring Grimble’s Mischievous Spirit Home If you love Grimble “Greasefinger” McThorn’s wild, prank-filled journey, bring a piece of his rebellious spirit to your space! The artwork "Gnome in Chrome at Twilight" by Bill and Linda Tiepelman is available in various formats that perfectly capture the humor and adventure of this gnome on the open road. Check out these exclusive options: Tapestry - Transform any wall into a backdrop of adventure with this vivid tapestry, perfect for bringing Grimble’s spirit into your home. Metal Print - Add a modern touch to your decor with this high-quality metal print, showcasing the gleaming chrome details of Grimble’s bike. Puzzle - Relive Grimble’s escapades piece by piece with this fun and challenging puzzle, perfect for fans of whimsy and adventure. Wood Print - Embrace a rustic look with this wood print, bringing warmth and character to your walls with Grimble’s unforgettable twilight ride. Let Grimble remind you every day that life is best lived with a little mischief and a whole lot of adventure!

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Tiny Rebel in a Big World

by Bill Tiepelman

Tiny Rebel in a Big World

Once upon a time, in a desert much too big for his boots, there was a gnome who went by the name of Grog Thistlebeard. Grog wasn’t your average garden-variety gnome, happy to stand guard over tulips and wave at butterflies. Oh no—Grog had a leather jacket, a custom-painted motorcycle, and a serious thirst for adventure. One evening, as the sun sank behind the rolling desert dunes, casting the sky in hues of fiery orange and purple, Grog adjusted his belt, gave his mustache a final twirl, and revved up his ride—a gleaming motorcycle he lovingly called "Rustbucket." It was anything but rusty, but Grog thought the name gave it character. His mission? To ride from the sandy flats of Cactusville all the way to a mystical place known only as the Big Rock. No one was entirely sure what the Big Rock was, but Grog had heard whispers that it was actually a gigantic cheese wheel left behind by an ancient clan of desert mice. The Road Less Graveled Grog kicked his bike into gear and shot off across the desert, his beard streaming like a wild banner behind him. The desert critters—lizards, jackrabbits, and tumbleweeds—watched in awe as the tiny gnome rocketed past. He had barely hit top speed when he encountered his first obstacle: a cactus. Not just any cactus—this one was big, mean, and had a scowl on its face (or so Grog imagined). “Oi! Watch the spikes, mate!” Grog yelled as he swerved around the prickly beast. “Almost took my beard clean off!” The cactus didn’t respond (as cactuses generally don’t), but it stood as a silent reminder that the desert was full of surprises. As he sped off, Grog muttered, “This whole 'wide open spaces' thing is a bit overrated if you ask me.” A Gnome, a Hawk, and a Borrowed Hat About an hour into his journey, Grog noticed a shadow circling overhead. It was a hawk, and it didn’t look friendly. The bird, seemingly intrigued by Grog’s shiny ride and crimson hat, began to swoop lower and lower. “Back off, featherbrain!” Grog shouted, waving his fist at the sky. But the hawk wasn’t deterred. With a screech, it made a dive straight for him. In a heroic act of self-preservation, Grog took off his hat and threw it as a decoy. The hawk snatched the hat and soared off, leaving Grog safe but slightly miffed. “Great. Now I’ll be the only gnome in the land without a proper pointy hat,” he grumbled, vowing to retrieve it on the way back. “Or find an even pointier one. A rebel doesn’t follow fashion rules anyway.” The Mystery of the Big Rock As dusk settled over the desert, Grog spotted a shape on the horizon. It was the Big Rock—or, as the rumors had it, the Big Cheese. With newfound excitement, he pushed Rustbucket to its limits, the bike rattling and roaring across the sand. Finally, he skidded to a halt in front of his destination. There, standing magnificently against the twilight sky, was the Big Rock. And Grog had to admit, it did indeed look somewhat…cheesy. “Could it be?” he whispered to himself, licking his lips in hopeful anticipation. Clambering off his bike, Grog strode up to the massive boulder, pulled out his trusty knife, and gave it a tentative scratch-and-sniff. His nose wrinkled in disappointment. “Just a rock, not even a whiff of cheddar,” he sighed. “Blasted desert legends. I should’ve known.” Return of the Pointy Hat As he prepared for the long ride home, Grog’s keen eyes caught sight of a glint of red on a nearby cactus branch. There it was—his hat! The hawk had evidently decided it wasn’t as delicious as it looked and had dropped it en route. Grinning, Grog retrieved the hat, dusted it off, and plopped it back on his head. “Ah, much better,” he said, striking a victorious pose. “Now, let’s ride home and tell the gang about how I faced down hawks, cacti, and the legendary Big Rock.” Back to the Garden (With a Few Tall Tales) By the time Grog rolled back into Cactusville, the desert was bathed in moonlight, and his fellow garden gnomes had gathered to hear his story. Grog took a deep breath and began weaving a tale of peril, adventure, and bravery that grew more exaggerated with every word. “...and that’s when the hawk swooped down, eyes like fiery coals, talons as sharp as dragon’s teeth, and I wrestled it barehanded right out of the sky!” he boasted. His audience gasped in awe, even though most of them suspected that Grog’s stories were about as real as the Big Cheese. But that didn’t matter. Grog Thistlebeard was a tiny rebel in a big world, and every adventure—whether real or slightly embellished—was another badge of honor. As he finished his tale, Grog tipped his hat and took a bow, feeling every bit the hero he believed himself to be. The End (Or, as Grog would say, “Just the Beginning”)    Bring Grog’s Adventure Home If you’re inspired by Grog Thistlebeard’s epic journey and want to keep his adventurous spirit close by, check out our exclusive products featuring the artwork "Tiny Rebel in a Big World" by Bill and Linda Tiepelman. Perfect for anyone with a taste for adventure and a love for whimsical art, these pieces bring Grog’s daring escapades right into your home: Throw Pillow - Add a dash of rebel spirit to your sofa with this cozy and colorful pillow. Tapestry - Transform any wall into a statement of adventure with this stunning tapestry. Canvas Print - Bring Grog’s desert journey to life with a high-quality canvas print, perfect for any space in need of a little boldness. Puzzle - Piece together the gnome’s adventure with this fun and challenging puzzle, great for fans of both fantasy and games. Let Grog’s courage and charm remind you every day that life is one big adventure—just waiting to be explored.

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Beard, Boots, and Baby Dragon

by Bill Tiepelman

Beard, Boots, and Baby Dragon

Deep in the heart of the Widdershins Woods, where even the bravest adventurers dared not tread (mostly because the gnomes had lousy hygiene), lived a bearded gnome named Grimble Stumbletoe. Grimble was infamous for two things: his crass sense of humor and his inexplicably loyal companion, a pint-sized dragon named Sizzle. Together, they were the stuff of tavern tales, mostly told by those who’d had one too many and enjoyed a good laugh at Grimble's questionable antics. The Introduction of Sizzle Now, Sizzle wasn’t your average dragon. He was barely the size of a large cat and looked more like someone had stuck wings on a grumpy lizard. When Grimble first found him, curled up under a toadstool in the early hours of the morning, the gnome’s first words were, “Well, aren’t you an ugly little bugger?” To which Sizzle responded by promptly setting his beard on fire. “Ah, he’s got spirit,” Grimble cackled as he smothered the flames with a slap of his grubby hand. “I like ya already, you little menace.” And thus began the start of a beautiful, if somewhat volatile, friendship. Grimble’s Daily Routines (Or Lack Thereof) Each morning, Grimble would saunter out of his hollowed-out tree, scratch his beard, and take a deep, satisfied breath of the forest air. “Ah, smell that, Sizzle! Smells like freedom. And possibly a dead raccoon.” He’d then look down at Sizzle, who would nod with a solemn understanding, as if to say, “I too, smell the raccoon, Grimble.” For breakfast, Grimble favored a diet of mushrooms, stale bread, and whatever he could scrounge from the woodland creatures, who were less than willing to share. “Oi, squirrel, that’s mine!” he’d yell, occasionally hurling a pebble at a furry thief. Sizzle, meanwhile, would practice his fire-spitting skills, toasting bugs and once nearly incinerating Grimble’s hat. “Careful there, you fire-breathing gecko!” Grimble would say, shaking his finger. “You char my favorite hat again, and it’s roasted squirrel for dinner.” Encounters in the Forest One fine afternoon, as they strolled through a particularly dense patch of undergrowth, they encountered a lost adventurer—a young man in shiny armor, looking as fresh as a daisy and about as clueless as one, too. “Excuse me, sir,” the young man stammered, “have you seen the path to the Great Elven Temple?” Grimble eyed him with a wry grin, then leaned in close, a bit too close for comfort. “Elven Temple? Oh sure, it’s right over that hill. Just mind the goblin nests, the troll dung, and the occasional trap set by yours truly.” He winked. “Might take a while, though. So, unless you fancy an evening spent picking rocks out of yer backside, I’d suggest you turn around.” “I-I’ll keep that in mind,” the adventurer replied, pale and visibly unnerved as he backed away. Once he was out of earshot, Grimble chuckled, “Bloody do-gooders. Always thinkin’ they’re about to save the world or some such nonsense.” Sizzle let out a growl that sounded suspiciously like laughter. Evening Shenanigans As dusk fell, Grimble and Sizzle would set up camp. Grimble, who prided himself on being “one with nature” (mostly because he was too lazy to build a proper shelter), would lie back on a patch of moss and settle in for the night, regaling Sizzle with tales of his “glorious past.” “I once held off an entire pack of wolves with nothing but a pointy stick!” he boasted, making grand gestures. “Mind you, they were about as big as yer average rabbit, but wolves is wolves, right?” Sizzle, unimpressed, would snort a little puff of flame. He had a habit of turning his head as if rolling his eyes, which only encouraged Grimble to embellish further. “Oh, don’t look at me like that. And anyway, you’re no saint, ya little fire-bellied troublemaker. Remember last week when you burnt down old Miss Frumpel’s toadstool cottage?” Sizzle looked away, feigning innocence, while Grimble chuckled. “Aye, she deserved it though, always waggin’ her finger at me, tellin’ me to ‘watch my language.’ If I wanted a lecture, I’d talk to the damn owls!” Grimble’s “Heroic” Deeds One night, a commotion arose from the nearby grove. There was shouting, the clash of metal, and the unmistakable thud of something heavy crashing into a tree. “Adventure calls, Sizzle!” Grimble whispered with an overly dramatic flair, pulling his rusted dagger from his belt. “Let’s see if there’s a few coins to be made out of this mess.” They slunk through the underbrush until they found the source: a band of goblins arguing over a pile of glittering loot. “Oi!” Grimble yelled, striding out from the bushes. “Didn’t yer mothers teach ya not to make such a racket?” The goblins froze, staring at the odd pair. Grimble’s unimpressive stature and Sizzle’s miniature size made for a ridiculous sight, but Grimble was undeterred. “Now, I’ll be takin’ that shiny stuff there, and if ya make it easy, I won’t set my dragon on ya. He’s a vicious beast, see?” At that, Sizzle let out a tiny roar, barely a squeak, which only made Grimble snicker. The goblins, however, weren’t amused. With a series of hisses and snarls, they lunged. The Grand Battle (Sort Of) It was pure chaos. Goblins shrieked, Sizzle spat tiny spurts of flame, and Grimble dodged like a drunken acrobat, yelling insults at anyone who came near. “You call that a swing, you sorry excuse for a potato!” he bellowed, ducking under a goblin’s club. “My gran fights better than you, and she’s been dead three decades!” In the end, Sizzle managed to ignite a few well-placed bushes, which startled the goblins into fleeing. Grimble, panting and looking far more triumphant than he had any right to, picked up a shiny coin and spat on it to polish it. “Aye, well fought, Sizzle,” he said with a nod. “They’ll be singin’ tales of this day for sure. ‘Grimble the Bold and his Mighty Dragon,’ they’ll call it!” Sizzle tilted his head, clearly skeptical, but Grimble ignored him, pocketing a handful of the goblins’ abandoned loot with a gleeful grin. The Journey Continues The next morning, Grimble and Sizzle set off once more, as they always did, with no particular destination in mind. “So, Sizzle,” Grimble mused, “what d’you reckon we’ll find today? Perhaps a damsel in distress? Or maybe some rich fool wanderin’ through the woods, just beggin’ to lose his purse?” Sizzle gave him a sideways glance, a puff of smoke rising from his nostrils as if to say, “Or maybe you’ll just get us into more trouble.” Grimble chuckled, ruffling the little dragon’s scales. “Ah, trouble’s what keeps life interestin’, eh?” With a skip and a swagger, he strolled off into the forest, the laughter of a grumpy old gnome and the tiny roars of his loyal dragon echoing through the woods. And so they wandered on, the crassest, funniest, most mismatched duo in all of Widdershins Woods, much to the terror—and amusement—of everyone they met.    Bring Grimble and Sizzle Home If Grimble's antics and Sizzle's fiery spirit brought a smile to your face, why not bring a piece of their adventure home? This delightfully mischievous duo is available on a range of high-quality products that will add a dash of whimsical charm to any space. Check out these Beard, Boots, and Baby Dragon products, perfect for fantasy lovers and humor enthusiasts alike: Jigsaw Puzzle - Get lost in Grimble’s world piece by piece. Tapestry - Transform your wall into the heart of Widdershins Woods with this vibrant tapestry. Canvas Print - Perfect for any room that could use a bit of fantasy flair. Throw Pillow - Cozy up with Grimble and Sizzle’s hilarious companionship. Whether you’re a fan of gnomish humor or just love the idea of a dragon the size of a cat, these products let you bring a little bit of Widdershins Woods into your everyday life. Because, after all, who couldn't use a bit more magic and mischief?

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Cheeky Forest Dwellers

by Bill Tiepelman

Cheeky Forest Dwellers

Interview with the Cheeky Forest Dwellers Welcome to a very special (and chaotic) interview with two of the forest’s most infamous troublemakers. We sat down with the delightful duo, Hank and Gertie, to hear about life, love, and why they refuse to act their age. Warning: this interview contains snark, sass, and mushroom-infused moonshine. Interview Highlights Interviewer: So, Hank and Gertie, thanks for sitting down with us today! You two are quite the pair. How long have you been… uh, “together”? Hank: Together? Ha! She’s been stuck with me since the Summer of ’834. Just sorta latched on like a barnacle on a troll's backside. Gertie: Oh, please. If I’m a barnacle, then you’re the sea slug I’m stuck on. He wooed me with a wilted dandelion bouquet and the promise of free mushroom stew. Real charmer, this one. --- Interviewer: Wow, quite the romantic beginning! So, what’s kept you two together for… checks notes… over a thousand years? Gertie: It’s simple. I keep him around ‘cause he knows how to build a good fire and he’s got a high tolerance for my cooking. And because he’s too slow to run away. Hank: And I stick with her ‘cause she laughs at all my jokes, even the bad ones. Plus, she’s handy with a slingshot when the squirrels get cheeky. Gertie: True. Nothing says romance like warding off a squirrel invasion together. They don’t tell you that in fairy tales. --- Interviewer: Speaking of squirrels… you two have a bit of a reputation in the forest. Care to comment on all the mischief? Hank: Mischief? Us? Look, if we’re not keeping things lively, the place would be dull as dirt. Someone’s gotta keep these mushrooms on their toes. Gertie: Exactly. Life’s short, even for us gnomes. Might as well spend it playing tricks, throwing pine cones, and generally causing a ruckus. Keeps us young. Hank: Besides, we’re practically celebrities ‘round here. The pixies tell legends about us! "The Great Gnome Fart Fiasco of ’976”—ever heard of it? Gertie: *rolls eyes* Let’s not get into that one. We nearly got banished for a year after that stunt. --- Interviewer: I can’t believe I’m asking this, but any relationship advice for the young gnomes out there? Gertie: Sure. Find someone who doesn’t mind that you snore like a bear or that your idea of a bath is wading through a mud puddle once a month. Hank: And someone who can handle your… “unique talents.” Like her mushroom casserole. Tastes like dirt, but you won’t hear me complainin’—mostly because she’d whack me with her ladle. Gertie: That’s the spirit. Just remember, kids, love is all about tolerance. And sometimes a good dose of blindfolds and nose plugs. --- Interviewer: One last question—what’s the secret to staying so… lively? Hank: Easy! A nip of mossy moonshine every morning and a solid diet of insults. Keeps the blood pumpin’ and the heart rate high. Gertie: And don’t take life too seriously. If you can’t laugh at yourself, find someone else to laugh at. Like Hank here. He’s got a face only a blind troll could love. Hank: And she’s got a laugh that could wake the dead. But that’s love, ain’t it? Gertie: *grins* I guess so. Now, if you’ll excuse us, we’ve got a mushroom hunt to get to. And a few squirrels who could use a good scare. With that, the Cheeky Forest Dwellers stomped off, arm in arm, leaving behind only the faint scent of mushroom stew and an echo of mischievous laughter. --- The Secret to Cheeky Love For all their crassness, Hank and Gertie’s long-lived love reminds us that a little snark, a lot of laughs, and a mutual appreciation for mischief may just be the recipe for happily-ever-after… in gnome years, anyway. The (Unlikely) Tale of How Hank and Gertie Met Long before they were the most infamous pranksters of the forest, Hank and Gertie were just two solitary gnomes with reputations for causing trouble in their own unique ways. Here’s the (mostly true) tale of how these two stubborn souls first crossed paths… The Festival of the Fungi It was during the annual Festival of the Fungi—a legendary event held in the deepest part of the enchanted forest. Gnomes, pixies, and critters from all over gathered to celebrate the wonders of wild mushrooms. There was food, music, mushroom-flavored moonshine, and, of course, plenty of mischief. Hank, already a well-known menace, was in his element. He’d spent the whole evening challenging other gnomes to drinking contests and trying to steal hats off the heads of every passing pixie. With his long beard and his wild laugh echoing through the forest, he was hard to miss. Gertie, meanwhile, had come for the mushrooms. She wasn’t interested in festivities or flirtations—she was there on a mission. She had a particular fondness for the rare Glowcap Shroom, which only appeared once a century. Unfortunately for her, the Glowcap patch was surrounded by rowdy gnomes, with none other than Hank smack in the middle, drunkenly challenging anyone who crossed his path. The (Not So) Meet-Cute Gertie rolled her eyes and waded through the chaos, determined to reach her prized mushrooms. Just as she stretched her hand toward a perfect Glowcap, Hank lurched forward and stepped on it, squashing the shroom under his big muddy boot. Gertie: Hey! You big oaf! That was the rarest shroom in the forest! Hank: *looks down, grinning* Whoops. Didn’t see it there. Maybe if you got a pair o’ spectacles, you’d find a shroom without trippin’ over your own feet. Gertie: Tripping over my own feet? I’ve half a mind to wallop you with my basket! Hank: Go ahead, sweetheart. Bet you couldn’t knock over a feather if you tried. And that was all it took. In an instant, Gertie had grabbed her basket, wound up, and whacked Hank squarely across the beard. The slap echoed through the forest, stopping the music and drawing the attention of every gnome, pixie, and squirrel nearby. Hank: *laughing* Feisty one, aren’t ya? I think I like you! Gertie: *glaring* Well, I don’t like you! And I’d like you even less if you keep squashing mushrooms under your clumsy feet. A Prank War Begins Hank, being the foolhardy gnome he was, saw this as a challenge. For the rest of the festival, he followed Gertie around, pulling every prank he could think of. He’d hide her basket, replace her mushroom samples with rocks, and even sprinkle itching powder on her hat. Gertie, far from backing down, retaliated in kind. She “accidentally” spilled mushroom stew on his boots, planted stinkweed in his path, and once even put a toad in his bedroll. By the end of the festival, both of them were exhausted, filthy, and still arguing. But there was something neither of them could ignore—beneath all the insults and pranks, they’d started to enjoy each other’s company. Somewhere between the mushroom stew mishap and the toad incident, a strange, grudging respect had blossomed. A Strange Proposal As the Festival of the Fungi wound down, Hank turned to Gertie, grinning his signature, lopsided grin. Hank: Tell ya what, Gertie. How ‘bout we keep this going? I could use a lady with a mean swing and a taste for mischief. Gertie: *scoffs* Only if you promise not to squash any more Glowcaps under those big, clumsy feet of yours. Hank: Deal. Long as you promise not to hit me with that basket again. Hard enough being a gnome without a concussion. And just like that, they struck a deal—a partnership in chaos, a truce between pranksters, and, perhaps, the beginning of something resembling love. They’d argue, prank, and torment each other for centuries to come, bound together by a shared love of mischief and a mutual refusal to act their age. And that’s how Hank and Gertie, the Cheeky Forest Dwellers, met—over a squashed Glowcap and a mutual willingness to annoy each other for the rest of their very long lives. Bring the Cheeky Forest Dwellers Home! If you’ve fallen for the mischievous charm of Hank and Gertie, why not invite a little of their cheeky spirit into your own space? Our Cheeky Forest Dwellers Collection captures all the humor, sass, and rustic whimsy of this unforgettable duo. Perfect for anyone who loves a good laugh and a touch of woodland magic! Tapestry – Add a bold touch of gnome mischief to any wall with our vibrant tapestry, perfect for bringing a slice of enchanted forest into your home. Framed Print – Capture Hank and Gertie’s timeless snark in a beautifully framed print, ideal for those who appreciate a bit of character in their decor Jigsaw Puzzle – Piece together the charm of this dynamic duo with a puzzle that’s as fun and quirky as they are. A perfect gift for gnome lovers and puzzle enthusiasts alike! Tote Bag – Carry a bit of cheeky charm wherever you go with this sturdy tote, featuring Hank and Gertie’s unforgettable expressions. Embrace the magic, humor, and pure cheekiness of the forest’s most famous gnome couple! Check out the full collection here.

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Splashing in Magic Waters

by Bill Tiepelman

Splashing in Magic Waters

Deep in the heart of the enchanted autumn woods, where the leaves were ablaze in shades of red and gold, there lived a gnome named Gribble. Now, Gribble wasn’t your average, everyday garden-variety gnome. No, no. He was as mischievous as they came, with a snicker that could make the trees blush and a wit sharper than the blade he never actually used. Let’s be honest, Gribble was more about fun than work. And then there was Sprout. Ah, Sprout—his pint-sized dragon companion. Sprout was... well, "adorably chaotic" is a good way to put it. With wings too big for his body and a tendency to hiccup smoke rings, he was like a flying toddler with an attitude. Together, they were a walking (or flying) disaster, but in the most entertaining way possible. One crisp autumn afternoon, Gribble and Sprout were on a stroll through the forest, not looking for trouble (which meant trouble was definitely going to find them). They came upon a stream, the water clear and cold, reflecting the fiery canopy of leaves above. Gribble, always up for a bit of nonsense, decided this was the perfect time for a break from ‘important gnome business.’ And by that, he meant absolutely nothing productive. The Plan (or Lack Thereof) "Alright, Sprout," Gribble said, rubbing his hands together, eyes gleaming with glee. "Time for a bath!" Now, dragons don’t traditionally love water, but Sprout, with his unpredictable baby brain, decided today was the day he’d be an exception. With a high-pitched squeal that sounded like a kettle about to blow, he launched himself into the stream, flapping his tiny wings and spraying water everywhere. And by everywhere, I mean all over Gribble’s face. "Ah! You soggy little lizard!" Gribble sputtered, wiping his beard, which now looked more like a soaked mop than the dignified tangle it usually was. "I said you take a bath, not me!" Sprout, of course, was far too busy splashing and blowing little fire-bubbles to listen. Every few seconds, the dragon would hiccup, sending out a spark of flame that turned into harmless bubbles in the cool air. A bubble popped on Gribble’s nose, and he couldn’t help but snort in amusement. The little pest was too cute to stay mad at for long. The Splash War Begins "Alright, Sprout," Gribble said with a wicked grin, rolling up his sleeves. "If it’s a splash war you want, it’s a splash war you’ll get!" He leapt into the stream with all the grace of a rock tied to an anvil. Water exploded in all directions as the gnome belly-flopped into the shallow creek, sending waves cascading over the unsuspecting Sprout, who immediately retaliated with a gust of wing-flapping and shrill giggles. Gnomes weren’t exactly known for their swimming abilities, but Gribble didn’t care. He was having the time of his life. And so it went, back and forth, with Gribble laughing like a madman and Sprout trying his best to drown him in two inches of water. To any casual observer, it looked like a full-blown riot had broken out between a miniature dragon and an overgrown garden ornament. And to be fair, that’s not too far off the mark. "You call that a splash?" Gribble bellowed, swiping a wave toward Sprout, who ducked and responded with an expertly timed tail-flick that sent water straight into Gribble’s open mouth. "Gah! You slimy little..." Gribble sputtered again, but his laughter was louder than his complaints. He could’ve sworn Sprout was actually smirking at him. Cheeky lizard. Serenity, Interrupted As the sun dipped lower, casting a warm orange glow over the forest, Gribble and Sprout finally collapsed onto the shore, soaked and exhausted. The forest around them had returned to its usual serene self, the birds singing sweetly, the leaves rustling softly in the breeze. It was almost... peaceful. Until Sprout hiccupped again. This time, instead of bubbles, a tiny jet of flame shot out, catching Gribble’s boot on fire. "Well, that’s just perfect," Gribble groaned, staring at the tiny flame that had decided to settle on his foot. He lazily dipped it into the stream to put it out. "Thanks, Sprout. Really. Just what I needed." Sprout gave an apologetic chirp and then, with a mischievous twinkle in his eye, splashed Gribble one last time. The gnome sighed dramatically, raising his eyes to the sky. "I don’t know why I keep you around," Gribble muttered. "But then again, who else would set my foot on fire just to get a laugh?" With a huff of mock indignation, Gribble stood up, his clothes still dripping. He looked down at the soaking wet dragon, who was now curled up in the shallows, tail flicking contentedly in the water. Gribble couldn't help but grin. For all their chaos, he wouldn’t have it any other way. "Alright, come on then, you soggy salamander," Gribble said with a smirk, offering Sprout his hand. "Let’s go find something else to ruin." And off they went, leaving a trail of wet footprints and charred leaves behind them, two mischievous companions bound to wreak havoc on whatever unsuspecting corner of the forest they found next. Because in the life of a gnome and his dragon, there's no such thing as a dull moment.     If you’ve fallen in love with Gribble and Sprout’s chaotic adventures, you can bring a piece of their whimsical world into your own! Prints, products, downloads, and licensing options for this delightful image are available in the My Gnomies Archive. Whether you’re looking for a splash of magic for your walls or unique gifts that capture the joy of these mischievous companions, explore the collection today!

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The Laughing Gnome and His Winged Friend

by Bill Tiepelman

The Laughing Gnome and His Winged Friend

Deep in the heart of the Enchanted Forest, where the mushrooms grow larger than houses and the flowers sing you lullabies (usually to distract you before they spit pollen in your face), lived a gnome named Grubnuk. Grubnuk wasn't your average gnome. While most of his fellow gnomes were busy crafting tiny shoes for even tinier feet or meditating under dew-soaked leaves, Grubnuk preferred chaos. He was the kind of gnome that would superglue your shoes to the floor just for the laugh, then hand you a cup of tea afterward as if nothing had happened. The grin on his face told you everything you needed to know—Grubnuk was trouble. On this particularly sunny day, Grubnuk had one hand held up in a peace sign, the other balancing his trusty sidekick, a miniature dragon named Snort. Why “Snort”? Because this tiny creature had the irritating habit of sneezing fire every time it laughed, which happened to be often, thanks to Grubnuk’s pranks. Together, they made the perfect pair of mischief-makers—one with an endless supply of obnoxious humor, the other a living flamethrower with a sense of timing that could put any comedian to shame. "Alright, Snort, what’s the plan for today?" Grubnuk said, his legs dangling off a mushroom that was about as large as a coffee table, if said coffee table also happened to be made of fungus and poor life choices. Snort let out a squeaky roar, flapping his wings with all the grace of a wet towel being thrown at a wall. His tongue flopped out as he inhaled for another fire-laced sneeze, which, by the way, was precisely how the last gnome village ended up as nothing more than a pile of smoking rubble. Grubnuk, ever the enabler, laughed. He knew exactly what that meant. "Perfect. We'll start by messing with the elves. They're still mad about that whole ‘spiked hair-growth potion’ incident. Apparently, it wasn't as ‘temporary’ as I promised." The two set off through the forest, leaving behind their peaceful mushroom perch. They wove through a meadow of oversized daisies, which Grubnuk casually watered with a bottle of ‘magically enhanced fertilizer.’ The kind of enhancement that ensured the flowers would grow arms and start waving at confused passersby by noon. The Elf Ambush As they approached the elves’ domain—well-manicured treehouses and sparkling pathways—the gnome-dragon duo began to plot their next move. Grubnuk’s eyes gleamed with that special glint of a man... er, gnome… about to ruin someone's day. "Alright, Snort. Phase one: find the leader’s fancy cloak and… modify it." Snort puffed out his chest proudly, a bit of smoke escaping his nostrils as he fluttered off toward the elves' wardrobe line. A few moments later, he returned with a regal-looking cloak in his claws, as well as what looked suspiciously like the elf leader’s underwear (but that was just a bonus). Grubnuk cracked his knuckles and began to sew in a few 'enhancements.' Oh, it still looked as elegant as ever, but now it came with a surprise feature—tiny enchanted spiders that would scurry out from the hem and climb up the wearer’s legs, perfectly invisible to anyone else but the unfortunate soul wearing the cloak. The best part? The wearer would think they were going mad, and that's where the real fun began. Chaos Unleashed As the elf leader strode proudly into view, resplendent in his royal cloak, the mischief began. One by one, invisible spiders crept up his legs, making him swat at the air and twitch uncontrollably. It started with a light scratch, then a frantic shake of his foot, and finally, the cloak was flung off as he yelped, "By the Great Oak, I’m infested!" Elves scattered, some in sheer terror, others pointing and laughing. Grubnuk, sitting behind a bush with Snort, was in absolute stitches, practically falling over with laughter. "Priceless," he wheezed. "Oh, this is going in the prank hall of fame!" Snort, for his part, let out a satisfied snort—a mini fireball escaping his nose and singeing a nearby bush. The elves were too busy dealing with the cloak fiasco to notice. Lucky for them. Grubnuk, however, grinned even wider. “You know what, Snort? We should probably leave before they find out it was us. Again." But the fun wasn’t over. As they snuck away, Grubnuk noticed the elves’ prized ceremonial flowers, the kind that bloomed only once a decade. A wicked thought crossed his mind. "One more thing before we go," he whispered, pulling out a pouch of itching powder. With a devilish glint in his eye, he sprinkled the powder over the delicate petals. By the time the elves got back to their beloved flowers, they'd be scratching so hard they wouldn’t be able to sit still for a week. “Ah, the sweet scent of chaos,” Grubnuk said as they escaped back into the forest, the echo of elf curses chasing them into the trees. The Aftermath Back at their mushroom perch, Grubnuk and Snort settled in for the evening. The sun was setting, casting a golden hue over the forest, while somewhere far off, the elves were still undoubtedly dealing with the aftermath of the day’s pranks. “Another successful day of mischief, my friend,” Grubnuk said, kicking off his boots and leaning back on the soft mushroom cap. Snort curled up beside him, puffing out little smoke rings as if in agreement. “What should we do tomorrow?” Grubnuk mused aloud, already scheming. Snort responded with a tiny sneeze, igniting the edge of Grubnuk’s beard. Grubnuk slapped out the flames, laughing. “Good one, Snort. Always keeping me on my toes.” He patted the dragon’s head affectionately. “But just wait till tomorrow. We’re going after the dwarves next." And with that, the two fell asleep, their dreams filled with new pranks, singed beards, and just the right amount of chaos to keep things interesting in the Enchanted Forest.    Bring the Mischief Home! Love the playful, chaotic energy of Grubnuk and Snort? Why not bring a little of that magic into your own space? Check out this vibrant tapestry featuring the laughing gnome and his winged companion. Or, if you're a fan of something more interactive, challenge yourself with this whimsical puzzle. Add a touch of magic to your walls with a beautiful framed print, or cozy up with a throw pillow that’s perfect for your own whimsical naps. Don’t miss your chance to make a little mischief part of your home decor!

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The Enchanted Duo in Plaid

by Bill Tiepelman

The Enchanted Duo in Plaid

The Enchanted Duo in Plaid: A Gnome’s Tale In the depths of the forest where the leaves whispered secrets and the wind tasted like honey mead, lived Gornick the Gnome, an eccentric figure known for his extravagant plaid hats and quirky antics. But Gornick wasn’t just any woodland gnome; he was the self-proclaimed "Master of Mischief" in the Hidden Valley of Outlandish Oddities, where magic and absurdity coexisted in a strange, whimsical harmony. One evening, as Gornick sat by his moss-covered toadstool, a puff of smoke erupted from his hat—his largest plaid hat yet. This was no ordinary hat. No, this one had "spells gone wrong" woven into its very fabric. Adorned with dried lavender, pinecones, and suspiciously crunchy berries, it was more of a magical misfire waiting to happen than a fashion statement. But Gornick didn't mind. In fact, he welcomed chaos with open, stubby arms. Sitting atop his lap was Lilith, his tiny witch companion, a doll-sized magical being with a knack for sarcasm and a heart as dark as a cauldron full of bat soup. She wasn’t just his companion; she was his little devil on the shoulder, whispering wicked ideas in his ear like, “Turn those squirrels into sock puppets!” or “Let’s hex the mushrooms to sing bawdy tavern songs at midnight.” One evening, Gornick had grown bored with his usual tricks—floating fireflies, making the river flow backwards for a laugh—so he decided it was time for a bit of real fun. "Hey Lilith," he said, scratching his scraggly beard, "How about we spice things up tonight? I’ve got just the spell." Lilith rolled her tiny, beady eyes, sitting cross-legged on his knee. "If this is like the last time when you ‘accidentally’ set your pants on fire, count me out. My hair still smells like burnt gnome." "That was not my fault!" Gornick protested. "The incantation book was in gnome-ish, and I’m more fluent in... well, whatever this is." He wiggled his fingers, causing a puff of glittery smoke to erupt from under his fingernails. "Besides, this one’s foolproof. We’re going to summon the Great Spirits of the Forest. It'll be a riot!" Lilith looked skeptical, which was her natural expression. "Foolproof, you say? Your last spell turned half the forest into tap-dancing frogs." "Fine," Gornick admitted. "That was a little froggy mishap, but this is different! Trust me, this spell will make us kings of the woodland!" He opened his ancient spellbook, which, truth be told, looked more like a gnomey shopping catalog from several centuries ago, with sections torn out and replaced with random doodles of mustaches. He chanted the incantation, his voice rising to a crescendo: "By the shadows of the twilight tree, by the dew on the midnight pea—oh spirits of the forest, come unto me!" Suddenly, the air grew thick with the scent of pine and something… else. A foul odor, like overcooked cabbage. The ground trembled, and with a great whooshing noise, a figure emerged from the mist. But it wasn’t the majestic, ethereal forest spirit Gornick had hoped for. Instead, it was a squat, greasy creature that looked suspiciously like… a disgruntled hedgehog? The spirit was dressed in a tattered bathrobe, holding a cup of what smelled like day-old coffee. His eyes glowed with the rage of someone who had been awoken from a deep nap. "Who the hell are you?" the hedgehog grumbled. "I—uh, we… summoned you?" Gornick stammered. "Aren't you the Great Spirit of the Forest?" The hedgehog scoffed. "Great Spirit? I’m Frank. And this better be good, because I was in the middle of something important." He sipped his coffee with an expression that said he clearly wasn't buying any of Gornick's nonsense. Lilith snorted, "Well, looks like your foolproof spell just summoned Frank, the slightly cranky hedgehog." Gornick’s face turned a shade of beetroot. "Okay, okay, I admit this is not what I expected. But I can fix this!" He flipped furiously through his spellbook. "Aha! Here we go. This should give us something... bigger!" With a wave of his hand and a chant that sounded suspiciously like someone gargling rocks, Gornick cast another spell. This time, the ground split open, and from the fissure, out crawled a… giant turnip with eyes. It blinked slowly, then looked at Frank. "This… is my cousin," Frank said flatly. "Turny. You’ve summoned a turnip." The enormous vegetable let out a low groan, then belched, filling the air with the smell of compost and rotting leaves. Gornick waved his hands frantically. "Wait, wait, I can fix this!" Lilith was laughing hysterically at this point, nearly falling off Gornick’s lap. "Oh, please don’t. This is the best entertainment I’ve had in centuries!" As Gornick tried to conjure another spell, Turny the turnip had already started wreaking havoc, flattening trees with its massive root-like arms, while Frank the hedgehog looked on in complete disinterest. "I’m gonna need more coffee," Frank muttered before strolling off into the woods, completely unbothered by the chaos. Gornick finally gave up, tossing the spellbook aside. "Well, this is a fine mess," he sighed, watching as Turny knocked over an ancient oak tree with a loud thud. Lilith, wiping away tears of laughter, patted his arm. "You know what, Gornick? Never change. Life with you is like living in a bizarre fever dream." "Yeah, well, at least it's never boring," Gornick grinned. And so, as the turnip rampaged through the forest and Frank disappeared into the mist, Gornick and Lilith sat together, watching the absurdity unfold, content in their strange, magical world where nothing ever went quite as planned—and that’s exactly how they liked it.     If you enjoyed this whimsical tale and the enchanting image of Gornick the Gnome and Lilith, you can bring the magic home! Prints, merchandise, digital downloads, and licensing for the artwork are available at our gallery here. Explore a wide range of options to add a touch of woodland magic to your collection!

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A Gnome’s Day Off

by Bill Tiepelman

A Gnome’s Day Off

There comes a time in every gnome’s life when he just needs to sit back, crack open a cold one, and say, “Screw it.” That’s where this little guy is today—tired of the endless nonsense of magical quests, potion brewing, and dealing with the fairy community’s constant drama (seriously, those winged little monsters never stop bickering). He’s been working overtime lately, mostly trying to fix the forest's plumbing after a particularly feisty group of trolls got into the enchanted springs and turned the water into root beer. Did you know trolls can down gallons of fizzy sugar water in minutes? Now you do. And it’s a real problem when your magical water source bubbles like it’s permanently on a sugar high. But today, no more of that. Today, our gnome friend is calling it quits. He’s swapped his staff for a Corona and his magical map for a dingy, old cooler he found in the back of a wizard's yard sale (don’t ask, it’s a long story that involves a drunken sorcerer and a very unfortunate rabbit). Look at him. Perched there in his ripped jeans, his hat so massive you could fit a family of squirrels under it. He’s the very picture of “don’t give a flying broomstick.” That beard? Pure wisdom. Or maybe just an excellent beer filter. And that cooler? That’s not just any cooler. It’s seen things. Dark, sticky, inexplicable things. But most importantly, it’s keeping his beer ice-cold, and that’s all that matters today. He stares out at the cracked wall in front of him, the perfect metaphor for his soul right now: a little broken, a little rugged, but still holding it together with a bit of duct tape and the occasional prayer to the gods of “just get me through the day.” A Magical Hangover? You might be wondering, “What’s a gnome doing with a Corona anyway? Shouldn’t he be drinking some mystical brew from the heart of the forest?” Nah. Our gnome’s not about that life anymore. He tried that once, and let’s just say the hangover from fairy mead is the kind of thing that makes you rethink all your life choices. Nothing like waking up in a unicorn’s stable, wearing nothing but a leaf crown and no memory of how you got there. That’s when he switched to the basics. Corona. None of that fancy enchanted crap that messes with your head. Just a regular beer for a regular day off. Simple. No frills. No magical hallucinations. And definitely no waking up under a bridge being yelled at by a troll who thinks you stole his favorite rock. Relaxation Level: Maximum So here he is, on the floor, leaning against the wall, a relaxed and slightly buzzed gnome, trying his best to forget about the absurdity of his life for a few hours. It’s not that he hates his job. I mean, who wouldn’t love turning invisible, speaking to animals, or using a wand to make pancakes float directly into your mouth? But even a wizard needs to chill out sometimes. And what better way to unwind than with a cold beer and the knowledge that somewhere, some fairy is probably losing their wings in a prank gone wrong, and it’s not your problem today. The wizard council can handle it. Or not. Whatever. Today, that’s their mess. As he takes another sip, he smiles—or at least we think he does. It’s hard to tell with all that beard. But one thing’s for sure: this gnome has mastered the art of magical laziness. Some say it’s a skill. Others call it a lifestyle choice. Our gnome just calls it “Tuesday.” The Aftermath Will he get back to his duties tomorrow? Probably. Will he face another nonsensical quest that involves saving the enchanted woods from some ridiculous creature no one’s ever heard of? Absolutely. But right now, none of that matters. All that matters is this moment, this beer, and the fact that he’s not dealing with a single enchanted animal, talking mushroom, or overly emotional sprite. As the last bit of Corona slides down his throat, he lets out a contented sigh. The world can wait. After all, even magical beings deserve a break from the chaos. And if anyone asks where he is, just tell them the truth: The gnome’s taking a damn day off.     If you’re loving the vibe of this gnome’s well-deserved day off, you can bring him into your own home—or better yet, your own break room. This image is available on prints, art downloads, and for licensing. Just head over to our gallery to get your hands on a little slice of magical relaxation. After all, who wouldn’t want to kick back with a gnome that knows how to enjoy a cold one?  

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Moonshroom Mischief: A Gnome’s Night Out

by Bill Tiepelman

Moonshroom Mischief: A Gnome’s Night Out

There are few things in life Clyde the Gnome loved more than a bottle of Shroomy Moonshine. Tonight, he had several. The potent brew, made from God-knows-what fungi and who-knows-where ingredients, was a staple in Clyde's life, especially during these lonely, booze-fueled treks into the woods. The night was cool, the moon hung low, and Clyde was ready for trouble. His vision was already swimming, but it didn't stop him from popping open another bottle with a loud crack, spilling a bit of the liquid gold onto his dirt-covered boots. "Ah, who needs fancy boots anyway," Clyde muttered, waving his bottle dismissively at his own feet as he tilted his head back and took a long gulp. The stars above spun lazily, almost as if they were having a private joke at his expense. "To the Woods, Let’s Go Ride!" "To the woods!" he slurred triumphantly, raising his bottle in the air like some deranged conqueror. "Let’s go ride!" Ride what? He had no idea. But it didn’t matter. His alcohol-soaked brain was convinced that something, anything, was waiting out there for him to tame. Maybe a squirrel, maybe a badger. Maybe even a tree stump if it came down to it. Tonight, he was on a mission. He stumbled forward, swaying between trees, his oversized red hat flopping around like a flag in the wind. The forest floor was a mix of fallen leaves, mushrooms, and roots waiting to trip him up. Clyde had no concern for any of that though. No, he was lost in a world of his own—where everything was a little too bright, a little too blurry, and everything definitely felt funnier than it actually was. His boots thudded against the forest floor, scuffed and worn from countless nights of gnome-sized debauchery. The soles were so thin that each step felt like a direct conversation with the earth. "Damn dirt," he growled, shaking his foot out as if that would get rid of the clumps of mud building up around his toes. His foot caught on a large mushroom, sending him sprawling face-first into the dirt. The Fall For a moment, all was quiet. Clyde’s face was planted firmly in the ground, his bottle rolled off to the side, now just a sad casualty of his inebriation. And then—laughter. Deep, booming, gnomish laughter echoed through the trees. Clyde rolled over, wiping the dirt from his bushy white beard, his eyes wide and glistening with mischief. "Ha! Tripped on a shroom! Ain’t that poetic!" he bellowed into the night. The forest remained silent, indifferent to his mirth. But Clyde didn’t need anyone to appreciate his joke. He laughed harder, clutching his sides as he lay flat on his back, staring up at the moon. His hat had fallen off somewhere in his tumble, but he wasn’t in the mood to look for it. Hats were overrated anyway. "Nature’s my friend...and dessert!" he giggled to himself, reaching out and grabbing a handful of nearby mushrooms. He sniffed one suspiciously, squinting at it under the dim light. Then, with a shrug, he popped it into his mouth. "Tastes like dirt. But dirt’s good! Good for the soul, right?" he mumbled between mouthfuls. A Gnome’s Late-Night Philosophy Eventually, Clyde picked himself up and continued his aimless journey through the woods. His bottle of Shroomy was half-empty now, but the night was young, and he still had plenty of stumbling left to do. His steps were more staggered than before, though, as if the forest floor had suddenly turned into a trampoline designed to make fools out of the drunken and clumsy. At some point—maybe minutes later, maybe hours—Clyde plopped himself down on a fallen log. His tiny gnome legs dangled off the edge, boots caked in mud, his pants torn at the knees from yet another fall he didn’t remember. But Clyde didn’t care. He sat there, swinging his legs like a child, staring into the gloom of the woods, where the trees loomed like giant shadows. He took another swig of his Shroomy Moonshine, the liquid burning its way down his throat, and sighed deeply. "Y’know…," he started, talking to no one in particular, "life ain’t so bad when ya got a bottle of this stuff, some good ol' mushrooms underfoot, and the whole forest to yourself." He paused, burping loudly. "Except for the damn squirrels. They’re little shits." As the night wore on, Clyde’s drunken musings grew more philosophical—or at least, what he thought was philosophical. "Maybe the trees are alive," he whispered conspiratorially, eyes darting to the nearest oak. "Maybe they’re listening. Maybe they’re just waiting to get revenge on us gnomes for all the times we’ve pissed on 'em." He blinked slowly, swaying in his seat. "But...eh. Who cares? A tree can’t hold a grudge... right?" The Final Stumble After another hour—or was it two?—Clyde had enough. He stood up shakily, wiping his mouth on his sleeve. His bottle was empty, his body aching from all the falls he could vaguely recall. The forest, once his playground, now seemed like a giant, looming creature ready to swallow him whole. But Clyde was undeterred. With one last, triumphant yell, he declared, "The woods may have won this round, but I’ll be back! You can’t keep a gnome down!" Then, without much ceremony, he promptly tripped over another mushroom and collapsed into a heap. And there he stayed, fast asleep, snoring loudly, a content smile on his dirt-smeared face. The bottle of Shroomy Moonshine lay beside him, and the forest, indifferent as always, carried on around him.     There once was a gnome named Clyde, Who drank ‘til his eyes opened wide. With Shroomy in hand, He could barely stand, But yelled, "To the woods! Let’s go ride!"   His boots were all scuffed from the dirt, And his brain was too fogged to assert. He tripped on a shroom, Then laughed in the gloom, Saying, “Nature’s my friend… and dessert!”         If you're interested in prints, art downloads, or licensing options for this image, you can find more details at archive.unfocussed.com.  

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Biker Gnomes: Romance on the Woodland Path

by Bill Tiepelman

Biker Gnomes: Romance on the Woodland Path

Interviewer: Well, this is a first! I don’t think we’ve ever had gnome bikers in the studio before. You two look like you’ve been on quite the ride—tell us, how did you meet? Gus the Gnome (stroking his beard): Oh, it’s a classic love story. I was cruising down the woodland path on my hog—er, I mean, my mushroom-powered bike—and there she was. Just standing there with that bandana and a wrench in her hand. My heart couldn’t take it. Rosie the Gnome (adjusting her goggles): Yeah, well, his bike was making more noise than a disgruntled badger. I had to fix it. Can’t have him stalling out in the middle of my forest, y’know? Interviewer: So, it was love at first repair? Gus: You bet! She tuned me up, and I’ve been running smooth ever since. I knew I couldn’t let this one get away. Not when she handled a wrench better than I did. Rosie: Pfft, it wasn’t just the bike. He’s got that whole rugged, “I don’t care” thing going on, but he’s soft as a marshmallow when you get past the leather. Interviewer: And Rosie, what’s it like being with a gnome who rides through life on two wheels? Rosie (laughs): Oh, it’s a blast! We take the bike out, feel the wind in our beards—well, his beard. I just hang on and make sure he doesn’t drive us into a mushroom patch. There’s something freeing about it, just us and the open forest trails. Gus: She’s the best co-pilot. Knows when to smack me upside the head when I’m going too fast, and she always packs snacks for the road. Can’t ask for more than that. Interviewer: So, what’s the secret to keeping your relationship revved up after all these years? Gus: Easy—adventure. We don’t sit still. Life’s too short for that. Whether it’s a ride through the forest or a pit stop for some mushroom ale, we’re always doing something. Rosie: And laughter. I mean, look at this guy. How can you not laugh when he’s wearing goggles bigger than his head? Gus (grinning): Hey, they’re functional. Safety first, sweetheart. Interviewer: Sounds like you two are the perfect mix of tough and tender. Any big plans for the next ride? Rosie: Oh, we’re thinking of cruising down to the southern mushroom grove. They’ve got a gnome biker rally happening next month. Should be a good time—lots of bikes, beards, and brews. Gus: And maybe a little mischief along the way. You know, the usual. Just us, the bike, and the open trail. Interviewer: Well, I don’t think we’ve ever met a couple quite like you two! Keep the wheels turning, and thanks for sharing your story. Ride safe! Gus: Always. Just gotta keep the wind in my beard and the love of my life by my side. Rosie: *rolls eyes* He’s such a sap. But yeah, what he said.     The Backstory of Gus and Rosie: Biker Love on the Woodland Trail Gus and Rosie weren’t your typical gnome couple. While other gnomes were busy gardening or foraging, these two were roaring down woodland paths on their custom-made mushroom-powered bike. Gus, with his gruff exterior and iconic black leather jacket, has been a biker gnome for as long as anyone can remember. He spent his early years riding solo, leaving a trail of dust—and curious gnomes—in his wake. Enter Rosie, a gnome with grease under her nails and the ability to fix anything with wheels. She was the local mechanic, known for tuning up everything from wagons to woodchuck-powered scooters. When Gus rolled into town with a bike that sounded like it was on its last legs, Rosie saw it as a challenge. She tuned up his bike and, in the process, tuned up his heart. Since that fateful day, Gus and Rosie have been inseparable. They ride the forest trails together, enjoying the wind in their beards (or in Rosie’s case, the wind in her curls) and stopping at every gnome tavern along the way. Their love of adventure and each other keeps them young, even as the mushrooms around them grow old. With a mix of grit and grace, Gus and Rosie have shown the gnome world that love isn’t about settling down—it’s about gearing up for the next adventure.     Feeling inspired by Gus and Rosie’s adventurous love story? Now you can bring a piece of their wild ride into your own life with these unique products! 🏍️🍄 Add a touch of gnome biker charm to your space with the “Biker Gnomes” art print, perfect for your home or office. Transform any room into a woodland retreat with the stunning tapestry featuring Gus and Rosie in all their leather-clad glory. Looking for a fun way to spend the evening? Challenge yourself with the “Biker Gnomes” puzzle and piece together this unique love story! For those on the go, carry the adventure with you in style with the tote bag featuring these rebellious gnomes! Gear up for your next adventure and grab a piece of Gus and Rosie’s story today! 🍂

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Spells, Pumpkins, and Gnome Mischief

by Bill Tiepelman

Spells, Pumpkins, and Gnome Mischief

In the heart of the haunted hollow, there sat a gnome. Not just any gnome—this was Garvin, the self-proclaimed “Master of Spells” and “Pumpkin Aficionado.” Spoiler alert: he was terrible at both. Garvin wasn’t your typical, cutesy lawn gnome. No, no. This one had big plans. With his oversized witch’s hat, adorned with fake flowers he stole from Mrs. Willowbottom’s garden, and his broom that had never swept a thing in its life, Garvin was ready to cause some mischief. Or at least, that was the plan. “Alright, pumpkin,” he muttered under his breath, glaring at the jack-o'-lantern next to him, which glowed a bit too cheerfully for his taste. “Tonight’s the night we make magic happen.” The pumpkin didn’t respond. It was a pumpkin, after all. Garvin huffed. “You know, some witches get a talking cat. I get...you. A vegetable with a face. Great.” The broom next to him seemed to mock his lack of witchy credibility. But it wasn’t the broom’s fault that Garvin hadn’t quite mastered the whole “flying” thing. Or sweeping, for that matter. He gave it a kick for good measure. It did nothing, of course. With a dramatic flourish, he waved his hands, trying to summon something spooky, something powerful. “Abra...kadabra?” He paused, frowned. “Wait, no. Alaka-zam? Oh, whatever.” Nothing happened. Well, aside from a gust of wind that knocked over a nearby stack of firewood. Real spooky stuff. Frustrated, Garvin leaned back against the pumpkin and crossed his arms. “I’m starting to think this whole witchy gnome business is overrated. Do you know how much this stupid hat itches? And don't even get me started on these striped socks. They're cutting off circulation.” The pumpkin glowed, casting a warm light on Garvin’s disgruntled face. For a moment, the gnome just stared at it. Then, with a sigh, he nudged it again. “Look at you, all smug with your perfect little glowing grin. Bet you’re really proud of yourself, huh?” Suddenly, a bat flew overhead, casting a shadow across the moonlit yard. Garvin flinched, then quickly composed himself, pretending he hadn’t just jumped out of his skin. “Oh, yeah. That’s real original. A bat. On Halloween. Didn’t see that coming.” He rolled his eyes. But as the bat disappeared into the night, Garvin allowed a small smirk to creep across his face. Maybe tonight wasn’t so bad after all. After all, it was Halloween—a night for witches, gnomes, and all sorts of spooky mishaps. He picked up his broom, not to fly it (let’s not kid ourselves), but to lean on it like a walking stick. “Alright, pumpkin,” he said, “let’s go see if we can find some candy to ‘borrow.’ After all, if I can’t conjure magic, I can at least conjure up a sugar rush.” And with that, Garvin, the most sarcastic, spell-challenged gnome in the haunted hollow, shuffled off into the night, ready to cause just the slightest bit of mischief... or at least get his hands on some chocolate. The pumpkin, as usual, said nothing.     Bring Home the Mischief! Love Garvin the gnome and his magical, sarcastic adventures? Why not invite him into your home! Whether you're decorating for the spooky season or just want a quirky reminder of Halloween mischief, we’ve got you covered. Choose from a variety of products featuring "Spells, Pumpkins, and Gnome Mischief": Framed Prints – Add a touch of gnome magic to your walls with this beautifully framed print! Tapestries – Drape your space in whimsical charm with a cozy tapestry of Garvin and his pumpkin companion. Greeting Cards – Share the fun with friends and family with gnome-inspired Halloween greeting cards. Stickers – Slap some spooky, gnome-filled goodness on your laptop, notebook, or anywhere that needs a dash of Halloween fun! Embrace the enchantment with a touch of sarcasm – Garvin wouldn’t have it any other way!

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